[79156] trunk/dports/x11/xorg-server-devel

jeremyhu at macports.org jeremyhu at macports.org
Fri Jun 3 09:11:33 PDT 2011


Revision: 79156
          http://trac.macports.org/changeset/79156
Author:   jeremyhu at macports.org
Date:     2011-06-03 09:11:33 -0700 (Fri, 03 Jun 2011)
Log Message:
-----------
xorg-server-devel: Bump to 1.11 RC1

Modified Paths:
--------------
    trunk/dports/x11/xorg-server-devel/Portfile

Added Paths:
-----------
    trunk/dports/x11/xorg-server-devel/files/0001-DIX-Set-backgroundState-correctly-for-root-window.patch
    trunk/dports/x11/xorg-server-devel/files/0002-XQuartz-GLX-Create-a-new-dispatch-table-rather-than-.patch
    trunk/dports/x11/xorg-server-devel/files/0003-XQuartz-Move-lXplugin-to-LDFLAGS-from-LDADD.patch
    trunk/dports/x11/xorg-server-devel/files/0004-XQuartz-Add-a-semicolon-after-DEBUG_LOG.patch
    trunk/dports/x11/xorg-server-devel/files/0005-XQuartz-ASL-Update-logging-to-support-differnet-leve.patch
    trunk/dports/x11/xorg-server-devel/files/0006-XQuartz-ASL-Use-xpr-subsystem-for-logging-xpr-messag.patch
    trunk/dports/x11/xorg-server-devel/files/0007-XQuartz-ASL-Use-GLXAqua-subsystem-for-logging-GLXAqu.patch
    trunk/dports/x11/xorg-server-devel/files/0008-XQuartz-ASL-Use-xpbproxy-subsystem-for-logging-xpbpr.patch
    trunk/dports/x11/xorg-server-devel/files/0009-XQuartz-xpbproxy-Correct-NSUInteger-format-strings.patch
    trunk/dports/x11/xorg-server-devel/files/0010-test-fix-memset-size-for-WindowRec-37801.patch
    trunk/dports/x11/xorg-server-devel/files/0011-XQuartz-Remove-explicit-link-against-libGL.patch
    trunk/dports/x11/xorg-server-devel/files/0012-XQuartz-AIGLX-Setup-dispatch-table-based-on-runtime-.patch
    trunk/dports/x11/xorg-server-devel/files/0013-XQuartz-AIGLX-Remove-unnecessary-includes-in-indirec.patch
    trunk/dports/x11/xorg-server-devel/files/5001-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch
    trunk/dports/x11/xorg-server-devel/files/5002-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch
    trunk/dports/x11/xorg-server-devel/files/5003-fb-Revert-fb-changes-that-broke-XQuartz.patch

Removed Paths:
-------------
    trunk/dports/x11/xorg-server-devel/files/0001-Send-events-that-were-missing-from-RRSelectInput.patch
    trunk/dports/x11/xorg-server-devel/files/0002-randr-check-rotated-virtual-size-limits-correctly.patch
    trunk/dports/x11/xorg-server-devel/files/5001-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch
    trunk/dports/x11/xorg-server-devel/files/5002-fb-Revert-fb-changes-that-broke-XQuartz.patch
    trunk/dports/x11/xorg-server-devel/files/5003-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch

Modified: trunk/dports/x11/xorg-server-devel/Portfile
===================================================================
--- trunk/dports/x11/xorg-server-devel/Portfile	2011-06-03 16:03:42 UTC (rev 79155)
+++ trunk/dports/x11/xorg-server-devel/Portfile	2011-06-03 16:11:33 UTC (rev 79156)
@@ -5,7 +5,7 @@
 name		xorg-server-devel
 conflicts       xorg-server
 set my_name	xorg-server
-version		1.10.2
+version		1.10.99.901
 categories	x11 devel
 maintainers	jeremyhu openmaintainer
 description	The X.org / Xquartz X server.
@@ -19,9 +19,9 @@
 dist_subdir     ${my_name}
 distname        ${my_name}-${version}
 
-checksums           md5     c9ba50bd44ea70da51f13100336a5484 \
-                    sha1    fd831b3c6297d1a68830c602d767752d87b9ca54 \
-                    rmd160  3d1ad6b236772ebe0400a69a03b9093bb210fd4b
+checksums           md5     3bb1a707b51b914f88a84b8d4af19943 \
+                    sha1    106b6806b64ae368f1f8d52568ca272f88d0c567 \
+                    rmd160  268a3993204012653c62e0f7fa20db9285a675f9
 
 use_bzip2	yes
 use_parallel_build yes
@@ -64,7 +64,7 @@
 	port:xorg-libXfixes
 
 configure.args --with-apple-applications-dir=${applications_dir} \
-	--with-launchd-id-prefix=org.macports \
+	--with-bundle-id-prefix=org.macports \
 	--without-dtrace \
 	--without-doxygen \
 	--without-fop \
@@ -79,11 +79,22 @@
 	RAWCPP=${configure.cpp}
 
 patchfiles \
-        0001-Send-events-that-were-missing-from-RRSelectInput.patch \
-        0002-randr-check-rotated-virtual-size-limits-correctly.patch \
-        5001-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch \
-        5002-fb-Revert-fb-changes-that-broke-XQuartz.patch \
-        5003-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch
+        0001-DIX-Set-backgroundState-correctly-for-root-window.patch \
+        0002-XQuartz-GLX-Create-a-new-dispatch-table-rather-than-.patch \
+        0003-XQuartz-Move-lXplugin-to-LDFLAGS-from-LDADD.patch \
+        0004-XQuartz-Add-a-semicolon-after-DEBUG_LOG.patch \
+        0005-XQuartz-ASL-Update-logging-to-support-differnet-leve.patch \
+        0006-XQuartz-ASL-Use-xpr-subsystem-for-logging-xpr-messag.patch \
+        0007-XQuartz-ASL-Use-GLXAqua-subsystem-for-logging-GLXAqu.patch \
+        0008-XQuartz-ASL-Use-xpbproxy-subsystem-for-logging-xpbpr.patch \
+        0009-XQuartz-xpbproxy-Correct-NSUInteger-format-strings.patch \
+        0010-test-fix-memset-size-for-WindowRec-37801.patch \
+        0011-XQuartz-Remove-explicit-link-against-libGL.patch \
+        0012-XQuartz-AIGLX-Setup-dispatch-table-based-on-runtime-.patch \
+        0013-XQuartz-AIGLX-Remove-unnecessary-includes-in-indirec.patch \
+        5001-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch \
+        5002-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch \
+        5003-fb-Revert-fb-changes-that-broke-XQuartz.patch
 
 patch.pre_args -p1
 

Added: trunk/dports/x11/xorg-server-devel/files/0001-DIX-Set-backgroundState-correctly-for-root-window.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0001-DIX-Set-backgroundState-correctly-for-root-window.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0001-DIX-Set-backgroundState-correctly-for-root-window.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,41 @@
+From c5b72fd350bbdfd1facd0ddd5085f238c4cf252a Mon Sep 17 00:00:00 2001
+From: Marko Macek <Marko.Macek at gmx.net>
+Date: Sat, 21 May 2011 13:30:59 +0100
+Subject: [PATCH 01/16] DIX: Set backgroundState correctly for root window
+
+When we change the root window's background to None, and we've run with
+-wr or -br for a forced solid background, make sure we also change the
+background state to BackgroundPixel, so we don't try to lookup either
+pScreen->whitePixel or pScreen->blackPixel as a pixmap.
+
+Signed-off-by: Marko Macek <Marko.Macek at gmx.net>
+Reviewed-by: Walter Harms <wharms at bfs.de>
+Reviewed-by: Daniel Stone <daniel at fooishbar.org>
+Signed-off-by: Keith Packard <keithp at keithp.com>
+---
+ dix/window.c |    2 ++
+ 1 files changed, 2 insertions(+), 0 deletions(-)
+
+diff --git xorg-server-1.10.99.901/dix/window.c xorg-server-1.10.99.901/dix/window.c
+index cd28d05..5defe58 100644
+--- xorg-server-1.10.99.901/dix/window.c
++++ xorg-server-1.10.99.901/dix/window.c
+@@ -475,6 +475,7 @@ InitRootWindow(WindowPtr pWin)
+         pWin->background.pixel = pScreen->whitePixel;
+         backFlag |= CWBackPixmap;
+     } else {
++        pWin->backgroundState = BackgroundPixel;
+ 	if (whiteRoot)
+             pWin->background.pixel = pScreen->whitePixel;
+         else
+@@ -973,6 +974,7 @@ SetRootWindowBackground(WindowPtr pWin, ScreenPtr pScreen, Mask *index2)
+     else if (party_like_its_1989)
+ 	MakeRootTile(pWin);
+     else {
++        pWin->backgroundState = BackgroundPixel;
+ 	if (whiteRoot)
+ 	    pWin->background.pixel = pScreen->whitePixel;
+ 	else
+-- 
+1.7.5.2
+

Deleted: trunk/dports/x11/xorg-server-devel/files/0001-Send-events-that-were-missing-from-RRSelectInput.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0001-Send-events-that-were-missing-from-RRSelectInput.patch	2011-06-03 16:03:42 UTC (rev 79155)
+++ trunk/dports/x11/xorg-server-devel/files/0001-Send-events-that-were-missing-from-RRSelectInput.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -1,72 +0,0 @@
-From 613e0e9ef74c4542ed458200165adbcdfdf3cd17 Mon Sep 17 00:00:00 2001
-From: Jeremy Huddleston <jeremyhu at apple.com>
-Date: Wed, 13 Apr 2011 11:51:30 -0700
-Subject: [PATCH 1/2] Send events that were missing from RRSelectInput
-
-The RANDR spec (randrproto.txt) specifies that RRSelectInput will send out
-events corresponding to the event mask, if there have been changes to
-CRTCs or outputs.  Only screen events were being generated, however.
-
-Fixes http://bugs.freedesktop.org/21760
-
-Signed-off-by: Federico Mena Quintero <federico at novell.com>
-Reviewd-by: Keith Packard <keithp at keithp.com>
-Signed-off-by: Keith Packard <keithp at keithp.com>
-(cherry picked from commit b2997431fd426ab318bc5dfd2cd43956d733ebec)
----
- randr/rrdispatch.c |   32 ++++++++++++++++++++++++++++++--
- 1 files changed, 30 insertions(+), 2 deletions(-)
-
-diff --git xorg-server-1.10.2/randr/rrdispatch.c xorg-server-1.10.2/randr/rrdispatch.c
-index ac4d2ac..2135504 100644
---- xorg-server-1.10.2/randr/rrdispatch.c
-+++ xorg-server-1.10.2/randr/rrdispatch.c
-@@ -146,7 +146,7 @@ ProcRRSelectInput (ClientPtr client)
- 	/*
- 	 * Now see if the client needs an event
- 	 */
--	if (pScrPriv && (pRREvent->mask & RRScreenChangeNotifyMask))
-+	if (pScrPriv)
- 	{
- 	    pTimes = &((RRTimesPtr) (pRRClient + 1))[pScreen->myNum];
- 	    if (CompareTimeStamps (pTimes->setTime, 
-@@ -154,7 +154,35 @@ ProcRRSelectInput (ClientPtr client)
- 		CompareTimeStamps (pTimes->configTime, 
- 				   pScrPriv->lastConfigTime) != 0)
- 	    {
--		RRDeliverScreenEvent (client, pWin, pScreen);
-+		if (pRREvent->mask & RRScreenChangeNotifyMask)
-+		{
-+		    RRDeliverScreenEvent (client, pWin, pScreen);
-+		}
-+
-+		if (pRREvent->mask & RRCrtcChangeNotifyMask)
-+		{
-+		    int i;
-+
-+		    for (i = 0; i < pScrPriv->numCrtcs; i++)
-+		    {
-+			RRDeliverCrtcEvent (client, pWin, pScrPriv->crtcs[i]);
-+		    }
-+		}
-+
-+		if (pRREvent->mask & RROutputChangeNotifyMask)
-+		{
-+		    int i;
-+
-+		    for (i = 0; i < pScrPriv->numOutputs; i++)
-+		    {
-+			RRDeliverOutputEvent (client, pWin, pScrPriv->outputs[i]);
-+		    }
-+		}
-+
-+		/* We don't check for RROutputPropertyNotifyMask, as randrproto.txt doesn't
-+		 * say if there ought to be notifications of changes to output properties
-+		 * if those changes occurred before the time RRSelectInput is called.
-+		 */
- 	    }
- 	}
-     }
--- 
-1.7.4.1
-

