<pre style='margin:0'>
Herby Gillot (herbygillot) pushed a commit to branch master
in repository macports-ports.
</pre>
<p><a href="https://github.com/macports/macports-ports/commit/e6c9d718f16d13eb286ec96747f631d7bbe63459">https://github.com/macports/macports-ports/commit/e6c9d718f16d13eb286ec96747f631d7bbe63459</a></p>
<pre style="white-space: pre; background: #F8F8F8">The following commit(s) were added to refs/heads/master by this push:
<span style='display:block; white-space:pre;color:#404040;'> new e6c9d718f16 FAudio: update to 23.08
</span>e6c9d718f16 is described below
<span style='display:block; white-space:pre;color:#808000;'>commit e6c9d718f16d13eb286ec96747f631d7bbe63459
</span>Author: barracuda156 <vital.had@gmail.com>
AuthorDate: Sat Aug 5 08:34:45 2023 +0800
<span style='display:block; white-space:pre;color:#404040;'> FAudio: update to 23.08
</span>---
audio/FAudio/Portfile | 16 ++++++++++------
1 file changed, 10 insertions(+), 6 deletions(-)
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/audio/FAudio/Portfile b/audio/FAudio/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 96f557a37e3..8807c3a8817 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/audio/FAudio/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/audio/FAudio/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -4,7 +4,7 @@ PortSystem 1.0
</span> PortGroup github 1.0
PortGroup cmake 1.1
<span style='display:block; white-space:pre;background:#ffe0e0;'>-github.setup FNA-XNA FAudio 23.07
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+github.setup FNA-XNA FAudio 23.08
</span> revision 0
license zlib
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -17,13 +17,12 @@ long_description an XAudio reimplementation that focuses solely on develo
</span>
depends_lib-append port:libsdl2
<span style='display:block; white-space:pre;background:#ffe0e0;'>-checksums rmd160 8ed9524caf1eeab7301378cbf900ad87d8ddf609 \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- sha256 9596ec67a7fd56d50a9dfc9e70d6bdd3add8b6522b4a57c473bec94a7fd40e0b \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- size 1119901
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+checksums rmd160 d4e51ac0af74c3d990aa5c0f5c17d0d6888b062a \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ sha256 bd35be172b27b8347cd2b5a50ac638da1d72cf3f529167c3828bceb1959caf97 \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ size 1119994
</span>
# remove set deployment target and hard-coded RPATH setting
<span style='display:block; white-space:pre;background:#ffe0e0;'>-patchfiles patch-faudio-remove-deployment-target.diff \
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>- patch-Unbreak-build-on-Darwin-PowerPC.diff
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+patchfiles patch-faudio-remove-deployment-target.diff
</span>
configure.args -DBUILD_UTILS=OFF \
-DBUILD_TESTS=ON \
<span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -37,8 +36,13 @@ if {${os.major} <= 10} {
</span> checksums rmd160 efcded088e1076b086d6db12b0cb135da66a794f \
sha256 f3975715f7ba915fa6f2d6ca1d050e838ada814b327fec5a0833e52e26dec31b \
size 1110469
<span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ patchfiles-append patch-Unbreak-build-on-Darwin-PowerPC.diff
</span> }
<span style='display:block; white-space:pre;background:#e0ffe0;'>+# https://github.com/FNA-XNA/FAudio/issues/321
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+compiler.blacklist-append *gcc-4.*
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+
</span> #pre-destroot {
# there are some utilities to consider, but the facttool segfaulted when I tried to open an audio engine
# they are not installed by default with the cmake install script, and other pkg systems don't install them
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