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Herby Gillot (herbygillot) pushed a commit to branch master
in repository macports-ports.

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<p><a href="https://github.com/macports/macports-ports/commit/91ceea62d86b229c02593b892d4847a7836b4437">https://github.com/macports/macports-ports/commit/91ceea62d86b229c02593b892d4847a7836b4437</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new 91ceea62d86 godot: update to 3.4.4
</span>91ceea62d86 is described below

<span style='display:block; white-space:pre;color:#808000;'>commit 91ceea62d86b229c02593b892d4847a7836b4437
</span>Author: Herby Gillot <herby.gillot@gmail.com>
AuthorDate: Fri Apr 15 17:43:27 2022 -0400

<span style='display:block; white-space:pre;color:#404040;'>    godot: update to 3.4.4
</span>---
 games/godot/Portfile | 11 +++++++----
 1 file changed, 7 insertions(+), 4 deletions(-)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/games/godot/Portfile b/games/godot/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index a5758043597..d265f62623f 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/games/godot/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/games/godot/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -25,11 +25,14 @@ long_description    Godot Engine is a cross-platform game engine for \
</span> if {$subport eq ${name}} {
     PortGroup legacysupport 1.1
 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-    github.setup    ${name}engine ${name} 3.4.2 "" -stable
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    github.setup    ${name}engine ${name} 3.4.4 "" -stable
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    revision        0
</span> 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-    checksums       rmd160  efa70091a7de0ca2f00be6338c6eeb85c5159f5d \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-                    sha256  d55c3fc0eeb1377e02c283895d91084050b2d69613c57792dfcdb13681e579fd \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-                    size    49649883
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    github.tarball_from archive
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    checksums       rmd160  550f3469d0ee37a97edcf117325a608649ff9ee6 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                    sha256  84a30149e487dc641dd4da307e502e7167232bb809123e7dfec74fccd6272e26 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                    size    49668549
</span> 
     # Godot fails to build for Xcode Clang < 802,
     # but builds fine using MacPorts Clang
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