Added: trunk/dports/x11/xorg-server-devel/files/0002-XQuartz-GLX-Create-a-new-dispatch-table-rather-than-.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0002-XQuartz-GLX-Create-a-new-dispatch-table-rather-than-.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0002-XQuartz-GLX-Create-a-new-dispatch-table-rather-than-.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,56 @@
+From 38df706c6b8a339c4267cae7be0881c4362f36da Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Tue, 31 May 2011 13:01:05 -0700
+Subject: [PATCH 02/16] XQuartz: GLX: Create a new dispatch table rather than
+ modifying the existing one
+
+Fixes regression introduced by b0c665ac0fe6840dda581e4d0d0b76c703d62a7b
+
+0   X11.bin                       	0x0000000100118293 __glXAquaScreenCreateContext + 684
+1   X11.bin                       	0x00000001001315b0 DoCreateContext + 163
+2   X11.bin                       	0x000000010013509f __glXDispatch + 211
+3   X11.bin                       	0x00000001000c7dad Dispatch + 785
+4   X11.bin                       	0x00000001000b97e5 dix_main + 1022
+5   X11.bin                       	0x00000001000122bc server_thread + 50
+6   libSystem.B.dylib             	0x00007fff836554f6 _pthread_start + 331
+7   libSystem.B.dylib             	0x00007fff836553a9 thread_start + 13
+
+http://lists.apple.com/archives/X11-users/2011/May/msg00045.html
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+Reviewed-by: Adam Jackson <ajax at redhat.com>
+---
+ hw/xquartz/GL/indirect.c |   12 +++++++++++-
+ 1 files changed, 11 insertions(+), 1 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+index 6da27c7..d15b9a3 100644
+--- xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
++++ xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+@@ -666,7 +666,15 @@ GLuint __glFloorLog2(GLuint val)
+ }
+ 
+ static void setup_dispatch_table(void) {
+-    struct _glapi_table *disp=_glapi_get_dispatch();
++    static struct _glapi_table *disp = NULL;
++
++    if(disp)  {
++        _glapi_set_dispatch(disp);
++        return;
++    }
++
++    disp=calloc(1,sizeof(struct _glapi_table));
++    assert(disp);
+ 
+     /* to update:
+      * for f in $(grep 'define SET_' ../../../glx/dispatch.h  | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy
+@@ -1610,4 +1618,6 @@ static void setup_dispatch_table(void) {
+     SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS);
+     SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX);
+ #endif
++
++    _glapi_set_dispatch(disp);
+ }
+-- 
+1.7.5.2
+

Deleted: trunk/dports/x11/xorg-server-devel/files/0002-randr-check-rotated-virtual-size-limits-correctly.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0002-randr-check-rotated-virtual-size-limits-correctly.patch	2011-06-03 16:03:42 UTC (rev 79155)
+++ trunk/dports/x11/xorg-server-devel/files/0002-randr-check-rotated-virtual-size-limits-correctly.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -1,65 +0,0 @@
-From 50b9d3142ff90af2f7fa35b7b1bf9e5a07723dbd Mon Sep 17 00:00:00 2001
-From: Aaron Plattner <aplattner at nvidia.com>
-Date: Tue, 24 May 2011 16:02:42 -0700
-Subject: [PATCH 2/2] randr: check rotated virtual size limits correctly
-
-Commit d1107918d4626268803b54033a07405122278e7f introduced checks to
-the RandR path that cause RRSetScreenConfig requests to fail if the
-size is too large.  Unfortunately, when RandR 1.1 rotation is enabled
-it compares the rotated screen dimensions to the unrotated limits,
-which causes 90- and 270-degree rotation to fail unless your screen
-happens to be square:
-
-  X Error of failed request:  BadValue (integer parameter out of range for operation)
-    Major opcode of failed request:  153 (RANDR)
-    Minor opcode of failed request:  2 (RRSetScreenConfig)
-    Value in failed request:  0x780
-    Serial number of failed request:  14
-    Current serial number in output stream:  14
-
-Fix this by moving the check above the code that swaps the dimensions
-based on the rotation.
-
-Signed-off-by: Aaron Plattner <aplattner at nvidia.com>
-Reviewed-by: Jeremy Huddleston <jeremyhu at apple.com>
-Tested-by: Robert Hooker <robert.hooker at canonical.com>
-Tested-by: Kent Baxley <kent.baxley at canonical.com>
-Signed-off-by: Keith Packard <keithp at keithp.com>
-(cherry picked from commit b6c7b9b2f39e970cedb6bc1e073f901e28cb0fa3)
----
- randr/rrscreen.c |   12 ++++++------
- 1 files changed, 6 insertions(+), 6 deletions(-)
-
-diff --git xorg-server-1.10.2/randr/rrscreen.c xorg-server-1.10.2/randr/rrscreen.c
-index 1bc1a9e..da6d48d 100644
---- xorg-server-1.10.2/randr/rrscreen.c
-+++ xorg-server-1.10.2/randr/rrscreen.c
-@@ -910,12 +910,6 @@ ProcRRSetScreenConfig (ClientPtr client)
-      */
-     width = mode->mode.width;
-     height = mode->mode.height;
--    if (rotation & (RR_Rotate_90|RR_Rotate_270))
--    {
--	width = mode->mode.height;
--	height = mode->mode.width;
--    }
--
-     if (width < pScrPriv->minWidth || pScrPriv->maxWidth < width) {
- 	client->errorValue = width;
- 	free(pData);
-@@ -927,6 +921,12 @@ ProcRRSetScreenConfig (ClientPtr client)
- 	return BadValue;
-     }
- 
-+    if (rotation & (RR_Rotate_90|RR_Rotate_270))
-+    {
-+	width = mode->mode.height;
-+	height = mode->mode.width;
-+    }
-+
-     if (width != pScreen->width || height != pScreen->height)
-     {
- 	int	c;
--- 
-1.7.4.1
-

