<pre style='margin:0'>
Renee Otten (reneeotten) pushed a commit to branch master
in repository macports-ports.
</pre>
<p><a href="https://github.com/macports/macports-ports/commit/f8d70c255a7ee1098caa61853afb6db75daea9a4">https://github.com/macports/macports-ports/commit/f8d70c255a7ee1098caa61853afb6db75daea9a4</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'> new f8d70c255a7 tinyobjloader{-devel}: new port
</span>f8d70c255a7 is described below
<span style='display:block; white-space:pre;color:#808000;'>commit f8d70c255a7ee1098caa61853afb6db75daea9a4
</span>Author: Vadim-Valdis Yudaev <judaew@outlook.de>
AuthorDate: Fri Aug 13 23:54:10 2021 +0300
<span style='display:block; white-space:pre;color:#404040;'> tinyobjloader{-devel}: new port
</span>---
devel/tinyobjloader/Portfile | 38 ++++++++++++++++++++++++++++++++++++++
1 file changed, 38 insertions(+)
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/devel/tinyobjloader/Portfile b/devel/tinyobjloader/Portfile
</span>new file mode 100644
<span style='display:block; white-space:pre;color:#808080;'>index 00000000000..32717667ec2
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>--- /dev/null
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/devel/tinyobjloader/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -0,0 +1,38 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+PortSystem 1.0
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+PortGroup cmake 1.1
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+PortGroup github 1.0
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+categories devel graphics games
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+platforms darwin
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+license MIT
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+maintainers {outlook.de:judaew @judaew} openmaintainer
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+description Tiny but powerful single file wavefront obj loader
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+long_description \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ Tiny but powerful single file wavefront obj loader written in C++03. No \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ dependency except for C++ STL. It can parse over 10M polygons with \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ moderate memory and time. tinyobjloader is good for embedding .obj loader \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ to your (global illumination) renderer.
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+conflicts tinyobjloader-devel
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+github.setup tinyobjloader tinyobjloader 1.0.7 v
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+revision 0
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+checksums rmd160 3cef910b680b65d4812ad3bd7b0f30e6b489527c \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ sha256 7a64832ac9b1b3fa98997a0d08b4fc0d07ab8ec54459f411ed080375ef66f91c \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ size 993325
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+subport tinyobjloader-devel {
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ conflicts tinyobjloader
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ github.setup tinyobjloader tinyobjloader 2.0.0rc8 v
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ revision 0
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ checksums rmd160 cda8557dae8b726bbbadc730168bb59f9b7e1ccb \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ sha256 c0852abcd3aa1a9be2da5664c4122e6537de752e36a0750b0b3a06b6331d6683 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ size 948621
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+configure.args-append \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
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