<pre style='margin:0'>
Ken (kencu) pushed a commit to branch master
in repository macports-ports.
</pre>
<p><a href="https://github.com/macports/macports-ports/commit/7ea91ffd87861b40f5343617ced522aff55a1057">https://github.com/macports/macports-ports/commit/7ea91ffd87861b40f5343617ced522aff55a1057</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'> new 7ea91ffd878 blender: requires Xcode 8.2 or later
</span>7ea91ffd878 is described below
<span style='display:block; white-space:pre;color:#808000;'>commit 7ea91ffd87861b40f5343617ced522aff55a1057
</span>Author: Christopher Chavez <chrischavez@gmx.us>
AuthorDate: Sun Sep 13 13:20:01 2020 -0500
<span style='display:block; white-space:pre;color:#404040;'> blender: requires Xcode 8.2 or later
</span>---
graphics/blender/Portfile | 10 ++++++++++
1 file changed, 10 insertions(+)
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/graphics/blender/Portfile b/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 8aa22716438..cbac462e6c3 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -2,6 +2,7 @@
</span>
PortSystem 1.0
PortGroup cmake 1.1
<span style='display:block; white-space:pre;background:#e0ffe0;'>+PortGroup xcodeversion 1.0
</span>
name blender
version 2.83.0
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -29,6 +30,15 @@ checksums rmd160 227b412d69c2e3db4de05f8a3cfbc762934dcb31 \
</span> sha256 14e2bc85e076b12ae94438ff3c1dd417eba642840ed32d7c979724a93aa93f1f \
size 38515064
<span style='display:block; white-space:pre;background:#e0ffe0;'>+minimum_xcodeversions-append {15 8.2 16 8.2}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+if {${os.platform} eq "darwin" && ${os.major} < 15} {
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ known_fail yes
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ pre-fetch {
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ ui_error "${name} @${version} requires Mac OS X 10.11 or later."
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ return -code error "incompatible Mac OS X version"
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ }
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span> compiler.cxx_standard 2011
# We need to blacklist Xcode Clang/LLVM, because Blender needs to
# use tools such as llvm-config, which are not included in Xcode.
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