Added: trunk/dports/x11/xorg-server-devel/files/0003-XQuartz-Move-lXplugin-to-LDFLAGS-from-LDADD.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0003-XQuartz-Move-lXplugin-to-LDFLAGS-from-LDADD.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0003-XQuartz-Move-lXplugin-to-LDFLAGS-from-LDADD.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,29 @@
+From fbc8aae8e9b5c7b175073f02e79d7ff1d1363a31 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Sun, 29 May 2011 01:20:44 -0700
+Subject: [PATCH 03/16] XQuartz: Move -lXplugin to LDFLAGS from LDADD
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/mach-startup/Makefile.am |    3 ++-
+ 1 files changed, 2 insertions(+), 1 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am
+index 1ce54ad..4b7b2bc 100644
+--- xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am
++++ xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am
+@@ -22,9 +22,10 @@ X11_bin_LDADD = \
+ 	$(top_builddir)/dix/dixfonts.lo \
+ 	$(top_builddir)/miext/rootless/librootless.la \
+ 	$(top_builddir)/hw/xquartz/pbproxy/libxpbproxy.la \
+-	$(DARWIN_LIBS) $(MAIN_LIB) $(XSERVER_LIBS) $(XSERVER_SYS_LIBS) -lXplugin
++	$(DARWIN_LIBS) $(MAIN_LIB) $(XSERVER_LIBS)
+ 
+ X11_bin_LDFLAGS =  \
++	$(XSERVER_SYS_LIBS) -lXplugin \
+ 	-XCClinker -Objc \
+ 	-Wl,-u,_miDCInitialize \
+ 	-Wl,-framework,Carbon \
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0004-XQuartz-Add-a-semicolon-after-DEBUG_LOG.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0004-XQuartz-Add-a-semicolon-after-DEBUG_LOG.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0004-XQuartz-Add-a-semicolon-after-DEBUG_LOG.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,28 @@
+From c0077b41b4c8bb08129db97a2a01d0af55d13fa4 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Wed, 1 Jun 2011 20:54:27 -0700
+Subject: [PATCH 04/16] XQuartz: Add a semicolon after DEBUG_LOG
+
+Don't rely on the macro to provide it
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/X11Application.m |    2 +-
+ 1 files changed, 1 insertions(+), 1 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/X11Application.m xorg-server-1.10.99.901/hw/xquartz/X11Application.m
+index 7c41cbc..a51ee82 100644
+--- xorg-server-1.10.99.901/hw/xquartz/X11Application.m
++++ xorg-server-1.10.99.901/hw/xquartz/X11Application.m
+@@ -188,7 +188,7 @@ static void message_kit_thread (SEL selector, NSObject *arg) {
+ 
+ - (void) activateX:(OSX_BOOL)state {
+     size_t i;
+-    DEBUG_LOG("state=%d, _x_active=%d, \n", state, _x_active)
++    DEBUG_LOG("state=%d, _x_active=%d, \n", state, _x_active);
+     if (state) {
+         if(bgMouseLocationUpdated) {
+             DarwinSendPointerEvents(darwinPointer, MotionNotify, 0, bgMouseLocation.x, bgMouseLocation.y, 0.0, 0.0, 0.0);
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0005-XQuartz-ASL-Update-logging-to-support-differnet-leve.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0005-XQuartz-ASL-Update-logging-to-support-differnet-leve.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0005-XQuartz-ASL-Update-logging-to-support-differnet-leve.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,60 @@
+From a66400f8dba9b7c5b65f9d26996fff677c42d866 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Wed, 1 Jun 2011 20:45:58 -0700
+Subject: [PATCH 05/16] XQuartz: ASL: Update logging to support differnet
+ levels and subsystems
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/darwin.c |    6 ++++--
+ hw/xquartz/darwin.h |    6 ++++--
+ 2 files changed, 8 insertions(+), 4 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/darwin.c xorg-server-1.10.99.901/hw/xquartz/darwin.c
+index fa8d4ce..29ab836 100644
+--- xorg-server-1.10.99.901/hw/xquartz/darwin.c
++++ xorg-server-1.10.99.901/hw/xquartz/darwin.c
+@@ -79,7 +79,7 @@
+ 
+ aslclient aslc;
+ 
+-void debug_asl (const char *file, const char *function, int line, const char *fmt, ...) {
++void xq_asl_log (int level, const char *subsystem, const char *file, const char *function, int line, const char *fmt, ...) {
+     va_list args;
+     aslmsg msg = asl_new(ASL_TYPE_MSG);
+ 
+@@ -93,10 +93,12 @@ void debug_asl (const char *file, const char *function, int line, const char *fm
+             asl_set(msg, "Line", _line);
+             free(_line);
+         }
++        if(subsystem)
++            asl_set(msg, "Subsystem", subsystem);
+     }
+ 
+     va_start(args, fmt);
+-    asl_vlog(aslc, msg, ASL_LEVEL_DEBUG, fmt, args);
++    asl_vlog(aslc, msg, level, fmt, args);
+     va_end(args);
+ 
+     if(msg)
+diff --git xorg-server-1.10.99.901/hw/xquartz/darwin.h xorg-server-1.10.99.901/hw/xquartz/darwin.h
+index 659de43..aafc12f 100644
+--- xorg-server-1.10.99.901/hw/xquartz/darwin.h
++++ xorg-server-1.10.99.901/hw/xquartz/darwin.h
+@@ -76,9 +76,11 @@ extern int              darwinMainScreenY;
+ // bundle-main.c
+ extern char *bundle_id_prefix;
+ 
+-extern void debug_asl (const char *file, const char *function, int line, const char *fmt, ...) _X_ATTRIBUTE_PRINTF(4,5);
++_X_ATTRIBUTE_PRINTF(6,7)
++extern void xq_asl_log (int level, const char *subsystem, const char *file, const char *function, int line, const char *fmt, ...);
+ 
+-#define DEBUG_LOG(msg, args...) debug_asl(__FILE__, __FUNCTION__, __LINE__, msg, ##args);
++#define ASL_LOG(level, subsystem, msg, args...) xq_asl_log(level, subsystem, __FILE__, __FUNCTION__, __LINE__, msg, ##args)
++#define DEBUG_LOG(msg, args...) ASL_LOG(ASL_LEVEL_DEBUG, "XQuartz", msg, ##args)
+ #define TRACE() DEBUG_LOG("TRACE")
+ 
+ #endif  /* _DARWIN_H */
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0006-XQuartz-ASL-Use-xpr-subsystem-for-logging-xpr-messag.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0006-XQuartz-ASL-Use-xpr-subsystem-for-logging-xpr-messag.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0006-XQuartz-ASL-Use-xpr-subsystem-for-logging-xpr-messag.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,69 @@
+From 19020b23efa15d72349bd833aebddcc64780a615 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Wed, 1 Jun 2011 21:06:08 -0700
+Subject: [PATCH 06/16] XQuartz: ASL: Use xpr subsystem for logging xpr
+ messages
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/xpr/xpr.h       |    5 +++++
+ hw/xquartz/xpr/xprCursor.c |    1 -
+ hw/xquartz/xpr/xprEvent.c  |    1 -
+ hw/xquartz/xpr/xprScreen.c |    1 -
+ 4 files changed, 5 insertions(+), 3 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/xpr/xpr.h xorg-server-1.10.99.901/hw/xquartz/xpr/xpr.h
+index ebd89de..0b138dd 100644
+--- xorg-server-1.10.99.901/hw/xquartz/xpr/xpr.h
++++ xorg-server-1.10.99.901/hw/xquartz/xpr/xpr.h
+@@ -33,6 +33,11 @@
+ #include "screenint.h"
+ #include <Xplugin.h>
+ 
++#include "darwin.h"
++
++#undef DEBUG_LOG
++#define DEBUG_LOG(msg, args...) ASL_LOG(ASL_LEVEL_DEBUG, "xpr", msg, ##args)
++
+ Bool QuartzModeBundleInit(void);
+ 
+ void AppleDRIExtensionInit(void);
+diff --git xorg-server-1.10.99.901/hw/xquartz/xpr/xprCursor.c xorg-server-1.10.99.901/hw/xquartz/xpr/xprCursor.c
+index 216678e..2b31865 100644
+--- xorg-server-1.10.99.901/hw/xquartz/xpr/xprCursor.c
++++ xorg-server-1.10.99.901/hw/xquartz/xpr/xprCursor.c
+@@ -37,7 +37,6 @@
+ 
+ #include "quartz.h"
+ #include "xpr.h"
+-#include "darwin.h"
+ #include "darwinEvents.h"
+ #include <Xplugin.h>
+ 
+diff --git xorg-server-1.10.99.901/hw/xquartz/xpr/xprEvent.c xorg-server-1.10.99.901/hw/xquartz/xpr/xprEvent.c
+index cc86c47..4e7ece6 100644
+--- xorg-server-1.10.99.901/hw/xquartz/xpr/xprEvent.c
++++ xorg-server-1.10.99.901/hw/xquartz/xpr/xprEvent.c
+@@ -44,7 +44,6 @@
+ #include   "scrnintstr.h"
+ #include   "mipointer.h"
+ 
+-#include "darwin.h"
+ #include "quartz.h"
+ #include "quartzKeyboard.h"
+ #include "darwinEvents.h"
+diff --git xorg-server-1.10.99.901/hw/xquartz/xpr/xprScreen.c xorg-server-1.10.99.901/hw/xquartz/xpr/xprScreen.c
+index 98250e6..002355e 100644
+--- xorg-server-1.10.99.901/hw/xquartz/xpr/xprScreen.c
++++ xorg-server-1.10.99.901/hw/xquartz/xpr/xprScreen.c
+@@ -40,7 +40,6 @@
+ #include "xpr.h"
+ #include "xprEvent.h"
+ #include "pseudoramiX.h"
+-#include "darwin.h"
+ #include "darwinEvents.h"
+ #include "rootless.h"
+ #include "dri.h"
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0007-XQuartz-ASL-Use-GLXAqua-subsystem-for-logging-GLXAqu.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0007-XQuartz-ASL-Use-GLXAqua-subsystem-for-logging-GLXAqu.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0007-XQuartz-ASL-Use-GLXAqua-subsystem-for-logging-GLXAqu.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,33 @@
+From 7dfd65705ccd3c6e2458d6892282520fe5ed8a6b Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Wed, 1 Jun 2011 21:06:53 -0700
+Subject: [PATCH 07/16] XQuartz: ASL: Use GLXAqua subsystem for logging
+ GLXAqua messages
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/GL/indirect.c |    8 ++------
+ 1 files changed, 2 insertions(+), 6 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+index d15b9a3..c41840b 100644
+--- xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
++++ xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+@@ -155,12 +155,8 @@ typedef long long GLint64EXT;
+ 
+ __GLXprovider * GlxGetDRISWrastProvider (void);
+ 
+-// Write debugging output, or not
+-#ifdef GLAQUA_DEBUG
+-#define GLAQUA_DEBUG_MSG ErrorF
+-#else
+-#define GLAQUA_DEBUG_MSG(a, ...)
+-#endif
++#include "darwin.h"
++#define GLAQUA_DEBUG_MSG(msg, args...) ASL_LOG(ASL_LEVEL_DEBUG, "GLXAqua", msg, ##args)
+ 
+ static void setup_dispatch_table(void);
+ GLuint __glFloorLog2(GLuint val);
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0008-XQuartz-ASL-Use-xpbproxy-subsystem-for-logging-xpbpr.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0008-XQuartz-ASL-Use-xpbproxy-subsystem-for-logging-xpbpr.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0008-XQuartz-ASL-Use-xpbproxy-subsystem-for-logging-xpbpr.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,70 @@
+From 971193b2750b98b28597ba194ed388e79b3489b6 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Wed, 1 Jun 2011 21:18:03 -0700
+Subject: [PATCH 08/16] XQuartz: ASL: Use xpbproxy subsystem for logging
+ xpbproxy messages
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/pbproxy/app-main.m |   11 +++++++++++
+ hw/xquartz/pbproxy/pbproxy.h  |   15 ++++++++-------
+ 2 files changed, 19 insertions(+), 7 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/pbproxy/app-main.m xorg-server-1.10.99.901/hw/xquartz/pbproxy/app-main.m
+index a8c3a60..772c458 100644
+--- xorg-server-1.10.99.901/hw/xquartz/pbproxy/app-main.m
++++ xorg-server-1.10.99.901/hw/xquartz/pbproxy/app-main.m
+@@ -63,6 +63,17 @@ ErrorF(const char * f, ...)
+     va_end(args);
+ }
+ 
++/* TODO: Have this actually log to ASL */
++void xq_asl_log (int level, const char *subsystem, const char *file, const char *function, int line, const char *fmt, ...) {
++#ifdef DEBUG
++    va_list args;
++
++    va_start(args, fmt);
++    vfprintf(stderr, fmt, args);
++    va_end(args);
++#endif
++}
++
+ int main (int argc, const char *argv[]) {
+     const char *s;
+     int i;
+diff --git xorg-server-1.10.99.901/hw/xquartz/pbproxy/pbproxy.h xorg-server-1.10.99.901/hw/xquartz/pbproxy/pbproxy.h
