<pre style='margin:0'>
Ken (kencu) pushed a commit to branch master
in repository macports-ports.

</pre>
<p><a href="https://github.com/macports/macports-ports/commit/7ea91ffd87861b40f5343617ced522aff55a1057">https://github.com/macports/macports-ports/commit/7ea91ffd87861b40f5343617ced522aff55a1057</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new 7ea91ffd878 blender: requires Xcode 8.2 or later
</span>7ea91ffd878 is described below

<span style='display:block; white-space:pre;color:#808000;'>commit 7ea91ffd87861b40f5343617ced522aff55a1057
</span>Author: Christopher Chavez <chrischavez@gmx.us>
AuthorDate: Sun Sep 13 13:20:01 2020 -0500

<span style='display:block; white-space:pre;color:#404040;'>    blender: requires Xcode 8.2 or later
</span>---
 graphics/blender/Portfile | 10 ++++++++++
 1 file changed, 10 insertions(+)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/graphics/blender/Portfile b/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 8aa22716438..cbac462e6c3 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -2,6 +2,7 @@
</span> 
 PortSystem          1.0
 PortGroup           cmake 1.1
<span style='display:block; white-space:pre;background:#e0ffe0;'>+PortGroup           xcodeversion 1.0
</span> 
 name                blender
 version             2.83.0
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -29,6 +30,15 @@ checksums           rmd160  227b412d69c2e3db4de05f8a3cfbc762934dcb31 \
</span>                     sha256  14e2bc85e076b12ae94438ff3c1dd417eba642840ed32d7c979724a93aa93f1f \
                     size    38515064
 
<span style='display:block; white-space:pre;background:#e0ffe0;'>+minimum_xcodeversions-append {15 8.2 16 8.2}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+if {${os.platform} eq "darwin" && ${os.major} < 15} {
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    known_fail      yes
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    pre-fetch {
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+        ui_error "${name} @${version} requires Mac OS X 10.11 or later."
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+        return -code error "incompatible Mac OS X version"
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    }
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span> compiler.cxx_standard 2011
 # We need to blacklist Xcode Clang/LLVM, because Blender needs to
 # use tools such as llvm-config, which are not included in Xcode.
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