[75157] users/ryandesign/ports/games/PlasmaClient
ryandesign at macports.org
ryandesign at macports.org
Sun Jan 16 16:36:26 PST 2011
Revision: 75157
http://trac.macports.org/changeset/75157
Author: ryandesign at macports.org
Date: 2011-01-16 16:36:15 -0800 (Sun, 16 Jan 2011)
Log Message:
-----------
PlasmaClient: update to 402
Modified Paths:
--------------
users/ryandesign/ports/games/PlasmaClient/Portfile
Added Paths:
-----------
users/ryandesign/ports/games/PlasmaClient/files/patch-init-turn_rate.diff
Modified: users/ryandesign/ports/games/PlasmaClient/Portfile
===================================================================
--- users/ryandesign/ports/games/PlasmaClient/Portfile 2011-01-17 00:35:13 UTC (rev 75156)
+++ users/ryandesign/ports/games/PlasmaClient/Portfile 2011-01-17 00:36:15 UTC (rev 75157)
@@ -6,7 +6,7 @@
name PlasmaClient
epoch 1
-version 0.0.3-382
+version 0.0.3-402
categories games
platforms darwin
maintainers ryandesign
@@ -23,7 +23,7 @@
fetch.type hg
hg.url http://uru.zrax.net/hg/plasmaclient
-hg.tag d2a5d5337985
+hg.tag ad5a7d2fd59f
depends_lib port:bullet \
port:python26 \
@@ -51,13 +51,11 @@
}
post-extract {
- reinplace "s|\r||g" ${worksrcpath}/win32dist/readme.rtf \
- ${worksrcpath}/main.cpp \
- ${worksrcpath}/PCAvatarMgr.h
+ reinplace "s|\r||g" ${worksrcpath}/win32dist/readme.rtf
}
patchfiles patch-win32dist-readme.rtf.diff \
- patch-undo-372.diff
+ patch-init-turn_rate.diff
configure.args -DBULLET_INCLUDE_DIR:PATH=${prefix}/include/bullet \
-DCMAKE_VERBOSE_MAKEFILE:BOOL=TRUE \
Added: users/ryandesign/ports/games/PlasmaClient/files/patch-init-turn_rate.diff
===================================================================
--- users/ryandesign/ports/games/PlasmaClient/files/patch-init-turn_rate.diff (rev 0)
+++ users/ryandesign/ports/games/PlasmaClient/files/patch-init-turn_rate.diff 2011-01-17 00:36:15 UTC (rev 75157)
@@ -0,0 +1,11 @@
+--- PCPhysicsHelpers.cpp 2011-01-10 04:54:03.000000000 -0600
++++ PCPhysicsHelpers.cpp 2011-01-10 06:03:18.000000000 -0600
+@@ -273,7 +273,7 @@
+ } // else ignore strafe states and allow rotation
+ default:
+ {
+- float turn_rate;
++ float turn_rate = 0.f;
+
+ if(iState & kISForward) {
+ if(brain) {
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