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Marcus Calhoun-Lopez (MarcusCalhoun-Lopez) pushed a commit to branch master
in repository macports-ports.

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<p><a href="https://github.com/macports/macports-ports/commit/205fa4bccf79444dd65380139968b4ef687f4527">https://github.com/macports/macports-ports/commit/205fa4bccf79444dd65380139968b4ef687f4527</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new 205fa4b  ptex: update version 2.3.1->2.3.2
</span>205fa4b is described below

<span style='display:block; white-space:pre;color:#808000;'>commit 205fa4bccf79444dd65380139968b4ef687f4527
</span>Author: Marcus Calhoun-Lopez <mcalhoun@macports.org>
AuthorDate: Sat Mar 23 09:25:34 2019 -0700

<span style='display:block; white-space:pre;color:#404040;'>    ptex: update version 2.3.1->2.3.2
</span>---
 graphics/ptex/Portfile | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/graphics/ptex/Portfile b/graphics/ptex/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 4ebb95b..8faaadb 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/graphics/ptex/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/graphics/ptex/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -4,7 +4,7 @@ PortSystem          1.0
</span> PortGroup           github 1.0
 PortGroup           cmake 1.1
 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-github.setup        wdas ptex 2.3.1 v
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+github.setup        wdas ptex 2.3.2 v
</span> categories          graphics
 license             BSD
 maintainers         {mcalhoun @MarcusCalhoun-Lopez} openmaintainer
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -12,9 +12,9 @@ description         per-face texture mapping for production rendering
</span> long_description    Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering.
 platforms           darwin
 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-checksums           rmd160  4fe1c8a55cd026724316e95c261d33caf550f87c \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-                    sha256  346f5b81acb46efa4014efd0586424decf7fb46adb1a85fdecf2b780b336d55e \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-                    size    308506
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+checksums           rmd160  d2f12393f3c6acb9dd18f9696cef50df0243cc80 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                    sha256  9591ebe212c619e978b7e95aa7202a95758e8eebb8e7e3f40257b28825d4ec15 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                    size    308622
</span> 
 # CMakeLists.txt attempts to use git to determine version
 configure.args-append -DPTEX_VER=${version}
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