+index fcbf4c4..c80a660 100644
+--- xorg-server-1.10.99.901/hw/xquartz/pbproxy/pbproxy.h
++++ xorg-server-1.10.99.901/hw/xquartz/pbproxy/pbproxy.h
+@@ -32,6 +32,8 @@
+ 
+ #import  <Foundation/Foundation.h>
+ 
++#include <asl.h>
++
+ #include <AvailabilityMacros.h>
+ #if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
+ #if __LP64__ || NS_BUILD_32_LIKE_64
+@@ -80,13 +82,12 @@ extern BOOL xpbproxy_input_register (void);
+ /* os/log.c or app-main.m */
+ extern void ErrorF(const char *f, ...) _X_ATTRIBUTE_PRINTF(1,2);
+ 
+-#ifdef DEBUG
+-/* BEWARE: this can cause a string memory leak, according to the leaks program. */
+-# define DebugF(msg, args...) ErrorF("%s:%s:%d " msg, __FILE__, __FUNCTION__, __LINE__, ##args)
+-#else
+-# define DebugF(...) /* */
+-#endif
++/* from darwin.h */
++_X_ATTRIBUTE_PRINTF(6,7)
++extern void xq_asl_log (int level, const char *subsystem, const char *file, const char *function, int line, const char *fmt, ...);
+ 
+-#define TRACE() DebugF("TRACE\n")
++#define ASL_LOG(level, subsystem, msg, args...) xq_asl_log(level, subsystem, __FILE__, __FUNCTION__, __LINE__, msg, ##args)
++#define DebugF(msg, args...) ASL_LOG(ASL_LEVEL_DEBUG, "xpbproxy", msg, ##args)
++#define TRACE() DebugF("TRACE")
+ 
+ #endif /* PBPROXY_H */
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0009-XQuartz-xpbproxy-Correct-NSUInteger-format-strings.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0009-XQuartz-xpbproxy-Correct-NSUInteger-format-strings.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0009-XQuartz-xpbproxy-Correct-NSUInteger-format-strings.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,94 @@
+From 48b4b778f61daaa161483b510ab520f3fcb84925 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Wed, 1 Jun 2011 21:55:06 -0700
+Subject: [PATCH 09/16] XQuartz: xpbproxy: Correct NSUInteger format strings
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/pbproxy/x-selection.m |   27 +++++++++++++++++++++++++++
+ 1 files changed, 27 insertions(+), 0 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/pbproxy/x-selection.m xorg-server-1.10.99.901/hw/xquartz/pbproxy/x-selection.m
+index 7964f51..b5f4dde 100644
+--- xorg-server-1.10.99.901/hw/xquartz/pbproxy/x-selection.m
++++ xorg-server-1.10.99.901/hw/xquartz/pbproxy/x-selection.m
+@@ -683,7 +683,11 @@ get_property(Window win, Atom property, struct propdata *pdata, Bool delete, Ato
+ 	return;
+     }
+ 
++#ifdef __LP64__
++    DebugF ("pbtypes retainCount after containsObject: %lu\n", [pbtypes retainCount]);
++#else
+     DebugF ("pbtypes retainCount after containsObject: %u\n", [pbtypes retainCount]);
++#endif
+ 
+     data = [pb stringForType:NSStringPboardType];
+ 
+@@ -704,7 +708,11 @@ get_property(Window win, Atom property, struct propdata *pdata, Bool delete, Ato
+ 	
+ 	if (length < 50) {
+ 	    DebugF ("UTF-8: %s\n", bytes);
++#ifdef __LP64__
++	    DebugF ("UTF-8 length: %lu\n", length); 
++#else
+ 	    DebugF ("UTF-8 length: %u\n", length); 
++#endif
+ 	}
+     } 
+     else 
+@@ -1223,8 +1231,13 @@ get_property(Window win, Atom property, struct propdata *pdata, Bool delete, Ato
+ 	return;
+     }
+ 
++#ifdef __LP64__
++    DebugF ("data retainCount before NSBitmapImageRep initWithData: %lu\n",
++	[data retainCount]);
++#else
+     DebugF ("data retainCount before NSBitmapImageRep initWithData: %u\n",
+ 	[data retainCount]);
++#endif
+ 
+     bmimage = [[NSBitmapImageRep alloc] initWithData:data];
+ 
+@@ -1235,8 +1248,13 @@ get_property(Window win, Atom property, struct propdata *pdata, Bool delete, Ato
+ 	return;
+     }
+ 
++#ifdef __LP64__
++    DebugF ("data retainCount after NSBitmapImageRep initWithData: %lu\n", 
++	[data retainCount]);
++#else
+     DebugF ("data retainCount after NSBitmapImageRep initWithData: %u\n", 
+ 	[data retainCount]);
++#endif
+ 
+     @try 
+     {
+@@ -1251,7 +1269,11 @@ get_property(Window win, Atom property, struct propdata *pdata, Bool delete, Ato
+ 	return;
+     }
+     
++#ifdef __LP64__
++    DebugF ("bmimage retainCount after TIFFRepresentation %lu\n", [bmimage retainCount]);
++#else
+     DebugF ("bmimage retainCount after TIFFRepresentation %u\n", [bmimage retainCount]);
++#endif
+ 
+     pbtypes = [NSArray arrayWithObjects:NSTIFFPboardType, nil];
+ 
+@@ -1270,7 +1292,12 @@ get_property(Window win, Atom property, struct propdata *pdata, Bool delete, Ato
+ 
+     [data autorelease];
+ 
++#ifdef __LP64__
++    DebugF ("bmimage retainCount before release %lu\n", [bmimage retainCount]);
++#else
+     DebugF ("bmimage retainCount before release %u\n", [bmimage retainCount]);
++#endif
++
+     [bmimage autorelease];
+ }
+ 
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0010-test-fix-memset-size-for-WindowRec-37801.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0010-test-fix-memset-size-for-WindowRec-37801.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0010-test-fix-memset-size-for-WindowRec-37801.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,32 @@
+From d9bda34d0df576d155e1d682d5e2a382b8e1ffda Mon Sep 17 00:00:00 2001
+From: Peter Hutterer <peter.hutterer at who-t.net>
+Date: Wed, 1 Jun 2011 10:24:43 +1000
+Subject: [PATCH 10/16] test: fix memset size for WindowRec (#37801)
+
+X.Org Bug 37801 <http://bugs.freedesktop.org/show_bug.cgi?id=37801>
+
+Signed-off-by: Peter Hutterer <peter.hutterer at who-t.net>
+Reviewed-by: Jeremy Huddleston <jeremyhu at apple.com>
+Reviewed-by: Daniel Stone <daniel at fooishbar.org>
+Reviewed-by: Cyril Brulebois <kibi at debian.org>
+Signed-off-by: Keith Packard <keithp at keithp.com>
+---
+ test/xi2/protocol-common.c |    2 +-
+ 1 files changed, 1 insertions(+), 1 deletions(-)
+
+diff --git xorg-server-1.10.99.901/test/xi2/protocol-common.c xorg-server-1.10.99.901/test/xi2/protocol-common.c
+index 6ffc697..4234533 100644
+--- xorg-server-1.10.99.901/test/xi2/protocol-common.c
++++ xorg-server-1.10.99.901/test/xi2/protocol-common.c
+@@ -121,7 +121,7 @@ ClientRec init_client(int len, void *data)
+ 
+ void init_window(WindowPtr window, WindowPtr parent, int id)
+ {
+-    memset(window, 0, sizeof(window));
++    memset(window, 0, sizeof(*window));
+ 
+     window->drawable.id = id;
+     if (parent)
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0011-XQuartz-Remove-explicit-link-against-libGL.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0011-XQuartz-Remove-explicit-link-against-libGL.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0011-XQuartz-Remove-explicit-link-against-libGL.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,28 @@
+From 67e40e38bdbb7488818bbe18da12995d59040a86 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Fri, 3 Jun 2011 02:34:28 -0400
+Subject: [PATCH 11/16] XQuartz: Remove explicit link against libGL
+
+This was indented to force a link against OpenGL.framework's libGL, but it
+actually resulted in linking against mesa's libGL due to the ordering of -L
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/mach-startup/Makefile.am |    1 -
+ 1 files changed, 0 insertions(+), 1 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am
+index 4b7b2bc..8e49ea8 100644
+--- xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am
++++ xorg-server-1.10.99.901/hw/xquartz/mach-startup/Makefile.am
+@@ -39,7 +39,6 @@ X11_bin_LDADD += \
+ 	$(top_builddir)/glx/libglx.la
+ 
+ X11_bin_LDFLAGS += \
+-	-L/System/Library/Frameworks/OpenGL.framework/Libraries -lGL \
+ 	-Wl,-framework,OpenGL
+ endif
+ 
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0012-XQuartz-AIGLX-Setup-dispatch-table-based-on-runtime-.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0012-XQuartz-AIGLX-Setup-dispatch-table-based-on-runtime-.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0012-XQuartz-AIGLX-Setup-dispatch-table-based-on-runtime-.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,1944 @@
+From 1709449932331be537a7aeffb67c88e2dc8b183b Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Thu, 2 Jun 2011 20:04:04 -0700
+Subject: [PATCH 12/16] XQuartz: AIGLX: Setup dispatch table based on runtime
+ capabilities rather than buildtime
+
+This will allow XQuartz built on older systems to pickup capabilities on
+newer systems and prevent runtime failures when building on newer systems and
+running on older ones.
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/GL/indirect.c | 1876 ++++++++++++++++++++++------------------------
+ 1 files changed, 880 insertions(+), 996 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+index c41840b..40f1e93 100644
+--- xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
++++ xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+@@ -2,7 +2,7 @@
+  * GLX implementation that uses Apple's OpenGL.framework
+  * (Indirect rendering path -- it's also used for some direct mode code too)
+  *
+- * Copyright (c) 2007, 2008, 2009 Apple Inc.
++ * Copyright (c) 2007-2011 Apple Inc.
+  * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
+  * Copyright (c) 2002 Greg Parker. All Rights Reserved.
+  *
+@@ -39,94 +39,13 @@
+ 
+ #include <AvailabilityMacros.h>
+ 
++#include <dlfcn.h>
++
+ #define GL_GLEXT_WUNDEF_SUPPORT
+ 
+ #include <OpenGL/OpenGL.h>
+-#include <OpenGL/gl.h>
+-#include <OpenGL/glext.h>
+ #include <OpenGL/CGLContext.h>
+ 
+-/* These next few GL_EXT pre-processing blocks are to explicitly define 
+- * these symbols to 0 if they are not set by OpenGL.framework.  This
+- * prevents the X11 glext.h from setting them to 1.
+- */
+-
+-#ifndef GL_EXT_fragment_shader
+-#define GL_EXT_fragment_shader 0
+-#endif
+-
+-#ifndef GL_EXT_blend_equation_separate
+-#define GL_EXT_blend_equation_separate 0
+-#endif
+-
+-#ifndef GL_EXT_blend_func_separate
+-#define GL_EXT_blend_func_separate 0
+-#endif
+-
+-#ifndef GL_EXT_depth_bounds_test
+-#define GL_EXT_depth_bounds_test 0
+-#endif
+-
+-#ifndef GL_EXT_compiled_vertex_array
+-#define GL_EXT_compiled_vertex_array 0
+-#endif
+-
+-#ifndef GL_EXT_cull_vertex
+-#define GL_EXT_cull_vertex 0
+-#endif
+-
+-#ifndef GL_EXT_fog_coord
+-#define GL_EXT_fog_coord 0
+-#endif
+-
+-#ifndef GL_EXT_framebuffer_blit
+-#define GL_EXT_framebuffer_blit 0
+-#endif
+-
+-#ifndef GL_EXT_framebuffer_object
+-#define GL_EXT_framebuffer_object 0
+-#endif
+-
+-#ifndef GL_EXT_gpu_program_parameters
+-#define GL_EXT_gpu_program_parameters 0
+-#endif
+-
+-#ifndef GL_EXT_multi_draw_arrays
+-#define GL_EXT_multi_draw_arrays 0
+-#endif
+-
+-#ifndef GL_EXT_point_parameters
+-#define GL_EXT_point_parameters 0
+-#endif
+-
+-#ifndef GL_EXT_polygon_offset
+-#define GL_EXT_polygon_offset 0
+-#endif
+-
+-#ifndef GL_EXT_secondary_color
+-#define GL_EXT_secondary_color 0
+-#endif
+-
+-#ifndef GL_EXT_stencil_two_side
+-#define GL_EXT_stencil_two_side 0
+-#endif
+-
+-#ifndef GL_EXT_timer_query
+-#define GL_EXT_timer_query 0
+-#endif
+-
+-#ifndef GL_EXT_vertex_array
+-#define GL_EXT_vertex_array 0
+-#endif
+-
+-/* Tiger PPC doesn't have the associated symbols, but glext.h says it does.  Liars!
+- * http://trac.macports.org/ticket/20638
+- */
+-#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050
+-#undef GL_EXT_gpu_program_parameters
+-#define GL_EXT_gpu_program_parameters 0
+-#endif
+-
+ #include <GL/glxproto.h>
+ #include <windowstr.h>
+ #include <resource.h>
