[38838] trunk/dports/games/lmarbles/Portfile

ryandesign at macports.org ryandesign at macports.org
Fri Aug 1 02:19:49 PDT 2008


Revision: 38838
          http://trac.macosforge.org/projects/macports/changeset/38838
Author:   ryandesign at macports.org
Date:     2008-08-01 02:19:48 -0700 (Fri, 01 Aug 2008)
Log Message:
-----------
lmarbles: whitespace changes only

Modified Paths:
--------------
    trunk/dports/games/lmarbles/Portfile

Modified: trunk/dports/games/lmarbles/Portfile
===================================================================
--- trunk/dports/games/lmarbles/Portfile	2008-08-01 09:18:30 UTC (rev 38837)
+++ trunk/dports/games/lmarbles/Portfile	2008-08-01 09:19:48 UTC (rev 38838)
@@ -1,45 +1,47 @@
 # $Id$
 
-PortSystem 1.0
+PortSystem              1.0
 
-name		lmarbles
-version		1.0.7
-categories	games
-platforms	darwin
-maintainers	nomaintainer
-description	Atomix clone with slight change in concept.
-long_description	LMarbles is an Atomix clone with a slight change in \
-			concept. Instead of assembling molecules you create \
-			figures out of marbles. Nevertheless, the basic game \
-			play is the same: If a marble starts to move it will \
-			not stop until it hits a wall or another marble. To \
-			make it more interesting there are obstacles like \
-			one-way streets, crumbling walls and portals. \
-			As Marbles is meant as a puzzle game you play against \
-			a move limit and not a time limit. This way you have \
-			as much time as you need to think.
+name                    lmarbles
+version                 1.0.7
+categories              games
+platforms               darwin
+maintainers             nomaintainer
 
-homepage	http://lgames.sourceforge.net/index.php?project=LMarbles
-master_sites	sourceforge:lgames
-checksums	md5 b29156bc5021877d080e5e268012f4ec
+description             Atomix clone with slight change in concept.
+long_description        LMarbles is an Atomix clone with a slight change in \
+                        concept. Instead of assembling molecules you create \
+                        figures out of marbles. Nevertheless, the basic game \
+                        play is the same: If a marble starts to move it will \
+                        not stop until it hits a wall or another marble. To \
+                        make it more interesting there are obstacles like \
+                        one-way streets, crumbling walls and portals. \
+                        As Marbles is meant as a puzzle game you play against \
+                        a move limit and not a time limit. This way you have \
+                        as much time as you need to think.
 
-depends_lib	port:libsdl \
-		port:libsdl_mixer
+homepage                http://lgames.sourceforge.net/index.php?project=LMarbles
+master_sites            sourceforge:lgames
 
-configure.args	--mandir=${prefix}/share/man \
-		--enable-ascii \
-		--with-profile-path=${prefix}/var/lib/games/ \
-		--disable-sdltest
+checksums               md5 b29156bc5021877d080e5e268012f4ec
 
+depends_lib             port:libsdl \
+                        port:libsdl_mixer
+
+configure.args          --mandir=${prefix}/share/man \
+                        --enable-ascii \
+                        --with-profile-path=${prefix}/var/lib/games/ \
+                        --disable-sdltest
+
 # Can be removed once MacPorts 1.7.0 is released
 if {![info exists applications_dir]} {
     set applications_dir /Applications/MacPorts
 }
 
-platform darwin	{
-	pre-destroot	{
-		xinstall -d ${destroot}${applications_dir}/LMarbles.app/Contents/MacOS
-		ln -s ${prefix}/bin/lmarbles \
-			${destroot}${applications_dir}/LMarbles.app/Contents/MacOS/LMarbles
-	}
+platform darwin {
+    pre-destroot {
+        xinstall -d ${destroot}${applications_dir}/LMarbles.app/Contents/MacOS
+        ln -s ${prefix}/bin/lmarbles \
+            ${destroot}${applications_dir}/LMarbles.app/Contents/MacOS/LMarbles
+    }
 }
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