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Joshua Root (jmroot) pushed a commit to branch master
in repository macports-ports.

</pre>
<p><a href="https://github.com/macports/macports-ports/commit/d401bc18ecca5ac73317e4f43d4fdbc3daf6bb37">https://github.com/macports/macports-ports/commit/d401bc18ecca5ac73317e4f43d4fdbc3daf6bb37</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new d401bc18ecc glpong: update config.{guess,sub} for arm64
</span>d401bc18ecc is described below

<span style='display:block; white-space:pre;color:#808000;'>commit d401bc18ecca5ac73317e4f43d4fdbc3daf6bb37
</span>Author: Joshua Root <jmr@macports.org>
AuthorDate: Thu Mar 9 09:14:33 2023 +1100

<span style='display:block; white-space:pre;color:#404040;'>    glpong: update config.{guess,sub} for arm64
</span>---
 games/glpong/Portfile | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/games/glpong/Portfile b/games/glpong/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 05fe7299657..bda7202b8f0 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/games/glpong/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/games/glpong/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -4,7 +4,6 @@ name                glpong
</span> version           1.3
 categories     games
 license                GPL-2+
<span style='display:block; white-space:pre;background:#ffe0e0;'>-platforms       darwin
</span> maintainers       nomaintainer
 description    Implementation of pong using OpenGL, playable vs. AI.
 long_description       Implementation of pong using OpenGL, SDL, SDL_image, \
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -22,6 +21,15 @@ depends_lib   port:libsdl \
</span> 
 patchfiles     src_image.c.patch
 
<span style='display:block; white-space:pre;background:#e0ffe0;'>+# Update config.guess and config.sub to be able to build on arm64.
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+depends_build-append    port:automake
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+post-patch {
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    set automake_dirs [glob -directory ${prefix}/share automake-*]
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    set automake_dir [lindex [lsort -command vercmp $automake_dirs] end]
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+    copy -force ${automake_dir}/config.guess ${automake_dir}/config.sub \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+        ${worksrcpath}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span> configure.args    --disable-sdltest
 
 post-configure {
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