<pre style='margin:0'>
Ryan Schmidt (ryandesign) pushed a commit to branch master
in repository macports-ports.

</pre>
<p><a href="https://github.com/macports/macports-ports/commit/9a97bac838bcca5e89df4a43edb22a027455f8bd">https://github.com/macports/macports-ports/commit/9a97bac838bcca5e89df4a43edb22a027455f8bd</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new 9a97bac  wine-devel: Update to 2.18
</span>9a97bac is described below

<span style='display:block; white-space:pre;color:#808000;'>commit 9a97bac838bcca5e89df4a43edb22a027455f8bd
</span>Author: Ryan Schmidt <ryandesign@macports.org>
AuthorDate: Fri Sep 29 20:24:44 2017 -0500

<span style='display:block; white-space:pre;color:#404040;'>    wine-devel: Update to 2.18
</span>---
 x11/wine-devel/Portfile                | 11 +++++++----
 x11/wine-devel/files/fix-flicker.patch | 18 ++++++++----------
 2 files changed, 15 insertions(+), 14 deletions(-)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/x11/wine-devel/Portfile b/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 8bfd0e7..674d3b1 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -12,7 +12,7 @@ PortGroup                   compiler_blacklist_versions 1.0
</span> name                        wine-devel
 conflicts                   wine wine-crossover
 set my_name                 wine
<span style='display:block; white-space:pre;background:#ffe0e0;'>-version                     2.17
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+version                     2.18
</span> set branch                  [lindex [split ${version} .] 0].x
 license                     LGPL-2.1+
 categories                  x11
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -55,14 +55,17 @@ distfiles                   ${wine_distfile}:winesource \
</span>                             ${wine_mono_distfile}:winemono
 
 checksums                   ${wine_distfile} \
<span style='display:block; white-space:pre;background:#ffe0e0;'>-                            rmd160  140fc514d9b9892bd2abb4de2194f1825abebc75 \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-                            sha256  7edc95739043ccc55957af663fb910318283dc5d1db42cd7f0224e30acfcea69 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                            rmd160  730971f72eff121944bcb99cd43e3e47786fb1bf \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                            sha256  9f0931129878157d717cb39f16cd33bf49f40aac77331c93d0ad30f2ccac4f50 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                            size    19546360 \
</span>                             ${wine_gecko_distfile} \
                             rmd160  abf7cc78b49dd0623bc8fe87ae0e32bb8694e13d \
                             sha256  3b8a361f5d63952d21caafd74e849a774994822fb96c5922b01d554f1677643a \
<span style='display:block; white-space:pre;background:#e0ffe0;'>+                            size    49266176 \
</span>                             ${wine_mono_distfile} \
                             rmd160  3e2932960dabff8283f02b32dc573b0dda6adfac \
<span style='display:block; white-space:pre;background:#ffe0e0;'>-                            sha256  2c8d5db7f833c3413b2519991f5af1f433d59a927564ec6f38a3f1f8b2c629aa
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                            sha256  2c8d5db7f833c3413b2519991f5af1f433d59a927564ec6f38a3f1f8b2c629aa \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                            size    56470528
</span> 
 # Note: Most of the X11 libs are dlopen()'d
 depends_lib                 port:fontconfig \
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/x11/wine-devel/files/fix-flicker.patch b/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;color:#808080;'>index 295b938..5bd31ea 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -1,19 +1,17 @@
</span> # Patch to fix flickering in full screen. Patch from
 # https://raw.githubusercontent.com/Homebrew/formula-patches/74c2566/wine/2.14.patch
 # See: https://bugs.winehq.org/show_bug.cgi?id=34166
<span style='display:block; white-space:pre;background:#ffe0e0;'>-
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>---- dlls/wined3d/context.c.orig    2017-02-17 21:35:09.000000000 +0100
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-+++ dlls/wined3d/context.c 2017-02-18 17:45:40.000000000 +0100
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1431,20 +1431,24 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+--- dlls/wined3d/context.c.orig    2017-09-29 13:30:17.000000000 -0500
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++++ dlls/wined3d/context.c 2017-09-29 19:58:35.000000000 -0500
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1600,20 +1600,24 @@
</span>  }
  
  /* This function takes care of wined3d pixel format selection. */
 -static int context_choose_pixel_format(const struct wined3d_device *device, HDC hdc,
 -        const struct wined3d_format *color_format, const struct wined3d_format *ds_format,
<span style='display:block; white-space:pre;background:#ffe0e0;'>--        BOOL auxBuffers)
</span> +static int context_choose_pixel_format(const struct wined3d_device *device, const struct wined3d_swapchain *swapchain,
 +        HDC hdc, const struct wined3d_format *color_format, const struct wined3d_format *ds_format,
<span style='display:block; white-space:pre;background:#ffe0e0;'>-+        BOOL auxBuffers)
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+         BOOL auxBuffers)
</span>  {
      unsigned int cfg_count = device->adapter->cfg_count;
      unsigned int current_value;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -32,7 +30,7 @@
</span>      current_value = 0;
      for (i = 0; i < cfg_count; ++i)
      {
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1456,7 +1460,7 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1625,7 +1629,7 @@
</span>          if (cfg->iPixelType != WGL_TYPE_RGBA_ARB)
              continue;
          /* In window mode we need a window drawable format and double buffering. */
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -41,7 +39,7 @@
</span>              continue;
          if (cfg->redSize < color_format->red_size)
              continue;
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1479,17 +1483,19 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1648,17 +1652,19 @@
</span>           * depth it is no problem to emulate 16-bit using e.g. 24-bit, so accept that. */
          if (cfg->depthSize == ds_format->depth_size)
              value += 1;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -65,7 +63,7 @@
</span>  
          if (value > current_value)
          {
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1505,7 +1511,9 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1674,7 +1680,9 @@
</span>          memset(&pfd, 0, sizeof(pfd));
          pfd.nSize      = sizeof(pfd);
          pfd.nVersion   = 1;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -76,7 +74,7 @@
</span>          pfd.iPixelType = PFD_TYPE_RGBA;
          pfd.cAlphaBits = color_format->alpha_size;
          pfd.cColorBits = color_format->red_size + color_format->green_size
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1777,7 +1785,7 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1973,7 +1981,7 @@
</span>      }
  
      /* Try to find a pixel format which matches our requirements. */
</pre><pre style='margin:0'>

</pre>