[MacPorts] #51722: molden: also build and install gmolden (was: molden: checksums are wrong, and build targets need updating)

MacPorts noreply at macports.org
Fri Jul 1 22:35:15 PDT 2016


#51722: molden: also build and install gmolden
-----------------------------+--------------------------
  Reporter:  josh.baraban@…  |      Owner:  ryandesign@…
      Type:  enhancement     |     Status:  assigned
  Priority:  Normal          |  Milestone:
 Component:  ports           |    Version:
Resolution:                  |   Keywords:
      Port:  molden          |
-----------------------------+--------------------------
Changes (by ryandesign@…):

 * cc: jochen@… (added)
 * version:  2.3.4 =>
 * type:  defect => enhancement


Comment:

 It's best to submit separate issues in separate tickets so that we can
 resolve them separately. I updated the port to the latest version in
 r149820 which should fix the checksum mismatch problem, until the next
 update appears.

 Regarding gmolden, I understand that's an OpenGL version of Molden.
 There's already the opengl variant which installs moldenogl. Does it make
 sense to add the installation of gmolden into that variant? Or conversely
 does it make sense to remove the opengl variant and always install molden,
 gmolden and moldenogl? I'm not familiar with the Molden software so I
 don't know the relationship between these programs and how they're used so
 it's hard for me to know how we should package it.

 Jochen, if you have any thoughts, let me know.

-- 
Ticket URL: <https://trac.macports.org/ticket/51722#comment:2>
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