<pre style='margin:0'>
Ryan Schmidt (ryandesign) pushed a commit to branch master
in repository macports-ports.
</pre>
<p><a href="https://github.com/macports/macports-ports/commit/da21312db5e602624b52e11450f2df1d13c77353">https://github.com/macports/macports-ports/commit/da21312db5e602624b52e11450f2df1d13c77353</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'> new da21312 wine-devel: Update to 3.9
</span>da21312 is described below
<span style='display:block; white-space:pre;color:#808000;'>commit da21312db5e602624b52e11450f2df1d13c77353
</span>Author: Ryan Schmidt <ryandesign@macports.org>
AuthorDate: Sat May 26 00:28:15 2018 -0500
<span style='display:block; white-space:pre;color:#404040;'> wine-devel: Update to 3.9
</span>---
x11/wine-devel/Portfile | 9 +++++----
x11/wine-devel/files/fix-flicker.patch | 14 +++++++-------
2 files changed, 12 insertions(+), 11 deletions(-)
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/x11/wine-devel/Portfile b/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 85a6d37..26944d7 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -14,7 +14,7 @@ PortGroup compiler_blacklist_versions 1.0
</span> name wine-devel
conflicts wine wine-crossover
set my_name wine
<span style='display:block; white-space:pre;background:#ffe0e0;'>-version 3.8
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+version 3.9
</span> set branch [lindex [split ${version} .] 0].x
license LGPL-2.1+
categories x11
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -59,9 +59,9 @@ distfiles ${wine_distfile}:winesource \
</span> ${wine_mono_distfile}:winemono
checksums ${wine_distfile} \
<span style='display:block; white-space:pre;background:#ffe0e0;'>- rmd160 4152473ee02bfb6d3b8fb7a90faeaaa7b104fdde \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- sha256 02b00c6c948b3bab717e1b1e2075a5406b14d138bd2e01fdb1268a93d1c20d51 \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- size 20473392 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ rmd160 08259b7e72b30e2cf97bcc3c1b3417b7f6d48131 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ sha256 ccadc281966d5a94f1161dec22d29bf7bd6506b371b26f18f652d374e986b735 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ size 20508952 \
</span> ${wine_gecko_distfile} \
rmd160 abf7cc78b49dd0623bc8fe87ae0e32bb8694e13d \
sha256 3b8a361f5d63952d21caafd74e849a774994822fb96c5922b01d554f1677643a \
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -344,5 +344,6 @@ if {[variant_isset universal]} {
</span> See the Wine FAQ for details: https://wiki.winehq.org/FAQ#Wineprefixes
"
}
<span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span> livecheck.type regex
livecheck.regex {"/announce/([^"]+)"}
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/x11/wine-devel/files/fix-flicker.patch b/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;color:#808080;'>index 5bd31ea..65d1583 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -1,9 +1,9 @@
</span> # Patch to fix flickering in full screen. Patch from
# https://raw.githubusercontent.com/Homebrew/formula-patches/74c2566/wine/2.14.patch
# See: https://bugs.winehq.org/show_bug.cgi?id=34166
<span style='display:block; white-space:pre;background:#ffe0e0;'>---- dlls/wined3d/context.c.orig 2017-09-29 13:30:17.000000000 -0500
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-+++ dlls/wined3d/context.c 2017-09-29 19:58:35.000000000 -0500
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1600,20 +1600,24 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+--- dlls/wined3d/context.c.orig 2018-05-25 13:38:57.000000000 -0500
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++++ dlls/wined3d/context.c 2018-05-25 23:06:11.000000000 -0500
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1646,20 +1646,24 @@
</span> }
/* This function takes care of wined3d pixel format selection. */
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -30,7 +30,7 @@
</span> current_value = 0;
for (i = 0; i < cfg_count; ++i)
{
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1625,7 +1629,7 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1671,7 +1675,7 @@
</span> if (cfg->iPixelType != WGL_TYPE_RGBA_ARB)
continue;
/* In window mode we need a window drawable format and double buffering. */
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -39,7 +39,7 @@
</span> continue;
if (cfg->redSize < color_format->red_size)
continue;
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1648,17 +1652,19 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1694,17 +1698,19 @@
</span> * depth it is no problem to emulate 16-bit using e.g. 24-bit, so accept that. */
if (cfg->depthSize == ds_format->depth_size)
value += 1;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -63,7 +63,7 @@
</span>
if (value > current_value)
{
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1674,7 +1680,9 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1720,7 +1726,9 @@
</span> memset(&pfd, 0, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -74,7 +74,7 @@
</span> pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cAlphaBits = color_format->alpha_size;
pfd.cColorBits = color_format->red_size + color_format->green_size
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1973,7 +1981,7 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -2026,7 +2034,7 @@
</span> }
/* Try to find a pixel format which matches our requirements. */
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