<div dir="ltr"><div><br></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Oct 21, 2019 at 2:11 PM Christopher Jones <<a href="mailto:jonesc@hep.phy.cam.ac.uk">jonesc@hep.phy.cam.ac.uk</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(204,204,204);padding-left:1ex"><br>
<br>
> On 21 Oct 2019, at 6:30 pm, Ryan Schmidt <<a href="mailto:ryandesign@macports.org" target="_blank">ryandesign@macports.org</a>> wrote:<br>
> <br>
> <br>
> <br>
> On Oct 21, 2019, at 12:19, Jack Howarth wrote:<br>
>> <br>
>> Are there any plans for using the MoltenVK package in MacPorts as a replacement for the macOS OpenGL support that is slated for depreciation?<br>
> <br>
> I haven't heard of any such plans.<br>
<br>
Nor do I really see what ‘MacPorts’ itself would do, beyond what we already have which is a port for it. <br>
<br>
If third party application start to support using it, then we can then package them as such in MacPorts. Its really up to third party applications to start using it.<br>
<br>
Chris</blockquote><div><br></div><div>Chris,</div><div> I thought that MoltenVK was designed to be backward compatible with the OpenGL data structures and calls. If so, shouldn't having new variants of the mesa packages that link against the MoltenVK libraries instead of the macOS OpenGL framework decouple the MacPorts X11 support from that depreciated framework.</div><div> Jack </div></div></div>