Build Failure on ports-10.6_x86_64: godot
buildbot at macports.org
buildbot at macports.org
Mon Sep 21 03:37:22 UTC 2020
Status: Failure
Build slave: ports-10.6_x86_64
Full logs: https://build.macports.org/builders/ports-10.6_x86_64-watcher/builds/10349
Build reason: The SingleBranchScheduler scheduler named 'ports' triggered this build
Port list: godot
Subport list:
- godot
Variants: None
Revision: e825f2ee6b542422e5ad94a377052de76894022e
Build time: 0:05:28
Author: Jason Liu <jasonliu-- at users.noreply.github.com>
Log from failed builds:
Building 'godot' ... [ERROR]
> maintainers: .
Broken ports:
- godot
Links to individual build jobs:
- ports-10.6_x86_64-builder #34893
https://build.macports.org/builders/ports-10.6_x86_64-builder/builds/34893
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