[30289] trunk/www

source_changes at macosforge.org source_changes at macosforge.org
Tue Oct 23 14:41:14 PDT 2007


Revision: 30289
          http://trac.macosforge.org/projects/macports/changeset/30289
Author:   jmpp at macports.org
Date:     2007-10-23 14:41:13 -0700 (Tue, 23 Oct 2007)

Log Message:
-----------

 * install.php: correct comment for W3 XHTML validation.
 * contact.php: add comment about pending item.

Modified Paths:
--------------
    trunk/www/contact.php
    trunk/www/install.php

Modified: trunk/www/contact.php
===================================================================
--- trunk/www/contact.php	2007-10-23 21:32:43 UTC (rev 30288)
+++ trunk/www/contact.php	2007-10-23 21:41:13 UTC (rev 30289)
@@ -86,6 +86,7 @@
     <h3 class="subhdr" id="portmgr">Administrative Contacts</h3>
 
     <!-- we need a link down here pointing to some page detailing the portmgr team - guide authors? ;-) -->
+    <!-- Also, talk here about becomming a project member -->
     <p>The private and read-only &ldquo;<?php print obfuscate_email("macports-mgr at lists.macosforge.org"); ?>&rdquo; mailing
     list is where you should send mail to in case you need to get in touch with the <a href="">MacPorts management team</a>
     (A.K.A. &ldquo;portmgr&rdquo;), in case you have any administrative request or if you wish to discuss anything you might

Modified: trunk/www/install.php
===================================================================
--- trunk/www/install.php	2007-10-23 21:32:43 UTC (rev 30288)
+++ trunk/www/install.php	2007-10-23 21:41:13 UTC (rev 30289)
@@ -23,7 +23,7 @@
     downloads section</a> of the site.</p>
 
 <!-- (NOTE: I still need to investigate whether X11 installation is optional or default on Tiger/Leopard and how dev
-    tools installation reacts to X11User being installed or not -- that is, is X11SDK default/optional based on X11User presence?) -->
+    tools installation reacts to X11User being installed or not - that is, is X11SDK default/optional based on X11User presence?) -->
     <p>Please note that in order to install and run MacPorts on Mac OS X you must have Apple's Developer Tools
     package installed, found at the <a href="http://developer.apple.com/tools/xcode/">Apple Developer site</a>
     or on your Mac OS X installation CDs/DVD. It is also strongly recommended to have the X11 windowing environment (X11 User)

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