+@@ -673,345 +592,345 @@ static void setup_dispatch_table(void) {
+     assert(disp);
+ 
+     /* to update:
+-     * for f in $(grep 'define SET_' ../../../glx/dispatch.h  | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy
++     * for f in $(grep 'define SET_' ../../../glx/dispatch.h  | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c && echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, dlsym(RTLD_DEFAULT, "gl\1"))\;:'
+      */
+ 
+-    SET_Accum(disp, glAccum);
+-    SET_AlphaFunc(disp, glAlphaFunc);
+-    SET_AreTexturesResident(disp, glAreTexturesResident);
+-    SET_ArrayElement(disp, glArrayElement);
+-    SET_Begin(disp, glBegin);
+-    SET_BindTexture(disp, glBindTexture);
+-    SET_Bitmap(disp, glBitmap);
+-    SET_BlendColor(disp, glBlendColor);
+-    SET_BlendEquation(disp, glBlendEquation);
+-    SET_BlendFunc(disp, glBlendFunc);
+-    SET_CallList(disp, glCallList);
+-    SET_CallLists(disp, glCallLists);
+-    SET_Clear(disp, glClear);
+-    SET_ClearAccum(disp, glClearAccum);
+-    SET_ClearColor(disp, glClearColor);
+-    SET_ClearDepth(disp, glClearDepth);
+-    SET_ClearIndex(disp, glClearIndex);
+-    SET_ClearStencil(disp, glClearStencil);
+-    SET_ClipPlane(disp, glClipPlane);
+-    SET_Color3b(disp, glColor3b);
+-    SET_Color3bv(disp, glColor3bv);
+-    SET_Color3d(disp, glColor3d);
+-    SET_Color3dv(disp, glColor3dv);
+-    SET_Color3f(disp, glColor3f);
+-    SET_Color3fv(disp, glColor3fv);
+-    SET_Color3i(disp, glColor3i);
+-    SET_Color3iv(disp, glColor3iv);
+-    SET_Color3s(disp, glColor3s);
+-    SET_Color3sv(disp, glColor3sv);
+-    SET_Color3ub(disp, glColor3ub);
+-    SET_Color3ubv(disp, glColor3ubv);
+-    SET_Color3ui(disp, glColor3ui);
+-    SET_Color3uiv(disp, glColor3uiv);
+-    SET_Color3us(disp, glColor3us);
+-    SET_Color3usv(disp, glColor3usv);
+-    SET_Color4b(disp, glColor4b);
+-    SET_Color4bv(disp, glColor4bv);
+-    SET_Color4d(disp, glColor4d);
+-    SET_Color4dv(disp, glColor4dv);
+-    SET_Color4f(disp, glColor4f);
+-    SET_Color4fv(disp, glColor4fv);
+-    SET_Color4i(disp, glColor4i);
+-    SET_Color4iv(disp, glColor4iv);
+-    SET_Color4s(disp, glColor4s);
+-    SET_Color4sv(disp, glColor4sv);
+-    SET_Color4ub(disp, glColor4ub);
+-    SET_Color4ubv(disp, glColor4ubv);
+-    SET_Color4ui(disp, glColor4ui);
+-    SET_Color4uiv(disp, glColor4uiv);
+-    SET_Color4us(disp, glColor4us);
+-    SET_Color4usv(disp, glColor4usv);
+-    SET_ColorMask(disp, glColorMask);
+-    SET_ColorMaterial(disp, glColorMaterial);
+-    SET_ColorPointer(disp, glColorPointer);
+-    SET_ColorSubTable(disp, glColorSubTable);
+-    SET_ColorTable(disp, glColorTable);
+-    SET_ColorTableParameterfv(disp, glColorTableParameterfv);
+-    SET_ColorTableParameteriv(disp, glColorTableParameteriv);
+-    SET_ConvolutionFilter1D(disp, glConvolutionFilter1D);
+-    SET_ConvolutionFilter2D(disp, glConvolutionFilter2D);
+-    SET_ConvolutionParameterf(disp, glConvolutionParameterf);
+-    SET_ConvolutionParameterfv(disp, glConvolutionParameterfv);
+-    SET_ConvolutionParameteri(disp, glConvolutionParameteri);
+-    SET_ConvolutionParameteriv(disp, glConvolutionParameteriv);
+-    SET_CopyColorSubTable(disp, glCopyColorSubTable);
+-    SET_CopyColorTable(disp, glCopyColorTable);
+-    SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D);
+-    SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D);
+-    SET_CopyPixels(disp, glCopyPixels);
+-    SET_CopyTexImage1D(disp, glCopyTexImage1D);
+-    SET_CopyTexImage2D(disp, glCopyTexImage2D);
+-    SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D);
+-    SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D);
+-    SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D);
+-    SET_CullFace(disp, glCullFace);
+-    SET_DeleteLists(disp, glDeleteLists);
+-    SET_DeleteTextures(disp, glDeleteTextures);
+-    SET_DepthFunc(disp, glDepthFunc);
+-    SET_DepthMask(disp, glDepthMask);
+-    SET_DepthRange(disp, glDepthRange);
+-    SET_Disable(disp, glDisable);
+-    SET_DisableClientState(disp, glDisableClientState);
+-    SET_DrawArrays(disp, glDrawArrays);
+-    SET_DrawBuffer(disp, glDrawBuffer);
+-    SET_DrawElements(disp, glDrawElements);
+-    SET_DrawPixels(disp, glDrawPixels);
+-    SET_DrawRangeElements(disp, glDrawRangeElements);
+-    SET_EdgeFlag(disp, glEdgeFlag);
+-    SET_EdgeFlagPointer(disp, glEdgeFlagPointer);
+-    SET_EdgeFlagv(disp, glEdgeFlagv);
+-    SET_Enable(disp, glEnable);
+-    SET_EnableClientState(disp, glEnableClientState);
+-    SET_End(disp, glEnd);
+-    SET_EndList(disp, glEndList);
+-    SET_EvalCoord1d(disp, glEvalCoord1d);
+-    SET_EvalCoord1dv(disp, glEvalCoord1dv);
+-    SET_EvalCoord1f(disp, glEvalCoord1f);
+-    SET_EvalCoord1fv(disp, glEvalCoord1fv);
+-    SET_EvalCoord2d(disp, glEvalCoord2d);
+-    SET_EvalCoord2dv(disp, glEvalCoord2dv);
+-    SET_EvalCoord2f(disp, glEvalCoord2f);
+-    SET_EvalCoord2fv(disp, glEvalCoord2fv);
+-    SET_EvalMesh1(disp, glEvalMesh1);
+-    SET_EvalMesh2(disp, glEvalMesh2);
+-    SET_EvalPoint1(disp, glEvalPoint1);
+-    SET_EvalPoint2(disp, glEvalPoint2);
+-    SET_FeedbackBuffer(disp, glFeedbackBuffer);
+-    SET_Finish(disp, glFinish);
+-    SET_Flush(disp, glFlush);
+-    SET_Fogf(disp, glFogf);
+-    SET_Fogfv(disp, glFogfv);
+-    SET_Fogi(disp, glFogi);
+-    SET_Fogiv(disp, glFogiv);
+-    SET_FrontFace(disp, glFrontFace);
+-    SET_Frustum(disp, glFrustum);
+-    SET_GenLists(disp, glGenLists);
+-    SET_GenTextures(disp, glGenTextures);
+-    SET_GetBooleanv(disp, glGetBooleanv);
+-    SET_GetClipPlane(disp, glGetClipPlane);
+-    SET_GetColorTable(disp, glGetColorTable);
+-    SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv);
+-    SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv);
+-    SET_GetConvolutionFilter(disp, glGetConvolutionFilter);
+-    SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv);
+-    SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv);
+-    SET_GetDoublev(disp, glGetDoublev);
+-    SET_GetError(disp, glGetError);
+-    SET_GetFloatv(disp, glGetFloatv);
+-    SET_GetHistogram(disp, glGetHistogram);
+-    SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv);
+-    SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv);
+-    SET_GetIntegerv(disp, glGetIntegerv);
+-    SET_GetLightfv(disp, glGetLightfv);
+-    SET_GetLightiv(disp, glGetLightiv);
+-    SET_GetMapdv(disp, glGetMapdv);
+-    SET_GetMapfv(disp, glGetMapfv);
+-    SET_GetMapiv(disp, glGetMapiv);
+-    SET_GetMaterialfv(disp, glGetMaterialfv);
+-    SET_GetMaterialiv(disp, glGetMaterialiv);
+-    SET_GetMinmax(disp, glGetMinmax);
+-    SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv);
+-    SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv);
+-    SET_GetPixelMapfv(disp, glGetPixelMapfv);
+-    SET_GetPixelMapuiv(disp, glGetPixelMapuiv);
+-    SET_GetPixelMapusv(disp, glGetPixelMapusv);
+-    SET_GetPointerv(disp, glGetPointerv);
+-    SET_GetPolygonStipple(disp, glGetPolygonStipple);
+-    SET_GetSeparableFilter(disp, glGetSeparableFilter);
+-    SET_GetString(disp, glGetString);
+-    SET_GetTexEnvfv(disp, glGetTexEnvfv);
+-    SET_GetTexEnviv(disp, glGetTexEnviv);
+-    SET_GetTexGendv(disp, glGetTexGendv);
+-    SET_GetTexGenfv(disp, glGetTexGenfv);
+-    SET_GetTexGeniv(disp, glGetTexGeniv);
+-    SET_GetTexImage(disp, glGetTexImage);
+-    SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv);
+-    SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv);
+-    SET_GetTexParameterfv(disp, glGetTexParameterfv);
+-    SET_GetTexParameteriv(disp, glGetTexParameteriv);
+-    SET_Hint(disp, glHint);
+-    SET_Histogram(disp, glHistogram);
+-    SET_IndexMask(disp, glIndexMask);
+-    SET_IndexPointer(disp, glIndexPointer);
+-    SET_Indexd(disp, glIndexd);
+-    SET_Indexdv(disp, glIndexdv);
+-    SET_Indexf(disp, glIndexf);
+-    SET_Indexfv(disp, glIndexfv);
+-    SET_Indexi(disp, glIndexi);
+-    SET_Indexiv(disp, glIndexiv);
+-    SET_Indexs(disp, glIndexs);
+-    SET_Indexsv(disp, glIndexsv);
+-    SET_Indexub(disp, glIndexub);
+-    SET_Indexubv(disp, glIndexubv);
+-    SET_InitNames(disp, glInitNames);
+-    SET_InterleavedArrays(disp, glInterleavedArrays);
+-    SET_IsEnabled(disp, glIsEnabled);
+-    SET_IsList(disp, glIsList);
+-    SET_IsTexture(disp, glIsTexture);
+-    SET_LightModelf(disp, glLightModelf);
+-    SET_LightModelfv(disp, glLightModelfv);
+-    SET_LightModeli(disp, glLightModeli);
+-    SET_LightModeliv(disp, glLightModeliv);
+-    SET_Lightf(disp, glLightf);
+-    SET_Lightfv(disp, glLightfv);
+-    SET_Lighti(disp, glLighti);
+-    SET_Lightiv(disp, glLightiv);
+-    SET_LineStipple(disp, glLineStipple);
+-    SET_LineWidth(disp, glLineWidth);
+-    SET_ListBase(disp, glListBase);
+-    SET_LoadIdentity(disp, glLoadIdentity);
+-    SET_LoadMatrixd(disp, glLoadMatrixd);
+-    SET_LoadMatrixf(disp, glLoadMatrixf);
+-    SET_LoadName(disp, glLoadName);
+-    SET_LogicOp(disp, glLogicOp);
+-    SET_Map1d(disp, glMap1d);
+-    SET_Map1f(disp, glMap1f);
+-    SET_Map2d(disp, glMap2d);
+-    SET_Map2f(disp, glMap2f);
+-    SET_MapGrid1d(disp, glMapGrid1d);
+-    SET_MapGrid1f(disp, glMapGrid1f);
+-    SET_MapGrid2d(disp, glMapGrid2d);
+-    SET_MapGrid2f(disp, glMapGrid2f);
+-    SET_Materialf(disp, glMaterialf);
+-    SET_Materialfv(disp, glMaterialfv);
+-    SET_Materiali(disp, glMateriali);
+-    SET_Materialiv(disp, glMaterialiv);
+-    SET_MatrixMode(disp, glMatrixMode);
+-    SET_Minmax(disp, glMinmax);
+-    SET_MultMatrixd(disp, glMultMatrixd);
+-    SET_MultMatrixf(disp, glMultMatrixf);
+-    SET_NewList(disp, glNewList);
+-    SET_Normal3b(disp, glNormal3b);
+-    SET_Normal3bv(disp, glNormal3bv);
+-    SET_Normal3d(disp, glNormal3d);
+-    SET_Normal3dv(disp, glNormal3dv);
+-    SET_Normal3f(disp, glNormal3f);
+-    SET_Normal3fv(disp, glNormal3fv);
+-    SET_Normal3i(disp, glNormal3i);
+-    SET_Normal3iv(disp, glNormal3iv);
+-    SET_Normal3s(disp, glNormal3s);
+-    SET_Normal3sv(disp, glNormal3sv);
+-    SET_NormalPointer(disp, glNormalPointer);
+-    SET_Ortho(disp, glOrtho);
+-    SET_PassThrough(disp, glPassThrough);
+-    SET_PixelMapfv(disp, glPixelMapfv);
+-    SET_PixelMapuiv(disp, glPixelMapuiv);
+-    SET_PixelMapusv(disp, glPixelMapusv);
+-    SET_PixelStoref(disp, glPixelStoref);
+-    SET_PixelStorei(disp, glPixelStorei);
+-    SET_PixelTransferf(disp, glPixelTransferf);
+-    SET_PixelTransferi(disp, glPixelTransferi);
+-    SET_PixelZoom(disp, glPixelZoom);
+-    SET_PointSize(disp, glPointSize);
+-    SET_PolygonMode(disp, glPolygonMode);
+-    SET_PolygonOffset(disp, glPolygonOffset);
+-    SET_PolygonStipple(disp, glPolygonStipple);
+-    SET_PopAttrib(disp, glPopAttrib);
+-    SET_PopClientAttrib(disp, glPopClientAttrib);
+-    SET_PopMatrix(disp, glPopMatrix);
+-    SET_PopName(disp, glPopName);
+-    SET_PrioritizeTextures(disp, glPrioritizeTextures);
+-    SET_PushAttrib(disp, glPushAttrib);
+-    SET_PushClientAttrib(disp, glPushClientAttrib);
+-    SET_PushMatrix(disp, glPushMatrix);
+-    SET_PushName(disp, glPushName);
+-    SET_RasterPos2d(disp, glRasterPos2d);
+-    SET_RasterPos2dv(disp, glRasterPos2dv);
