<pre style='margin:0'>
Chris Jones (cjones051073) pushed a commit to branch master
in repository macports-ports.
</pre>
<p><a href="https://github.com/macports/macports-ports/commit/fcd634b87ec24ac284ed205218926acf20bbcec8">https://github.com/macports/macports-ports/commit/fcd634b87ec24ac284ed205218926acf20bbcec8</a></p>
<pre style="white-space: pre; background: #F8F8F8"><span style='display:block; white-space:pre;color:#808000;'>commit fcd634b87ec24ac284ed205218926acf20bbcec8
</span>Author: Chris Jones <jonesc@macports.org>
AuthorDate: Mon Apr 19 11:08:52 2021 +0100
<span style='display:block; white-space:pre;color:#404040;'> blender,materialx: rev-bump following osl update
</span>---
graphics/blender/Portfile | 8 ++++----
graphics/materialx/Portfile | 1 +
2 files changed, 5 insertions(+), 4 deletions(-)
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/graphics/blender/Portfile b/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 9cbdd1df96b..dd27287390d 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/graphics/blender/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -7,7 +7,7 @@ PortGroup active_variants 1.1
</span>
name blender
version 2.91.2
<span style='display:block; white-space:pre;background:#ffe0e0;'>-revision 1
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+revision 2
</span> categories graphics multimedia
platforms darwin
license GPL-2+
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -35,8 +35,8 @@ minimum_xcodeversions-append {15 8.2 16 8.2}
</span> if {${os.platform} eq "darwin" && ${os.major} < 15} {
known_fail yes
pre-fetch {
<span style='display:block; white-space:pre;background:#ffe0e0;'>- ui_error "${name} @${version} requires Mac OS X 10.11 or later."
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- return -code error "incompatible Mac OS X version"
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ ui_error "${name} @${version} requires macOS 10.11 or later."
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ return -code error "incompatible macOS version"
</span> }
}
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -46,7 +46,7 @@ compiler.cxx_standard 2017
</span> # (llvm-config is needed because Blender links to libLLVM. libLLVM is
# also not included in Xcode.)
# (Reference: https://stackoverflow.com/questions/32959627/where-is-the-system-llvm-config-on-macos)
<span style='display:block; white-space:pre;background:#ffe0e0;'>-compiler.blacklist clang {macports-clang-[5-8].0}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+compiler.blacklist-append clang {macports-clang-[5-8].0}
</span> # Even though we need to blacklist Xcode Clang/LLVM, we still need to
# make the rest of Xcode available to the build system. If we don't set
# use_xcode to yes, then the build will fail, because Blender's CMake
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/graphics/materialx/Portfile b/graphics/materialx/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index e984273bd4d..1ae4da36913 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/graphics/materialx/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/graphics/materialx/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -5,6 +5,7 @@ PortGroup github 1.0
</span> PortGroup cmake 1.1
github.setup materialx MaterialX 1.38.0 v
<span style='display:block; white-space:pre;background:#e0ffe0;'>+revision 1
</span> name materialx
categories graphics
platforms darwin
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