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Herby Gillot (herbygillot) pushed a commit to branch master
in repository macports-ports.
</pre>
<p><a href="https://github.com/macports/macports-ports/commit/5bf96b29c89e8c354e67c1fda2d5c1862f11447d">https://github.com/macports/macports-ports/commit/5bf96b29c89e8c354e67c1fda2d5c1862f11447d</a></p>
<pre style="white-space: pre; background: #F8F8F8"><span style='display:block; white-space:pre;color:#808000;'>commit 5bf96b29c89e8c354e67c1fda2d5c1862f11447d
</span>Author: barracuda156 <vital.had@gmail.com>
AuthorDate: Sun Apr 28 05:46:02 2024 +0800
<span style='display:block; white-space:pre;color:#404040;'> ptex: non-functional: minor text alignment change
</span>---
graphics/ptex/Portfile | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
<span style='display:block; white-space:pre;color:#808080;'>diff --git a/graphics/ptex/Portfile b/graphics/ptex/Portfile
</span><span style='display:block; white-space:pre;color:#808080;'>index 1597a1312ff..e7a3bd38aa8 100644
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>--- a/graphics/ptex/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0ff;'>+++ b/graphics/ptex/Portfile
</span><span style='display:block; white-space:pre;background:#e0e0e0;'>@@ -8,9 +8,9 @@ github.setup wdas ptex 2.4.2 v
</span> categories graphics
license BSD
maintainers {mcalhoun @MarcusCalhoun-Lopez} openmaintainer
<span style='display:block; white-space:pre;background:#ffe0e0;'>-description per-face texture mapping for production rendering
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-long_description Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering.
</span><span style='display:block; white-space:pre;background:#ffe0e0;'>-platforms darwin
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+description Per-face texture mapping for production rendering
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+long_description Ptex is a texture mapping system developed by Walt Disney \
</span><span style='display:block; white-space:pre;background:#e0ffe0;'>+ Animation Studios for production-quality rendering.
</span>
checksums rmd160 3103dbb93d71fda58bcad2aa074c685fba273a9b \
sha256 c8235fb30c921cfb10848f4ea04d5b662ba46886c5e32ad5137c5086f3979ee1 \
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