+-    SET_RasterPos2f(disp, glRasterPos2f);
+-    SET_RasterPos2fv(disp, glRasterPos2fv);
+-    SET_RasterPos2i(disp, glRasterPos2i);
+-    SET_RasterPos2iv(disp, glRasterPos2iv);
+-    SET_RasterPos2s(disp, glRasterPos2s);
+-    SET_RasterPos2sv(disp, glRasterPos2sv);
+-    SET_RasterPos3d(disp, glRasterPos3d);
+-    SET_RasterPos3dv(disp, glRasterPos3dv);
+-    SET_RasterPos3f(disp, glRasterPos3f);
+-    SET_RasterPos3fv(disp, glRasterPos3fv);
+-    SET_RasterPos3i(disp, glRasterPos3i);
+-    SET_RasterPos3iv(disp, glRasterPos3iv);
+-    SET_RasterPos3s(disp, glRasterPos3s);
+-    SET_RasterPos3sv(disp, glRasterPos3sv);
+-    SET_RasterPos4d(disp, glRasterPos4d);
+-    SET_RasterPos4dv(disp, glRasterPos4dv);
+-    SET_RasterPos4f(disp, glRasterPos4f);
+-    SET_RasterPos4fv(disp, glRasterPos4fv);
+-    SET_RasterPos4i(disp, glRasterPos4i);
+-    SET_RasterPos4iv(disp, glRasterPos4iv);
+-    SET_RasterPos4s(disp, glRasterPos4s);
+-    SET_RasterPos4sv(disp, glRasterPos4sv);
+-    SET_ReadBuffer(disp, glReadBuffer);
+-    SET_ReadPixels(disp, glReadPixels);
+-    SET_Rectd(disp, glRectd);
+-    SET_Rectdv(disp, glRectdv);
+-    SET_Rectf(disp, glRectf);
+-    SET_Rectfv(disp, glRectfv);
+-    SET_Recti(disp, glRecti);
+-    SET_Rectiv(disp, glRectiv);
+-    SET_Rects(disp, glRects);
+-    SET_Rectsv(disp, glRectsv);
+-    SET_RenderMode(disp, glRenderMode);
+-    SET_ResetHistogram(disp, glResetHistogram);
+-    SET_ResetMinmax(disp, glResetMinmax);
+-    SET_Rotated(disp, glRotated);
+-    SET_Rotatef(disp, glRotatef);
+-    SET_Scaled(disp, glScaled);
+-    SET_Scalef(disp, glScalef);
+-    SET_Scissor(disp, glScissor);
+-    SET_SelectBuffer(disp, glSelectBuffer);
+-    SET_SeparableFilter2D(disp, glSeparableFilter2D);
+-    SET_ShadeModel(disp, glShadeModel);
+-    SET_StencilFunc(disp, glStencilFunc);
+-    SET_StencilMask(disp, glStencilMask);
+-    SET_StencilOp(disp, glStencilOp);
+-    SET_TexCoord1d(disp, glTexCoord1d);
+-    SET_TexCoord1dv(disp, glTexCoord1dv);
+-    SET_TexCoord1f(disp, glTexCoord1f);
+-    SET_TexCoord1fv(disp, glTexCoord1fv);
+-    SET_TexCoord1i(disp, glTexCoord1i);
+-    SET_TexCoord1iv(disp, glTexCoord1iv);
+-    SET_TexCoord1s(disp, glTexCoord1s);
+-    SET_TexCoord1sv(disp, glTexCoord1sv);
+-    SET_TexCoord2d(disp, glTexCoord2d);
+-    SET_TexCoord2dv(disp, glTexCoord2dv);
+-    SET_TexCoord2f(disp, glTexCoord2f);
+-    SET_TexCoord2fv(disp, glTexCoord2fv);
+-    SET_TexCoord2i(disp, glTexCoord2i);
+-    SET_TexCoord2iv(disp, glTexCoord2iv);
+-    SET_TexCoord2s(disp, glTexCoord2s);
+-    SET_TexCoord2sv(disp, glTexCoord2sv);
+-    SET_TexCoord3d(disp, glTexCoord3d);
+-    SET_TexCoord3dv(disp, glTexCoord3dv);
+-    SET_TexCoord3f(disp, glTexCoord3f);
+-    SET_TexCoord3fv(disp, glTexCoord3fv);
+-    SET_TexCoord3i(disp, glTexCoord3i);
+-    SET_TexCoord3iv(disp, glTexCoord3iv);
+-    SET_TexCoord3s(disp, glTexCoord3s);
+-    SET_TexCoord3sv(disp, glTexCoord3sv);
+-    SET_TexCoord4d(disp, glTexCoord4d);
+-    SET_TexCoord4dv(disp, glTexCoord4dv);
+-    SET_TexCoord4f(disp, glTexCoord4f);
+-    SET_TexCoord4fv(disp, glTexCoord4fv);
+-    SET_TexCoord4i(disp, glTexCoord4i);
+-    SET_TexCoord4iv(disp, glTexCoord4iv);
+-    SET_TexCoord4s(disp, glTexCoord4s);
+-    SET_TexCoord4sv(disp, glTexCoord4sv);
+-    SET_TexCoordPointer(disp, glTexCoordPointer);
+-    SET_TexEnvf(disp, glTexEnvf);
+-    SET_TexEnvfv(disp, glTexEnvfv);
+-    SET_TexEnvi(disp, glTexEnvi);
+-    SET_TexEnviv(disp, glTexEnviv);
+-    SET_TexGend(disp, glTexGend);
+-    SET_TexGendv(disp, glTexGendv);
+-    SET_TexGenf(disp, glTexGenf);
+-    SET_TexGenfv(disp, glTexGenfv);
+-    SET_TexGeni(disp, glTexGeni);
+-    SET_TexGeniv(disp, glTexGeniv);
++    SET_Accum(disp, dlsym(RTLD_DEFAULT, "glAccum"));
++    SET_AlphaFunc(disp, dlsym(RTLD_DEFAULT, "glAlphaFunc"));
++    SET_AreTexturesResident(disp, dlsym(RTLD_DEFAULT, "glAreTexturesResident"));
++    SET_ArrayElement(disp, dlsym(RTLD_DEFAULT, "glArrayElement"));
++    SET_Begin(disp, dlsym(RTLD_DEFAULT, "glBegin"));
++    SET_BindTexture(disp, dlsym(RTLD_DEFAULT, "glBindTexture"));
++    SET_Bitmap(disp, dlsym(RTLD_DEFAULT, "glBitmap"));
++    SET_BlendColor(disp, dlsym(RTLD_DEFAULT, "glBlendColor"));
++    SET_BlendEquation(disp, dlsym(RTLD_DEFAULT, "glBlendEquation"));
++    SET_BlendFunc(disp, dlsym(RTLD_DEFAULT, "glBlendFunc"));
++    SET_CallList(disp, dlsym(RTLD_DEFAULT, "glCallList"));
++    SET_CallLists(disp, dlsym(RTLD_DEFAULT, "glCallLists"));
++    SET_Clear(disp, dlsym(RTLD_DEFAULT, "glClear"));
++    SET_ClearAccum(disp, dlsym(RTLD_DEFAULT, "glClearAccum"));
++    SET_ClearColor(disp, dlsym(RTLD_DEFAULT, "glClearColor"));
++    SET_ClearDepth(disp, dlsym(RTLD_DEFAULT, "glClearDepth"));
++    SET_ClearIndex(disp, dlsym(RTLD_DEFAULT, "glClearIndex"));
++    SET_ClearStencil(disp, dlsym(RTLD_DEFAULT, "glClearStencil"));
++    SET_ClipPlane(disp, dlsym(RTLD_DEFAULT, "glClipPlane"));
++    SET_Color3b(disp, dlsym(RTLD_DEFAULT, "glColor3b"));
++    SET_Color3bv(disp, dlsym(RTLD_DEFAULT, "glColor3bv"));
++    SET_Color3d(disp, dlsym(RTLD_DEFAULT, "glColor3d"));
++    SET_Color3dv(disp, dlsym(RTLD_DEFAULT, "glColor3dv"));
++    SET_Color3f(disp, dlsym(RTLD_DEFAULT, "glColor3f"));
++    SET_Color3fv(disp, dlsym(RTLD_DEFAULT, "glColor3fv"));
++    SET_Color3i(disp, dlsym(RTLD_DEFAULT, "glColor3i"));
++    SET_Color3iv(disp, dlsym(RTLD_DEFAULT, "glColor3iv"));
++    SET_Color3s(disp, dlsym(RTLD_DEFAULT, "glColor3s"));
++    SET_Color3sv(disp, dlsym(RTLD_DEFAULT, "glColor3sv"));
++    SET_Color3ub(disp, dlsym(RTLD_DEFAULT, "glColor3ub"));
++    SET_Color3ubv(disp, dlsym(RTLD_DEFAULT, "glColor3ubv"));
++    SET_Color3ui(disp, dlsym(RTLD_DEFAULT, "glColor3ui"));
++    SET_Color3uiv(disp, dlsym(RTLD_DEFAULT, "glColor3uiv"));
++    SET_Color3us(disp, dlsym(RTLD_DEFAULT, "glColor3us"));
++    SET_Color3usv(disp, dlsym(RTLD_DEFAULT, "glColor3usv"));
++    SET_Color4b(disp, dlsym(RTLD_DEFAULT, "glColor4b"));
++    SET_Color4bv(disp, dlsym(RTLD_DEFAULT, "glColor4bv"));
++    SET_Color4d(disp, dlsym(RTLD_DEFAULT, "glColor4d"));
++    SET_Color4dv(disp, dlsym(RTLD_DEFAULT, "glColor4dv"));
++    SET_Color4f(disp, dlsym(RTLD_DEFAULT, "glColor4f"));
++    SET_Color4fv(disp, dlsym(RTLD_DEFAULT, "glColor4fv"));
++    SET_Color4i(disp, dlsym(RTLD_DEFAULT, "glColor4i"));
++    SET_Color4iv(disp, dlsym(RTLD_DEFAULT, "glColor4iv"));
++    SET_Color4s(disp, dlsym(RTLD_DEFAULT, "glColor4s"));
++    SET_Color4sv(disp, dlsym(RTLD_DEFAULT, "glColor4sv"));
++    SET_Color4ub(disp, dlsym(RTLD_DEFAULT, "glColor4ub"));
++    SET_Color4ubv(disp, dlsym(RTLD_DEFAULT, "glColor4ubv"));
++    SET_Color4ui(disp, dlsym(RTLD_DEFAULT, "glColor4ui"));
++    SET_Color4uiv(disp, dlsym(RTLD_DEFAULT, "glColor4uiv"));
++    SET_Color4us(disp, dlsym(RTLD_DEFAULT, "glColor4us"));
++    SET_Color4usv(disp, dlsym(RTLD_DEFAULT, "glColor4usv"));
++    SET_ColorMask(disp, dlsym(RTLD_DEFAULT, "glColorMask"));
++    SET_ColorMaterial(disp, dlsym(RTLD_DEFAULT, "glColorMaterial"));
++    SET_ColorPointer(disp, dlsym(RTLD_DEFAULT, "glColorPointer"));
++    SET_ColorSubTable(disp, dlsym(RTLD_DEFAULT, "glColorSubTable"));
++    SET_ColorTable(disp, dlsym(RTLD_DEFAULT, "glColorTable"));
++    SET_ColorTableParameterfv(disp, dlsym(RTLD_DEFAULT, "glColorTableParameterfv"));
++    SET_ColorTableParameteriv(disp, dlsym(RTLD_DEFAULT, "glColorTableParameteriv"));
++    SET_ConvolutionFilter1D(disp, dlsym(RTLD_DEFAULT, "glConvolutionFilter1D"));
++    SET_ConvolutionFilter2D(disp, dlsym(RTLD_DEFAULT, "glConvolutionFilter2D"));
++    SET_ConvolutionParameterf(disp, dlsym(RTLD_DEFAULT, "glConvolutionParameterf"));
++    SET_ConvolutionParameterfv(disp, dlsym(RTLD_DEFAULT, "glConvolutionParameterfv"));
++    SET_ConvolutionParameteri(disp, dlsym(RTLD_DEFAULT, "glConvolutionParameteri"));
++    SET_ConvolutionParameteriv(disp, dlsym(RTLD_DEFAULT, "glConvolutionParameteriv"));
++    SET_CopyColorSubTable(disp, dlsym(RTLD_DEFAULT, "glCopyColorSubTable"));
++    SET_CopyColorTable(disp, dlsym(RTLD_DEFAULT, "glCopyColorTable"));
++    SET_CopyConvolutionFilter1D(disp, dlsym(RTLD_DEFAULT, "glCopyConvolutionFilter1D"));
++    SET_CopyConvolutionFilter2D(disp, dlsym(RTLD_DEFAULT, "glCopyConvolutionFilter2D"));
++    SET_CopyPixels(disp, dlsym(RTLD_DEFAULT, "glCopyPixels"));
++    SET_CopyTexImage1D(disp, dlsym(RTLD_DEFAULT, "glCopyTexImage1D"));
++    SET_CopyTexImage2D(disp, dlsym(RTLD_DEFAULT, "glCopyTexImage2D"));
++    SET_CopyTexSubImage1D(disp, dlsym(RTLD_DEFAULT, "glCopyTexSubImage1D"));
++    SET_CopyTexSubImage2D(disp, dlsym(RTLD_DEFAULT, "glCopyTexSubImage2D"));
++    SET_CopyTexSubImage3D(disp, dlsym(RTLD_DEFAULT, "glCopyTexSubImage3D"));
++    SET_CullFace(disp, dlsym(RTLD_DEFAULT, "glCullFace"));
++    SET_DeleteLists(disp, dlsym(RTLD_DEFAULT, "glDeleteLists"));
++    SET_DeleteTextures(disp, dlsym(RTLD_DEFAULT, "glDeleteTextures"));
++    SET_DepthFunc(disp, dlsym(RTLD_DEFAULT, "glDepthFunc"));
++    SET_DepthMask(disp, dlsym(RTLD_DEFAULT, "glDepthMask"));
++    SET_DepthRange(disp, dlsym(RTLD_DEFAULT, "glDepthRange"));
++    SET_Disable(disp, dlsym(RTLD_DEFAULT, "glDisable"));
++    SET_DisableClientState(disp, dlsym(RTLD_DEFAULT, "glDisableClientState"));
++    SET_DrawArrays(disp, dlsym(RTLD_DEFAULT, "glDrawArrays"));
++    SET_DrawBuffer(disp, dlsym(RTLD_DEFAULT, "glDrawBuffer"));
++    SET_DrawElements(disp, dlsym(RTLD_DEFAULT, "glDrawElements"));
++    SET_DrawPixels(disp, dlsym(RTLD_DEFAULT, "glDrawPixels"));
++    SET_DrawRangeElements(disp, dlsym(RTLD_DEFAULT, "glDrawRangeElements"));
++    SET_EdgeFlag(disp, dlsym(RTLD_DEFAULT, "glEdgeFlag"));
++    SET_EdgeFlagPointer(disp, dlsym(RTLD_DEFAULT, "glEdgeFlagPointer"));
++    SET_EdgeFlagv(disp, dlsym(RTLD_DEFAULT, "glEdgeFlagv"));
++    SET_Enable(disp, dlsym(RTLD_DEFAULT, "glEnable"));
++    SET_EnableClientState(disp, dlsym(RTLD_DEFAULT, "glEnableClientState"));
++    SET_End(disp, dlsym(RTLD_DEFAULT, "glEnd"));
++    SET_EndList(disp, dlsym(RTLD_DEFAULT, "glEndList"));
++    SET_EvalCoord1d(disp, dlsym(RTLD_DEFAULT, "glEvalCoord1d"));
++    SET_EvalCoord1dv(disp, dlsym(RTLD_DEFAULT, "glEvalCoord1dv"));
++    SET_EvalCoord1f(disp, dlsym(RTLD_DEFAULT, "glEvalCoord1f"));
++    SET_EvalCoord1fv(disp, dlsym(RTLD_DEFAULT, "glEvalCoord1fv"));
++    SET_EvalCoord2d(disp, dlsym(RTLD_DEFAULT, "glEvalCoord2d"));
++    SET_EvalCoord2dv(disp, dlsym(RTLD_DEFAULT, "glEvalCoord2dv"));
++    SET_EvalCoord2f(disp, dlsym(RTLD_DEFAULT, "glEvalCoord2f"));
++    SET_EvalCoord2fv(disp, dlsym(RTLD_DEFAULT, "glEvalCoord2fv"));
++    SET_EvalMesh1(disp, dlsym(RTLD_DEFAULT, "glEvalMesh1"));
++    SET_EvalMesh2(disp, dlsym(RTLD_DEFAULT, "glEvalMesh2"));
++    SET_EvalPoint1(disp, dlsym(RTLD_DEFAULT, "glEvalPoint1"));
++    SET_EvalPoint2(disp, dlsym(RTLD_DEFAULT, "glEvalPoint2"));
++    SET_FeedbackBuffer(disp, dlsym(RTLD_DEFAULT, "glFeedbackBuffer"));
++    SET_Finish(disp, dlsym(RTLD_DEFAULT, "glFinish"));
++    SET_Flush(disp, dlsym(RTLD_DEFAULT, "glFlush"));
++    SET_Fogf(disp, dlsym(RTLD_DEFAULT, "glFogf"));
++    SET_Fogfv(disp, dlsym(RTLD_DEFAULT, "glFogfv"));
++    SET_Fogi(disp, dlsym(RTLD_DEFAULT, "glFogi"));
++    SET_Fogiv(disp, dlsym(RTLD_DEFAULT, "glFogiv"));
