[38834] trunk/dports/games/ltris/Portfile
ryandesign at macports.org
ryandesign at macports.org
Fri Aug 1 01:45:34 PDT 2008
Revision: 38834
http://trac.macosforge.org/projects/macports/changeset/38834
Author: ryandesign at macports.org
Date: 2008-08-01 01:45:33 -0700 (Fri, 01 Aug 2008)
Log Message:
-----------
ltris: whitespace changes only
Modified Paths:
--------------
trunk/dports/games/ltris/Portfile
Modified: trunk/dports/games/ltris/Portfile
===================================================================
--- trunk/dports/games/ltris/Portfile 2008-08-01 08:43:24 UTC (rev 38833)
+++ trunk/dports/games/ltris/Portfile 2008-08-01 08:45:33 UTC (rev 38834)
@@ -1,45 +1,48 @@
# $Id$
-PortSystem 1.0
+PortSystem 1.0
-name ltris
-version 1.0.12
-categories games
-platforms darwin
-maintainers nomaintainer
-use_parallel_build yes
-description Tetris clone with multiplayer and AI support.
-long_description LTris as a tetris clone which means you have a bowl \
- with blocks falling down. By rotating and moving the \
- blocks you try to assemble whole lines which then \
- disappear. LTris has three modes for this: Classic is \
- the classical one where you play until the bowl \
- becomes filled, Figures resets the bowl contents to a \
- new figure for each level and adds suddenly appearing \
- tiles and lines later on and Multiplayer where up to \
- three players either controlled by human or CPU(!) \
- compete and send completed lines to each other.
+name ltris
+version 1.0.12
+categories games
+platforms darwin
+maintainers nomaintainer
+use_parallel_build yes
-homepage http://lgames.sourceforge.net/index.php?project=LTris
-master_sites sourceforge:lgames
-checksums md5 53b00c17a05c438602a52009e65ebde2 \
- sha1 bc0b389b520053f97c6415b4d430f55784073c1b \
- rmd160 017791be9d4e2dfc5a6b497e816b3482d22141c3
+description Tetris clone with multiplayer and AI support.
+long_description LTris as a tetris clone which means you have a bowl \
+ with blocks falling down. By rotating and moving the \
+ blocks you try to assemble whole lines which then \
+ disappear. LTris has three modes for this: Classic is \
+ the classical one where you play until the bowl \
+ becomes filled, Figures resets the bowl contents to a \
+ new figure for each level and adds suddenly appearing \
+ tiles and lines later on and Multiplayer where up to \
+ three players either controlled by human or CPU(!) \
+ compete and send completed lines to each other.
-depends_lib port:libsdl port:libsdl_mixer \
- port:gettext \
- port:libiconv
+homepage http://lgames.sourceforge.net/index.php?project=LTris
+master_sites sourceforge:lgames
+checksums md5 53b00c17a05c438602a52009e65ebde2 \
+ sha1 bc0b389b520053f97c6415b4d430f55784073c1b \
+ rmd160 017791be9d4e2dfc5a6b497e816b3482d22141c3
+
+depends_lib port:libsdl \
+ port:libsdl_mixer \
+ port:gettext \
+ port:libiconv
+
post-extract {
- move ${worksrcpath}/src/sdl.h ${worksrcpath}/src/sdl_.h
+ move ${worksrcpath}/src/sdl.h ${worksrcpath}/src/sdl_.h
}
-patchfiles patch-sdl_.h.diff \
- patch-libintl.diff \
- patch-install-mode.diff
+patchfiles patch-sdl_.h.diff \
+ patch-libintl.diff \
+ patch-install-mode.diff
-configure.args --with-highscore-path=${prefix}/var/lib/games/ \
- --disable-sdltest
+configure.args --with-highscore-path=${prefix}/var/lib/games/ \
+ --disable-sdltest
# Can be removed once MacPorts 1.7.0 is released
if {![info exists applications_dir]} {
@@ -47,9 +50,9 @@
}
platform darwin {
- post-destroot {
- xinstall -d ${destroot}${applications_dir}/LTris.app/Contents/MacOS
- ln -s ${prefix}/bin/ltris \
- ${destroot}${applications_dir}/LTris.app/Contents/MacOS/LTris
- }
+ post-destroot {
+ xinstall -d ${destroot}${applications_dir}/LTris.app/Contents/MacOS
+ ln -s ${prefix}/bin/ltris \
+ ${destroot}${applications_dir}/LTris.app/Contents/MacOS/LTris
+ }
}
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