[41749] trunk/dports/games/chromium
raimue at macports.org
raimue at macports.org
Sun Nov 9 20:04:07 PST 2008
Revision: 41749
http://trac.macports.org/changeset/41749
Author: raimue at macports.org
Date: 2008-11-09 20:04:06 -0800 (Sun, 09 Nov 2008)
Log Message:
-----------
games/chromium:
* Fix building on Leopard by editing patch-NCString.cpp
* Remove patch-MainSDL_Event.cpp, as the cursor keys already work correctly
for me without the patch
* Disallow parallel building
Modified Paths:
--------------
trunk/dports/games/chromium/Portfile
trunk/dports/games/chromium/files/patch-NCString.cpp
Removed Paths:
-------------
trunk/dports/games/chromium/files/patch-MainSDL_Event.cpp
Modified: trunk/dports/games/chromium/Portfile
===================================================================
--- trunk/dports/games/chromium/Portfile 2008-11-10 04:00:05 UTC (rev 41748)
+++ trunk/dports/games/chromium/Portfile 2008-11-10 04:04:06 UTC (rev 41749)
@@ -4,6 +4,7 @@
name chromium
version 0.9.12
+revision 1
categories games
platforms darwin
maintainers nomaintainer
@@ -22,8 +23,7 @@
patchfiles patch-configure_functions \
patch-Makefile.no-setup \
patch-NCString.cpp \
- patch-Makefile \
- patch-MainSDL_Event.cpp
+ patch-Makefile
worksrcdir Chromium-0.9
@@ -47,6 +47,8 @@
--enable-vorbis \
--disable-setup
+use_parallel_build no
+
destroot {
xinstall -m 755 ${worksrcpath}/bin/chromium ${destroot}${prefix}/bin
xinstall -m 755 -d ${destroot}${prefix}/share/
Deleted: trunk/dports/games/chromium/files/patch-MainSDL_Event.cpp
===================================================================
--- trunk/dports/games/chromium/files/patch-MainSDL_Event.cpp 2008-11-10 04:00:05 UTC (rev 41748)
+++ trunk/dports/games/chromium/files/patch-MainSDL_Event.cpp 2008-11-10 04:04:06 UTC (rev 41749)
@@ -1,15 +0,0 @@
---- src/MainSDL_Event.cpp Mon May 21 03:36:48 2001
-+++ ../../MainSDL_Event.cpp Fri Nov 5 14:06:23 2004
-@@ -325,10 +325,10 @@
- game->hero->moveEvent( 10, 0);
- break;
- case SDLK_UP:
-- game->hero->moveEvent(0, -10);
-+ game->hero->moveEvent(0, 10);
- break;
- case SDLK_DOWN:
-- game->hero->moveEvent(0, 10);
-+ game->hero->moveEvent(0, -10);
- break;
- // case SDLK_SPACE:
- // game->hero->fireGun(true);
Modified: trunk/dports/games/chromium/files/patch-NCString.cpp
===================================================================
--- trunk/dports/games/chromium/files/patch-NCString.cpp 2008-11-10 04:00:05 UTC (rev 41748)
+++ trunk/dports/games/chromium/files/patch-NCString.cpp 2008-11-10 04:04:06 UTC (rev 41749)
@@ -5,7 +5,7 @@
{
int n;
- ulong tmp = 0;
-+ u_long tmp = 0;
++ unsigned long tmp = 0;
if(str)
{
n = sscanf(str, "%lu", &tmp);
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