<html><head></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><br><div><div>On 2016-11-02, at 2:03 AM, Jeremy Huddleston Sequoia wrote:</div><br class="Apple-interchange-newline"><blockquote type="cite"><div>Do you know *why* it is requiring the 10.7 SDK to build? Why can't libsdl2 use the 10.6 SDK effectively?<br><font class="Apple-style-span" color="#006312"><br></font></div></blockquote><br></div><div>I took a quick look at the code. It has a lot of AVAILABILITY_ macros in it, a few mentioning 10.7, most of them mentioning IOS / IPHONE things.</div><div><br></div><div>I assume that some of those macros don't work right with the 10.6 SDK, but the details of exactly which ones I didn't look into.</div><div><br></div><div>It seems like a lot of work (too much!) to try to fix that code, and the next version of libsdl2 would just break it all anyway.</div><div><br></div><div>The 10.7 SDK shouldn't be hard to find for anyone motivated to do so, and once it's on the buildbot (and we get that libc++ buildbot naming issue organized) that would make it sorta moot, I would think?</div><div><br></div><div><br></div><div>Thanks,</div><div><br></div><div>Ken</div></body></html>