<pre style='margin:0'>
Ryan Schmidt (ryandesign) pushed a commit to branch master
in repository macports-ports.
</pre>
<p><a href="https://github.com/macports/macports-ports/commit/3c691e57cec671d4dba3b8cb0116c76cc62845a7">https://github.com/macports/macports-ports/commit/3c691e57cec671d4dba3b8cb0116c76cc62845a7</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'> new 3c691e5 wine-devel: Update to 4.7
</span>3c691e5 is described below
<span style='display:block; white-space:pre;color:#808000;'>commit 3c691e57cec671d4dba3b8cb0116c76cc62845a7
</span>Author: Ryan Schmidt <ryandesign@macports.org>
AuthorDate: Mon Jun 17 17:43:12 2019 -0500
<span style='display:block; white-space:pre;color:#404040;'> wine-devel: Update to 4.7
</span><span style='display:block; white-space:pre;color:#404040;'>
</span><span style='display:block; white-space:pre;color:#404040;'> wine-mono is updated to 4.8.3.
</span>---
x11/wine-devel/Portfile | 16 ++++++++--------
x11/wine-devel/files/fix-flicker.patch | 16 ++++++++--------
2 files changed, 16 insertions(+), 16 deletions(-)
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/x11/wine-devel/Portfile b/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index d471682..dbc19c3 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/x11/wine-devel/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -14,7 +14,7 @@ PortGroup compiler_blacklist_versions 1.0
</span> name wine-devel
conflicts wine wine-crossover
set my_name wine
<span style='display:block; white-space:pre;background:#ffe0e0;'>-version 4.0-rc7
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+version 4.7
</span> revision 0
set branch [lindex [split ${version} .] 0].x
license LGPL-2.1+
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -29,7 +29,7 @@ set wine_distfile ${distname}${extract.suffix}
</span> set wine_gecko_version 2.47
set wine_gecko_distfile wine_gecko-${wine_gecko_version}-x86.msi
set wine_gecko64_distfile wine_gecko-${wine_gecko_version}-x86_64.msi
<span style='display:block; white-space:pre;background:#ffe0e0;'>-set wine_mono_version 4.7.5
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+set wine_mono_version 4.8.3
</span> set wine_mono_distfile wine-mono-${wine_mono_version}.msi
use_parallel_build yes
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -60,9 +60,9 @@ distfiles ${wine_distfile}:winesource \
</span> ${wine_mono_distfile}:winemono
checksums ${wine_distfile} \
<span style='display:block; white-space:pre;background:#ffe0e0;'>- rmd160 1e0d580aadd1d3413b843ea6a9b9242a24585d82 \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- sha256 d2a7048fee0485b74cb2630f7fc388ede679b341d3647ce01ab7a875c031d8d7 \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- size 21642184 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ rmd160 91094a2201a50a9a21c3dd2e3e80d43a79f07741 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ sha256 3bca9084354a60d202f6b8e670b130366126db0583fa27054f1f02294de7bab0 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ size 21962632 \
</span> ${wine_gecko_distfile} \
rmd160 abf7cc78b49dd0623bc8fe87ae0e32bb8694e13d \
sha256 3b8a361f5d63952d21caafd74e849a774994822fb96c5922b01d554f1677643a \
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -72,9 +72,9 @@ checksums ${wine_distfile} \
</span> sha256 c565ea25e50ea953937d4ab01299e4306da4a556946327d253ea9b28357e4a7d \
size 50806272 \
${wine_mono_distfile} \
<span style='display:block; white-space:pre;background:#ffe0e0;'>- rmd160 0fa40e1701cd76e5590929beb20a3cb8b2c3184d \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- sha256 154d68d476cdedef56f159d837fbb5eef9358a9f85de89f86c189ec4da004b3f \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- size 56470528
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ rmd160 e42fa8c06fcd727d5c2cd635ee1bbe0bbe40ebfb \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ sha256 d6fa1f019bfa3c572438e4a2473ce25af1e937ed4cdcbe46554164ce25db0a76 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ size 116183552
</span>
# Note: Most of the X11 libs are dlopen()'d
depends_lib port:fontconfig \
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/x11/wine-devel/files/fix-flicker.patch b/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;color:#808080;'>index c195214..8fae28d 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/x11/wine-devel/files/fix-flicker.patch
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -1,9 +1,9 @@
</span> # Patch to fix flickering in full screen. Patch updated from
# https://raw.githubusercontent.com/Homebrew/formula-patches/74c2566/wine/2.14.patch
# See: https://bugs.winehq.org/show_bug.cgi?id=34166
<span style='display:block; white-space:pre;background:#ffe0e0;'>---- dlls/wined3d/context.c.orig 2018-08-31 14:24:15.000000000 -0500
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-+++ dlls/wined3d/context.c 2018-09-09 23:06:18.000000000 -0500
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1646,7 +1646,7 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+--- dlls/wined3d/context.c.orig 2019-04-26 15:29:20.000000000 -0500
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++++ dlls/wined3d/context.c 2019-06-17 17:13:55.000000000 -0500
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1648,7 +1648,7 @@
</span> }
/* This function takes care of wined3d pixel format selection. */
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -12,7 +12,7 @@
</span> const struct wined3d_format *color_format, const struct wined3d_format *ds_format,
BOOL auxBuffers)
{
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1654,12 +1654,16 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1656,12 +1656,16 @@
</span> unsigned int current_value;
PIXELFORMATDESCRIPTOR pfd;
int iPixelFormat = 0;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -29,7 +29,7 @@
</span> current_value = 0;
for (i = 0; i < cfg_count; ++i)
{
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1671,7 +1675,7 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1673,7 +1677,7 @@
</span> if (cfg->iPixelType != WGL_TYPE_RGBA_ARB)
continue;
/* In window mode we need a window drawable format and double buffering. */
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -38,7 +38,7 @@
</span> continue;
if (cfg->redSize < color_format->red_size)
continue;
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1694,17 +1698,19 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1696,17 +1700,19 @@
</span> * depth it is no problem to emulate 16-bit using e.g. 24-bit, so accept that. */
if (cfg->depthSize == ds_format->depth_size)
value += 1;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -62,7 +62,7 @@
</span>
if (value > current_value)
{
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -1720,7 +1726,9 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -1722,7 +1728,9 @@
</span> memset(&pfd, 0, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -73,7 +73,7 @@
</span> pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cAlphaBits = color_format->alpha_size;
pfd.cColorBits = color_format->red_size + color_format->green_size
<span style='display:block; white-space:pre;background:#ffe0e0;'>-@@ -2089,7 +2097,7 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -2073,7 +2081,7 @@
</span> }
/* Try to find a pixel format which matches our requirements. */
</pre><pre style='margin:0'>
</pre>