<pre style='margin:0'>
Vadym-Valdis Yudaiev (judaew) pushed a commit to branch master
in repository macports-ports.

</pre>
<p><a href="https://github.com/macports/macports-ports/commit/58dcf39fe32d9703f5167a85adb1b775ec99162a">https://github.com/macports/macports-ports/commit/58dcf39fe32d9703f5167a85adb1b775ec99162a</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'>     new 58dcf39fe32 glslang: Portfile cleanup
</span>58dcf39fe32 is described below

<span style='display:block; white-space:pre;color:#808000;'>commit 58dcf39fe32d9703f5167a85adb1b775ec99162a
</span>Author: Jason Liu <jasonliu--@users.noreply.github.com>
AuthorDate: Thu May 25 20:36:07 2023 -0400

<span style='display:block; white-space:pre;color:#404040;'>    glslang: Portfile cleanup
</span>---
 graphics/glslang/Portfile | 17 +++++++++++------
 1 file changed, 11 insertions(+), 6 deletions(-)

<span style='display:block; white-space:pre;color:#808080;'>diff --git a/graphics/glslang/Portfile b/graphics/glslang/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index d716c38a0c1..80a0de2eacc 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/graphics/glslang/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/graphics/glslang/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -12,17 +12,22 @@ categories          graphics devel
</span> license             {BSD Permissive}
 maintainers         {judaew @judaew} openmaintainer
 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-description         Shader compiler libraries & tools
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-long_description    OpenGL and OpenGL ES reference compiler for shading languages
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+description         OpenGL shader compiler libraries & tools
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+long_description    Glslang is the official reference compiler for \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+                    the OpenGL and OpenGL ES shading languages.
</span> homepage            https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/
 
 checksums           sha256  870d17030fda7308c1521fb2e01a9e93cbe4b130bc8274e90d00e127432ab6f6 \
                     rmd160  9d35c3144275ada8d42ec5b2022449126bb4ee33 \
                     size    3706316
 
<span style='display:block; white-space:pre;background:#e0ffe0;'>+set py_ver          3.11
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+set py_ver_nodot    [string map {. {}} ${py_ver}]
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span> compiler.cxx_standard 2011
<span style='display:block; white-space:pre;background:#ffe0e0;'>-configure.args      -DENABLE_GLSLANG_INSTALL=ON
</span> 
<span style='display:block; white-space:pre;background:#ffe0e0;'>-depends_build-append port:python311
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-configure.python ${prefix}/bin/python3.11
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-configure.args-append -DPYTHON_EXECUTABLE:FILEPATH=${prefix}/bin/python3.11
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+depends_build-append    port:python${py_ver_nodot}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+configure.python        ${prefix}/bin/python${py_ver}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+configure.args-append   -DPYTHON_EXECUTABLE:FILEPATH=${configure.python}
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+configure.args-append   -DENABLE_GLSLANG_INSTALL=ON
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