[74972] users/ryandesign/ports/games/PlasmaClient/files/patch-undo-372.diff
ryandesign at macports.org
ryandesign at macports.org
Mon Jan 10 00:51:54 PST 2011
Revision: 74972
http://trac.macports.org/changeset/74972
Author: ryandesign at macports.org
Date: 2011-01-10 00:51:47 -0800 (Mon, 10 Jan 2011)
Log Message:
-----------
PlasmaClient: remove part of the undo-372 patch that is not the problem (whitespace)
Modified Paths:
--------------
users/ryandesign/ports/games/PlasmaClient/files/patch-undo-372.diff
Modified: users/ryandesign/ports/games/PlasmaClient/files/patch-undo-372.diff
===================================================================
--- users/ryandesign/ports/games/PlasmaClient/files/patch-undo-372.diff 2011-01-10 08:29:36 UTC (rev 74971)
+++ users/ryandesign/ports/games/PlasmaClient/files/patch-undo-372.diff 2011-01-10 08:51:47 UTC (rev 74972)
@@ -204,7 +204,7 @@
// Just from counting patatoes (not scienced)
const float strafe_speed = 2.f;
-@@ -214,16 +201,18 @@
+@@ -214,9 +201,11 @@
// Standing was measured using fraps video capture, and neroshowtime to determine time, frames count.
// spinning full circle in 4 sec in city using male avatar in 1st person
// So 90 deg/sec.
@@ -218,37 +218,7 @@
{
btVector3 velocity;
btVector3 strafeVelocity;
-
- float zlf;
-
-- if(flyMode) zlf = 0.f;
-+ if (flyMode) zlf = 0.f;
- else zlf = 1.f;
-
- bool running = ((iState & kISRun) != 0) ^ ((iState & kISAlwaysRun) != 0);
-@@ -240,7 +229,7 @@
- velocity = btMatrix3x3(body->getWorldTransform().getRotation()) * btVector3(0.f, walk_bwd_speed, 0.f);
- body->setLinearFactor(btVector3(1.f, 1.f, zlf));
- } else { // stand still
-- if(!(iState & kISJump)) { // not jumping
-+ if (!(iState & kISJump)) { // not jumping
- // Note: Strafe should only be permited while NOT falling. Todo : add surface contact detection
- switch (iState & (kISStrafeLeft|kISStrafeRight)) {
- case kISStrafeLeft:
-@@ -264,10 +253,10 @@
-
- btVector3 angvelocity;
-
-- switch(iState & (kISStrafeLeft|kISStrafeRight)) {
-+ switch (iState & (kISStrafeLeft|kISStrafeRight)) {
- case kISStrafeLeft:
- case kISStrafeRight:
-- if(!(iState & (kISForward|kISBackward|kISJump))) {
-+ if (!(iState & (kISForward|kISBackward|kISJump))) {
- angvelocity = btVector3(0.f, 0.f, 0.f);
- break;
- } // else ignore strafe states and allow rotation
-@@ -276,63 +265,34 @@
+@@ -276,56 +265,27 @@
float turn_rate;
if(iState & kISForward) {
@@ -322,14 +292,6 @@
}
break;
}
-
- btScalar z_speed;
-
-- if(flyMode) z_speed = 0.f;
-+ if (flyMode) z_speed = 0.f;
- else z_speed = body->getLinearVelocity().getZ();
-
- if(iState & kISJump) { // jump : Todo : this is temporary until jump permutation / logic understood (forward standstill jump for example)
@@ -356,31 +316,6 @@
body->setAngularVelocity(angvelocity);
}
@@ -593,14 +555,6 @@
PCPhysMgr::instance().step(t);
pcRenderer::instance().drawScene();
if(drawphysics)
-@@ -481,7 +454,6 @@
- // pcRenderer::instance().drawText(loc);
-
- SDL_GL_SwapBuffers(); // TODO: move this into a PCRenderer function
--
- } while(running);
-
- pcClient::instance().writeAWPC();
--- singletons/pcClient.cpp 2011-01-07 07:26:45.000000000 -0600
+++ singletons/pcClient.cpp 2011-01-07 07:26:10.000000000 -0600
@@ -360,10 +360,6 @@
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