++    SET_FrontFace(disp, dlsym(RTLD_DEFAULT, "glFrontFace"));
++    SET_Frustum(disp, dlsym(RTLD_DEFAULT, "glFrustum"));
++    SET_GenLists(disp, dlsym(RTLD_DEFAULT, "glGenLists"));
++    SET_GenTextures(disp, dlsym(RTLD_DEFAULT, "glGenTextures"));
++    SET_GetBooleanv(disp, dlsym(RTLD_DEFAULT, "glGetBooleanv"));
++    SET_GetClipPlane(disp, dlsym(RTLD_DEFAULT, "glGetClipPlane"));
++    SET_GetColorTable(disp, dlsym(RTLD_DEFAULT, "glGetColorTable"));
++    SET_GetColorTableParameterfv(disp, dlsym(RTLD_DEFAULT, "glGetColorTableParameterfv"));
++    SET_GetColorTableParameteriv(disp, dlsym(RTLD_DEFAULT, "glGetColorTableParameteriv"));
++    SET_GetConvolutionFilter(disp, dlsym(RTLD_DEFAULT, "glGetConvolutionFilter"));
++    SET_GetConvolutionParameterfv(disp, dlsym(RTLD_DEFAULT, "glGetConvolutionParameterfv"));
++    SET_GetConvolutionParameteriv(disp, dlsym(RTLD_DEFAULT, "glGetConvolutionParameteriv"));
++    SET_GetDoublev(disp, dlsym(RTLD_DEFAULT, "glGetDoublev"));
++    SET_GetError(disp, dlsym(RTLD_DEFAULT, "glGetError"));
++    SET_GetFloatv(disp, dlsym(RTLD_DEFAULT, "glGetFloatv"));
++    SET_GetHistogram(disp, dlsym(RTLD_DEFAULT, "glGetHistogram"));
++    SET_GetHistogramParameterfv(disp, dlsym(RTLD_DEFAULT, "glGetHistogramParameterfv"));
++    SET_GetHistogramParameteriv(disp, dlsym(RTLD_DEFAULT, "glGetHistogramParameteriv"));
++    SET_GetIntegerv(disp, dlsym(RTLD_DEFAULT, "glGetIntegerv"));
++    SET_GetLightfv(disp, dlsym(RTLD_DEFAULT, "glGetLightfv"));
++    SET_GetLightiv(disp, dlsym(RTLD_DEFAULT, "glGetLightiv"));
++    SET_GetMapdv(disp, dlsym(RTLD_DEFAULT, "glGetMapdv"));
++    SET_GetMapfv(disp, dlsym(RTLD_DEFAULT, "glGetMapfv"));
++    SET_GetMapiv(disp, dlsym(RTLD_DEFAULT, "glGetMapiv"));
++    SET_GetMaterialfv(disp, dlsym(RTLD_DEFAULT, "glGetMaterialfv"));
++    SET_GetMaterialiv(disp, dlsym(RTLD_DEFAULT, "glGetMaterialiv"));
++    SET_GetMinmax(disp, dlsym(RTLD_DEFAULT, "glGetMinmax"));
++    SET_GetMinmaxParameterfv(disp, dlsym(RTLD_DEFAULT, "glGetMinmaxParameterfv"));
++    SET_GetMinmaxParameteriv(disp, dlsym(RTLD_DEFAULT, "glGetMinmaxParameteriv"));
++    SET_GetPixelMapfv(disp, dlsym(RTLD_DEFAULT, "glGetPixelMapfv"));
++    SET_GetPixelMapuiv(disp, dlsym(RTLD_DEFAULT, "glGetPixelMapuiv"));
++    SET_GetPixelMapusv(disp, dlsym(RTLD_DEFAULT, "glGetPixelMapusv"));
++    SET_GetPointerv(disp, dlsym(RTLD_DEFAULT, "glGetPointerv"));
++    SET_GetPolygonStipple(disp, dlsym(RTLD_DEFAULT, "glGetPolygonStipple"));
++    SET_GetSeparableFilter(disp, dlsym(RTLD_DEFAULT, "glGetSeparableFilter"));
++    SET_GetString(disp, dlsym(RTLD_DEFAULT, "glGetString"));
++    SET_GetTexEnvfv(disp, dlsym(RTLD_DEFAULT, "glGetTexEnvfv"));
++    SET_GetTexEnviv(disp, dlsym(RTLD_DEFAULT, "glGetTexEnviv"));
++    SET_GetTexGendv(disp, dlsym(RTLD_DEFAULT, "glGetTexGendv"));
++    SET_GetTexGenfv(disp, dlsym(RTLD_DEFAULT, "glGetTexGenfv"));
++    SET_GetTexGeniv(disp, dlsym(RTLD_DEFAULT, "glGetTexGeniv"));
++    SET_GetTexImage(disp, dlsym(RTLD_DEFAULT, "glGetTexImage"));
++    SET_GetTexLevelParameterfv(disp, dlsym(RTLD_DEFAULT, "glGetTexLevelParameterfv"));
++    SET_GetTexLevelParameteriv(disp, dlsym(RTLD_DEFAULT, "glGetTexLevelParameteriv"));
++    SET_GetTexParameterfv(disp, dlsym(RTLD_DEFAULT, "glGetTexParameterfv"));
++    SET_GetTexParameteriv(disp, dlsym(RTLD_DEFAULT, "glGetTexParameteriv"));
++    SET_Hint(disp, dlsym(RTLD_DEFAULT, "glHint"));
++    SET_Histogram(disp, dlsym(RTLD_DEFAULT, "glHistogram"));
++    SET_IndexMask(disp, dlsym(RTLD_DEFAULT, "glIndexMask"));
++    SET_IndexPointer(disp, dlsym(RTLD_DEFAULT, "glIndexPointer"));
++    SET_Indexd(disp, dlsym(RTLD_DEFAULT, "glIndexd"));
++    SET_Indexdv(disp, dlsym(RTLD_DEFAULT, "glIndexdv"));
++    SET_Indexf(disp, dlsym(RTLD_DEFAULT, "glIndexf"));
++    SET_Indexfv(disp, dlsym(RTLD_DEFAULT, "glIndexfv"));
++    SET_Indexi(disp, dlsym(RTLD_DEFAULT, "glIndexi"));
++    SET_Indexiv(disp, dlsym(RTLD_DEFAULT, "glIndexiv"));
++    SET_Indexs(disp, dlsym(RTLD_DEFAULT, "glIndexs"));
++    SET_Indexsv(disp, dlsym(RTLD_DEFAULT, "glIndexsv"));
++    SET_Indexub(disp, dlsym(RTLD_DEFAULT, "glIndexub"));
++    SET_Indexubv(disp, dlsym(RTLD_DEFAULT, "glIndexubv"));
++    SET_InitNames(disp, dlsym(RTLD_DEFAULT, "glInitNames"));
++    SET_InterleavedArrays(disp, dlsym(RTLD_DEFAULT, "glInterleavedArrays"));
++    SET_IsEnabled(disp, dlsym(RTLD_DEFAULT, "glIsEnabled"));
++    SET_IsList(disp, dlsym(RTLD_DEFAULT, "glIsList"));
++    SET_IsTexture(disp, dlsym(RTLD_DEFAULT, "glIsTexture"));
++    SET_LightModelf(disp, dlsym(RTLD_DEFAULT, "glLightModelf"));
++    SET_LightModelfv(disp, dlsym(RTLD_DEFAULT, "glLightModelfv"));
++    SET_LightModeli(disp, dlsym(RTLD_DEFAULT, "glLightModeli"));
++    SET_LightModeliv(disp, dlsym(RTLD_DEFAULT, "glLightModeliv"));
++    SET_Lightf(disp, dlsym(RTLD_DEFAULT, "glLightf"));
++    SET_Lightfv(disp, dlsym(RTLD_DEFAULT, "glLightfv"));
++    SET_Lighti(disp, dlsym(RTLD_DEFAULT, "glLighti"));
++    SET_Lightiv(disp, dlsym(RTLD_DEFAULT, "glLightiv"));
++    SET_LineStipple(disp, dlsym(RTLD_DEFAULT, "glLineStipple"));
++    SET_LineWidth(disp, dlsym(RTLD_DEFAULT, "glLineWidth"));
++    SET_ListBase(disp, dlsym(RTLD_DEFAULT, "glListBase"));
++    SET_LoadIdentity(disp, dlsym(RTLD_DEFAULT, "glLoadIdentity"));
++    SET_LoadMatrixd(disp, dlsym(RTLD_DEFAULT, "glLoadMatrixd"));
++    SET_LoadMatrixf(disp, dlsym(RTLD_DEFAULT, "glLoadMatrixf"));
++    SET_LoadName(disp, dlsym(RTLD_DEFAULT, "glLoadName"));
++    SET_LogicOp(disp, dlsym(RTLD_DEFAULT, "glLogicOp"));
++    SET_Map1d(disp, dlsym(RTLD_DEFAULT, "glMap1d"));
++    SET_Map1f(disp, dlsym(RTLD_DEFAULT, "glMap1f"));
++    SET_Map2d(disp, dlsym(RTLD_DEFAULT, "glMap2d"));
++    SET_Map2f(disp, dlsym(RTLD_DEFAULT, "glMap2f"));
++    SET_MapGrid1d(disp, dlsym(RTLD_DEFAULT, "glMapGrid1d"));
++    SET_MapGrid1f(disp, dlsym(RTLD_DEFAULT, "glMapGrid1f"));
++    SET_MapGrid2d(disp, dlsym(RTLD_DEFAULT, "glMapGrid2d"));
++    SET_MapGrid2f(disp, dlsym(RTLD_DEFAULT, "glMapGrid2f"));
++    SET_Materialf(disp, dlsym(RTLD_DEFAULT, "glMaterialf"));
++    SET_Materialfv(disp, dlsym(RTLD_DEFAULT, "glMaterialfv"));
++    SET_Materiali(disp, dlsym(RTLD_DEFAULT, "glMateriali"));
++    SET_Materialiv(disp, dlsym(RTLD_DEFAULT, "glMaterialiv"));
++    SET_MatrixMode(disp, dlsym(RTLD_DEFAULT, "glMatrixMode"));
++    SET_Minmax(disp, dlsym(RTLD_DEFAULT, "glMinmax"));
++    SET_MultMatrixd(disp, dlsym(RTLD_DEFAULT, "glMultMatrixd"));
++    SET_MultMatrixf(disp, dlsym(RTLD_DEFAULT, "glMultMatrixf"));
++    SET_NewList(disp, dlsym(RTLD_DEFAULT, "glNewList"));
++    SET_Normal3b(disp, dlsym(RTLD_DEFAULT, "glNormal3b"));
++    SET_Normal3bv(disp, dlsym(RTLD_DEFAULT, "glNormal3bv"));
++    SET_Normal3d(disp, dlsym(RTLD_DEFAULT, "glNormal3d"));
++    SET_Normal3dv(disp, dlsym(RTLD_DEFAULT, "glNormal3dv"));
++    SET_Normal3f(disp, dlsym(RTLD_DEFAULT, "glNormal3f"));
++    SET_Normal3fv(disp, dlsym(RTLD_DEFAULT, "glNormal3fv"));
++    SET_Normal3i(disp, dlsym(RTLD_DEFAULT, "glNormal3i"));
++    SET_Normal3iv(disp, dlsym(RTLD_DEFAULT, "glNormal3iv"));
++    SET_Normal3s(disp, dlsym(RTLD_DEFAULT, "glNormal3s"));
++    SET_Normal3sv(disp, dlsym(RTLD_DEFAULT, "glNormal3sv"));
++    SET_NormalPointer(disp, dlsym(RTLD_DEFAULT, "glNormalPointer"));
++    SET_Ortho(disp, dlsym(RTLD_DEFAULT, "glOrtho"));
++    SET_PassThrough(disp, dlsym(RTLD_DEFAULT, "glPassThrough"));
++    SET_PixelMapfv(disp, dlsym(RTLD_DEFAULT, "glPixelMapfv"));
++    SET_PixelMapuiv(disp, dlsym(RTLD_DEFAULT, "glPixelMapuiv"));
++    SET_PixelMapusv(disp, dlsym(RTLD_DEFAULT, "glPixelMapusv"));
++    SET_PixelStoref(disp, dlsym(RTLD_DEFAULT, "glPixelStoref"));
++    SET_PixelStorei(disp, dlsym(RTLD_DEFAULT, "glPixelStorei"));
++    SET_PixelTransferf(disp, dlsym(RTLD_DEFAULT, "glPixelTransferf"));
++    SET_PixelTransferi(disp, dlsym(RTLD_DEFAULT, "glPixelTransferi"));
++    SET_PixelZoom(disp, dlsym(RTLD_DEFAULT, "glPixelZoom"));
++    SET_PointSize(disp, dlsym(RTLD_DEFAULT, "glPointSize"));
++    SET_PolygonMode(disp, dlsym(RTLD_DEFAULT, "glPolygonMode"));
++    SET_PolygonOffset(disp, dlsym(RTLD_DEFAULT, "glPolygonOffset"));
++    SET_PolygonStipple(disp, dlsym(RTLD_DEFAULT, "glPolygonStipple"));
++    SET_PopAttrib(disp, dlsym(RTLD_DEFAULT, "glPopAttrib"));
++    SET_PopClientAttrib(disp, dlsym(RTLD_DEFAULT, "glPopClientAttrib"));
++    SET_PopMatrix(disp, dlsym(RTLD_DEFAULT, "glPopMatrix"));
++    SET_PopName(disp, dlsym(RTLD_DEFAULT, "glPopName"));
++    SET_PrioritizeTextures(disp, dlsym(RTLD_DEFAULT, "glPrioritizeTextures"));
++    SET_PushAttrib(disp, dlsym(RTLD_DEFAULT, "glPushAttrib"));
++    SET_PushClientAttrib(disp, dlsym(RTLD_DEFAULT, "glPushClientAttrib"));
++    SET_PushMatrix(disp, dlsym(RTLD_DEFAULT, "glPushMatrix"));
++    SET_PushName(disp, dlsym(RTLD_DEFAULT, "glPushName"));
++    SET_RasterPos2d(disp, dlsym(RTLD_DEFAULT, "glRasterPos2d"));
++    SET_RasterPos2dv(disp, dlsym(RTLD_DEFAULT, "glRasterPos2dv"));
++    SET_RasterPos2f(disp, dlsym(RTLD_DEFAULT, "glRasterPos2f"));
++    SET_RasterPos2fv(disp, dlsym(RTLD_DEFAULT, "glRasterPos2fv"));
++    SET_RasterPos2i(disp, dlsym(RTLD_DEFAULT, "glRasterPos2i"));
++    SET_RasterPos2iv(disp, dlsym(RTLD_DEFAULT, "glRasterPos2iv"));
++    SET_RasterPos2s(disp, dlsym(RTLD_DEFAULT, "glRasterPos2s"));
++    SET_RasterPos2sv(disp, dlsym(RTLD_DEFAULT, "glRasterPos2sv"));
++    SET_RasterPos3d(disp, dlsym(RTLD_DEFAULT, "glRasterPos3d"));
++    SET_RasterPos3dv(disp, dlsym(RTLD_DEFAULT, "glRasterPos3dv"));
++    SET_RasterPos3f(disp, dlsym(RTLD_DEFAULT, "glRasterPos3f"));
++    SET_RasterPos3fv(disp, dlsym(RTLD_DEFAULT, "glRasterPos3fv"));
++    SET_RasterPos3i(disp, dlsym(RTLD_DEFAULT, "glRasterPos3i"));
++    SET_RasterPos3iv(disp, dlsym(RTLD_DEFAULT, "glRasterPos3iv"));
++    SET_RasterPos3s(disp, dlsym(RTLD_DEFAULT, "glRasterPos3s"));
++    SET_RasterPos3sv(disp, dlsym(RTLD_DEFAULT, "glRasterPos3sv"));
++    SET_RasterPos4d(disp, dlsym(RTLD_DEFAULT, "glRasterPos4d"));
++    SET_RasterPos4dv(disp, dlsym(RTLD_DEFAULT, "glRasterPos4dv"));
++    SET_RasterPos4f(disp, dlsym(RTLD_DEFAULT, "glRasterPos4f"));
++    SET_RasterPos4fv(disp, dlsym(RTLD_DEFAULT, "glRasterPos4fv"));
++    SET_RasterPos4i(disp, dlsym(RTLD_DEFAULT, "glRasterPos4i"));
++    SET_RasterPos4iv(disp, dlsym(RTLD_DEFAULT, "glRasterPos4iv"));
++    SET_RasterPos4s(disp, dlsym(RTLD_DEFAULT, "glRasterPos4s"));
++    SET_RasterPos4sv(disp, dlsym(RTLD_DEFAULT, "glRasterPos4sv"));
++    SET_ReadBuffer(disp, dlsym(RTLD_DEFAULT, "glReadBuffer"));
++    SET_ReadPixels(disp, dlsym(RTLD_DEFAULT, "glReadPixels"));
++    SET_Rectd(disp, dlsym(RTLD_DEFAULT, "glRectd"));
++    SET_Rectdv(disp, dlsym(RTLD_DEFAULT, "glRectdv"));
++    SET_Rectf(disp, dlsym(RTLD_DEFAULT, "glRectf"));
++    SET_Rectfv(disp, dlsym(RTLD_DEFAULT, "glRectfv"));
++    SET_Recti(disp, dlsym(RTLD_DEFAULT, "glRecti"));
++    SET_Rectiv(disp, dlsym(RTLD_DEFAULT, "glRectiv"));
++    SET_Rects(disp, dlsym(RTLD_DEFAULT, "glRects"));
++    SET_Rectsv(disp, dlsym(RTLD_DEFAULT, "glRectsv"));
++    SET_RenderMode(disp, dlsym(RTLD_DEFAULT, "glRenderMode"));
++    SET_ResetHistogram(disp, dlsym(RTLD_DEFAULT, "glResetHistogram"));
