Build Failure on ports-10.7_x86_64: godot
buildbot at macports.org
buildbot at macports.org
Sat Jul 18 18:22:09 UTC 2020
Status: Failure
Build slave: ports-10.7_x86_64
Full logs: https://build.macports.org/builders/ports-10.7_x86_64-watcher/builds/8465
Build reason: The SingleBranchScheduler scheduler named 'ports' triggered this build
Port list: godot
Subport list:
- godot
Variants: None
Revision: 1ebdf1204d4aa9163a0b9bb9f35ed8659fa2a976
Build time: 0:07:34
Author: Jason Liu <jasonliu-- at users.noreply.github.com>
Log from failed builds:
Building 'godot' ... [ERROR]
> maintainers: .
Broken ports:
- godot
Links to individual build jobs:
- ports-10.7_x86_64-builder #26871
https://build.macports.org/builders/ports-10.7_x86_64-builder/builds/26871
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