<pre style='margin:0'>
Joshua Root (jmroot) pushed a commit to branch master
in repository macports-ports.

</pre>
<p><a href="https://github.com/macports/macports-ports/commit/cfe6853b501a817a1a6606027d15eb3be4ce6636">https://github.com/macports/macports-ports/commit/cfe6853b501a817a1a6606027d15eb3be4ce6636</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new cfe6853b501 libsdl2: build fix for Xcode < 7
</span>cfe6853b501 is described below

<span style='display:block; white-space:pre;color:#808000;'>commit cfe6853b501a817a1a6606027d15eb3be4ce6636
</span>Author: Joshua Root <jmr@macports.org>
AuthorDate: Sun Nov 27 11:25:22 2022 +1100

<span style='display:block; white-space:pre;color:#404040;'>    libsdl2: build fix for Xcode < 7
</span><span style='display:block; white-space:pre;color:#404040;'>    
</span><span style='display:block; white-space:pre;color:#404040;'>    Closes: https://trac.macports.org/ticket/66342
</span>---
 devel/libsdl2/Portfile              |  3 ++-
 devel/libsdl2/files/_Nullable.patch | 18 ++++++++++++++++++
 2 files changed, 20 insertions(+), 1 deletion(-)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/devel/libsdl2/Portfile b/devel/libsdl2/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index a1aa4d0a4e8..63972e587d9 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/devel/libsdl2/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/devel/libsdl2/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -28,7 +28,8 @@ patchfiles      10.7-sdk-compat.patch \
</span>                 SDL_mfijoystick.m.patch \
                 CVDisplayLinkRef.patch \
                 vulkan_metal.h.patch \
<span style='display:block; white-space:pre;background:#ffe0e0;'>-                openglPixelFormat.diff
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                openglPixelFormat.diff \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                _Nullable.patch
</span> 
 configure.args  --without-x \
                 --disable-jack \
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/devel/libsdl2/files/_Nullable.patch b/devel/libsdl2/files/_Nullable.patch
</span>new file mode 100644
<span style='display:block; white-space:pre;color:#808080;'>index 00000000000..be7c271b092
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>--- /dev/null
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/devel/libsdl2/files/_Nullable.patch
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -0,0 +1,18 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+diff --git a/src/video/cocoa/SDL_cocoaopengl.m b/src/video/cocoa/SDL_cocoaopengl.m
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+index 2cdbc17e9..ff7a9c00b 100644
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+--- src/video/cocoa/SDL_cocoaopengl.m
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++++ src/video/cocoa/SDL_cocoaopengl.m
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+@@ -44,6 +44,13 @@
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ #pragma clang diagnostic ignored "-Wdeprecated-declarations"
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ #endif
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ 
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++/* _Nullable is available starting Xcode 7 */
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++#ifdef __has_feature
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++#if !__has_feature(nullability)
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++#define _Nullable
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++#endif
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++#endif
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>++
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ static SDL_bool SDL_opengl_async_dispatch = SDL_FALSE;
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ 
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ static void SDLCALL
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