<pre style='margin:0'>
Ryan Schmidt (ryandesign) pushed a commit to branch master
in repository macports-ports.

</pre>
<p><a href="https://github.com/macports/macports-ports/commit/e825f2ee6b542422e5ad94a377052de76894022e">https://github.com/macports/macports-ports/commit/e825f2ee6b542422e5ad94a377052de76894022e</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new e825f2ee6b5 godot: update to version 3.2.3
</span>e825f2ee6b5 is described below

<span style='display:block; white-space:pre;color:#808000;'>commit e825f2ee6b542422e5ad94a377052de76894022e
</span>Author: Jason Liu <jasonliu--@users.noreply.github.com>
AuthorDate: Thu Sep 17 12:20:21 2020 -0400

<span style='display:block; white-space:pre;color:#404040;'>    godot: update to version 3.2.3
</span>---
 games/godot/Portfile | 13 ++++---------
 1 file changed, 4 insertions(+), 9 deletions(-)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/games/godot/Portfile b/games/godot/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 45693abd194..678d00d2577 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/games/godot/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/games/godot/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -3,17 +3,14 @@
</span> PortSystem          1.0
 PortGroup           github 1.0
 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-github.setup        godotengine godot 3.2.2 "" -stable
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+github.setup        godotengine godot 3.2.3 "" -stable
</span> revision            0
<span style='display:block; white-space:pre;background:#ffe0e0;'>-
</span> categories          games graphics multimedia
 platforms           darwin
 license             MIT
<span style='display:block; white-space:pre;background:#ffe0e0;'>-
</span> maintainers         @jasonliu-- openmaintainer
 
 homepage            https://godotengine.org
<span style='display:block; white-space:pre;background:#ffe0e0;'>-
</span> description         cross-platform 2-D and 3-D game development \
                     environment
 long_description    Godot Engine is a cross-platform game engine for \
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -25,10 +22,9 @@ long_description    Godot Engine is a cross-platform game engine for \
</span>                     (Linux, macOS, Windows), as well as mobile \
                     (Android, iOS) and web-based (HTML5) platforms.
 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-checksums           rmd160  d99096f27ddecdb43126a785f432bccf6eaceb98 \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-                    sha256  3a5b5701c001ef81a6d71989508a1e2386418c2475e110ceffc82b37d7a62f18 \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-                    size    22301604
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+checksums           rmd160  4ff4f9c4798d67cf6cf4d63c38bed84d400daa8e \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                    sha256  6cd925cc4c23e2c4b0bf36458a83e03484184d8d5311b8eb2339319df7c0c26c \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                    size    22460848
</span> 
 depends_build       port:scons \
                     port:yasm
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -49,7 +45,6 @@ build.cmd           ${prefix}/bin/scons
</span> build.env-append    BUILD_NAME=macports_build
 build.target        platform=osx target=release_debug
 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-
</span> destroot {
     copy ${worksrcpath}/misc/dist/osx_tools.app \
          ${destroot}${applications_dir}/Godot.app
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