++    SET_ResetMinmax(disp, dlsym(RTLD_DEFAULT, "glResetMinmax"));
++    SET_Rotated(disp, dlsym(RTLD_DEFAULT, "glRotated"));
++    SET_Rotatef(disp, dlsym(RTLD_DEFAULT, "glRotatef"));
++    SET_Scaled(disp, dlsym(RTLD_DEFAULT, "glScaled"));
++    SET_Scalef(disp, dlsym(RTLD_DEFAULT, "glScalef"));
++    SET_Scissor(disp, dlsym(RTLD_DEFAULT, "glScissor"));
++    SET_SelectBuffer(disp, dlsym(RTLD_DEFAULT, "glSelectBuffer"));
++    SET_SeparableFilter2D(disp, dlsym(RTLD_DEFAULT, "glSeparableFilter2D"));
++    SET_ShadeModel(disp, dlsym(RTLD_DEFAULT, "glShadeModel"));
++    SET_StencilFunc(disp, dlsym(RTLD_DEFAULT, "glStencilFunc"));
++    SET_StencilMask(disp, dlsym(RTLD_DEFAULT, "glStencilMask"));
++    SET_StencilOp(disp, dlsym(RTLD_DEFAULT, "glStencilOp"));
++    SET_TexCoord1d(disp, dlsym(RTLD_DEFAULT, "glTexCoord1d"));
++    SET_TexCoord1dv(disp, dlsym(RTLD_DEFAULT, "glTexCoord1dv"));
++    SET_TexCoord1f(disp, dlsym(RTLD_DEFAULT, "glTexCoord1f"));
++    SET_TexCoord1fv(disp, dlsym(RTLD_DEFAULT, "glTexCoord1fv"));
++    SET_TexCoord1i(disp, dlsym(RTLD_DEFAULT, "glTexCoord1i"));
++    SET_TexCoord1iv(disp, dlsym(RTLD_DEFAULT, "glTexCoord1iv"));
++    SET_TexCoord1s(disp, dlsym(RTLD_DEFAULT, "glTexCoord1s"));
++    SET_TexCoord1sv(disp, dlsym(RTLD_DEFAULT, "glTexCoord1sv"));
++    SET_TexCoord2d(disp, dlsym(RTLD_DEFAULT, "glTexCoord2d"));
++    SET_TexCoord2dv(disp, dlsym(RTLD_DEFAULT, "glTexCoord2dv"));
++    SET_TexCoord2f(disp, dlsym(RTLD_DEFAULT, "glTexCoord2f"));
++    SET_TexCoord2fv(disp, dlsym(RTLD_DEFAULT, "glTexCoord2fv"));
++    SET_TexCoord2i(disp, dlsym(RTLD_DEFAULT, "glTexCoord2i"));
++    SET_TexCoord2iv(disp, dlsym(RTLD_DEFAULT, "glTexCoord2iv"));
++    SET_TexCoord2s(disp, dlsym(RTLD_DEFAULT, "glTexCoord2s"));
++    SET_TexCoord2sv(disp, dlsym(RTLD_DEFAULT, "glTexCoord2sv"));
++    SET_TexCoord3d(disp, dlsym(RTLD_DEFAULT, "glTexCoord3d"));
++    SET_TexCoord3dv(disp, dlsym(RTLD_DEFAULT, "glTexCoord3dv"));
++    SET_TexCoord3f(disp, dlsym(RTLD_DEFAULT, "glTexCoord3f"));
++    SET_TexCoord3fv(disp, dlsym(RTLD_DEFAULT, "glTexCoord3fv"));
++    SET_TexCoord3i(disp, dlsym(RTLD_DEFAULT, "glTexCoord3i"));
++    SET_TexCoord3iv(disp, dlsym(RTLD_DEFAULT, "glTexCoord3iv"));
++    SET_TexCoord3s(disp, dlsym(RTLD_DEFAULT, "glTexCoord3s"));
++    SET_TexCoord3sv(disp, dlsym(RTLD_DEFAULT, "glTexCoord3sv"));
++    SET_TexCoord4d(disp, dlsym(RTLD_DEFAULT, "glTexCoord4d"));
++    SET_TexCoord4dv(disp, dlsym(RTLD_DEFAULT, "glTexCoord4dv"));
++    SET_TexCoord4f(disp, dlsym(RTLD_DEFAULT, "glTexCoord4f"));
++    SET_TexCoord4fv(disp, dlsym(RTLD_DEFAULT, "glTexCoord4fv"));
++    SET_TexCoord4i(disp, dlsym(RTLD_DEFAULT, "glTexCoord4i"));
++    SET_TexCoord4iv(disp, dlsym(RTLD_DEFAULT, "glTexCoord4iv"));
++    SET_TexCoord4s(disp, dlsym(RTLD_DEFAULT, "glTexCoord4s"));
++    SET_TexCoord4sv(disp, dlsym(RTLD_DEFAULT, "glTexCoord4sv"));
++    SET_TexCoordPointer(disp, dlsym(RTLD_DEFAULT, "glTexCoordPointer"));
++    SET_TexEnvf(disp, dlsym(RTLD_DEFAULT, "glTexEnvf"));
++    SET_TexEnvfv(disp, dlsym(RTLD_DEFAULT, "glTexEnvfv"));
++    SET_TexEnvi(disp, dlsym(RTLD_DEFAULT, "glTexEnvi"));
++    SET_TexEnviv(disp, dlsym(RTLD_DEFAULT, "glTexEnviv"));
++    SET_TexGend(disp, dlsym(RTLD_DEFAULT, "glTexGend"));
++    SET_TexGendv(disp, dlsym(RTLD_DEFAULT, "glTexGendv"));
++    SET_TexGenf(disp, dlsym(RTLD_DEFAULT, "glTexGenf"));
++    SET_TexGenfv(disp, dlsym(RTLD_DEFAULT, "glTexGenfv"));
++    SET_TexGeni(disp, dlsym(RTLD_DEFAULT, "glTexGeni"));
++    SET_TexGeniv(disp, dlsym(RTLD_DEFAULT, "glTexGeniv"));
+     
+     /* Pointer Incompatability:
+      * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h
+@@ -1027,385 +946,363 @@ static void setup_dispatch_table(void) {
+      * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D
+      */
+     
+-    SET_TexImage1D(disp, (void *)glTexImage1D);
+-    SET_TexImage2D(disp, (void *)glTexImage2D);
+-    SET_TexImage3D(disp, (void *)glTexImage3D);
+-    SET_TexParameterf(disp, glTexParameterf);
+-    SET_TexParameterfv(disp, glTexParameterfv);
+-    SET_TexParameteri(disp, glTexParameteri);
+-    SET_TexParameteriv(disp, glTexParameteriv);
+-    SET_TexSubImage1D(disp, glTexSubImage1D);
+-    SET_TexSubImage2D(disp, glTexSubImage2D);
+-    SET_TexSubImage3D(disp, glTexSubImage3D);
+-    SET_Translated(disp, glTranslated);
+-    SET_Translatef(disp, glTranslatef);
+-    SET_Vertex2d(disp, glVertex2d);
+-    SET_Vertex2dv(disp, glVertex2dv);
+-    SET_Vertex2f(disp, glVertex2f);
+-    SET_Vertex2fv(disp, glVertex2fv);
+-    SET_Vertex2i(disp, glVertex2i);
+-    SET_Vertex2iv(disp, glVertex2iv);
+-    SET_Vertex2s(disp, glVertex2s);
+-    SET_Vertex2sv(disp, glVertex2sv);
+-    SET_Vertex3d(disp, glVertex3d);
+-    SET_Vertex3dv(disp, glVertex3dv);
+-    SET_Vertex3f(disp, glVertex3f);
+-    SET_Vertex3fv(disp, glVertex3fv);
+-    SET_Vertex3i(disp, glVertex3i);
+-    SET_Vertex3iv(disp, glVertex3iv);
+-    SET_Vertex3s(disp, glVertex3s);
+-    SET_Vertex3sv(disp, glVertex3sv);
+-    SET_Vertex4d(disp, glVertex4d);
+-    SET_Vertex4dv(disp, glVertex4dv);
+-    SET_Vertex4f(disp, glVertex4f);
+-    SET_Vertex4fv(disp, glVertex4fv);
+-    SET_Vertex4i(disp, glVertex4i);
+-    SET_Vertex4iv(disp, glVertex4iv);
+-    SET_Vertex4s(disp, glVertex4s);
+-    SET_Vertex4sv(disp, glVertex4sv);
+-    SET_VertexPointer(disp, glVertexPointer);
+-    SET_Viewport(disp, glViewport);
+-
+-#if GL_VERSION_2_0
+-    SET_AttachShader(disp, glAttachShader);
+-    SET_DeleteShader(disp, glDeleteShader);
+-    SET_DetachShader(disp, glDetachShader);
+-    SET_GetAttachedShaders(disp, glGetAttachedShaders);
+-    SET_GetProgramInfoLog(disp, glGetProgramInfoLog);
+-    SET_GetShaderInfoLog(disp, glGetShaderInfoLog);
+-    SET_GetShaderiv(disp, glGetShaderiv);
+-    SET_IsShader(disp, glIsShader);
+-    SET_StencilFuncSeparate(disp, glStencilFuncSeparate);
+-    SET_StencilMaskSeparate(disp, glStencilMaskSeparate);
+-    SET_StencilOpSeparate(disp, glStencilOpSeparate);
+-#endif
+-
+-#if GL_VERSION_2_1
+-    SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv);
+-    SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv);
+-    SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv);
+-    SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv);
+-    SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv);
+-    SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv);
+-#endif
+-
+-#if GL_APPLE_vertex_array_object
+-    SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE);
+-    SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE);
+-    SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE);
+-    SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE);
+-#endif
+-
+-#if GL_ARB_draw_buffers
+-    SET_DrawBuffersARB(disp, glDrawBuffersARB);
+-#endif
+-
+-#if GL_ARB_multisample
+-    SET_SampleCoverageARB(disp, glSampleCoverageARB);
+-#endif
+-
+-#if GL_ARB_multitexture
+-    SET_ActiveTextureARB(disp, glActiveTextureARB);
+-    SET_ClientActiveTextureARB(disp, glClientActiveTextureARB);
+-    SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB);
+-    SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB);
+-    SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB);
+-    SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB);
+-    SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB);
+-    SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB);
+-    SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB);
+-    SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB);
+-    SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB);
+-    SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB);
+-    SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB);
+-    SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB);
+-    SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB);
+-    SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB);
+-    SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB);
+-    SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB);
+-    SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB);
+-    SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB);
+-    SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB);
+-    SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB);
+-    SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB);
+-    SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB);
+-    SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB);
+-    SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB);
+-    SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB);
+-    SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB);
+-    SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB);
+-    SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB);
+-    SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB);
+-    SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB);
+-    SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB);
+-    SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB);
+-#endif
+-
+-#if GL_ARB_occlusion_query
+-    SET_BeginQueryARB(disp, glBeginQueryARB);
+-    SET_DeleteQueriesARB(disp, glDeleteQueriesARB);
+-    SET_EndQueryARB(disp, glEndQueryARB);
+-    SET_GenQueriesARB(disp, glGenQueriesARB);
+-    SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB);
+-    SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB);
+-    SET_GetQueryivARB(disp, glGetQueryivARB);
+-    SET_IsQueryARB(disp, glIsQueryARB);
+-#endif
+-
+-#if GL_ARB_shader_objects
+-    SET_AttachObjectARB(disp, glAttachObjectARB);
+-    SET_CompileShaderARB(disp, glCompileShaderARB);
+-    SET_DeleteObjectARB(disp, glDeleteObjectARB);
+-    SET_GetHandleARB(disp, glGetHandleARB);
+-    SET_DetachObjectARB(disp, glDetachObjectARB);
+-    SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB);
+-    SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB);
+-    SET_GetInfoLogARB(disp, glGetInfoLogARB);
+-    SET_GetActiveUniformARB(disp, glGetActiveUniformARB);
+-    SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB);
+-    SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB);
+-    SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB);
+-    SET_GetShaderSourceARB(disp, glGetShaderSourceARB);
+-    SET_GetUniformLocationARB(disp, glGetUniformLocationARB);
+-    SET_GetUniformfvARB(disp, glGetUniformfvARB);
+-    SET_GetUniformivARB(disp, glGetUniformivARB);
+-    SET_LinkProgramARB(disp, glLinkProgramARB);
+-    SET_ShaderSourceARB(disp, glShaderSourceARB);
+-    SET_Uniform1fARB(disp, glUniform1fARB);
+-    SET_Uniform1fvARB(disp, glUniform1fvARB);
+-    SET_Uniform1iARB(disp, glUniform1iARB);
+-    SET_Uniform1ivARB(disp, glUniform1ivARB);
+-    SET_Uniform2fARB(disp, glUniform2fARB);
+-    SET_Uniform2fvARB(disp, glUniform2fvARB);
+-    SET_Uniform2iARB(disp, glUniform2iARB);
+-    SET_Uniform2ivARB(disp, glUniform2ivARB);
+-    SET_Uniform3fARB(disp, glUniform3fARB);
+-    SET_Uniform3fvARB(disp, glUniform3fvARB);
+-    SET_Uniform3iARB(disp, glUniform3iARB);
+-    SET_Uniform3ivARB(disp, glUniform3ivARB);
+-    SET_Uniform4fARB(disp, glUniform4fARB);
+-    SET_Uniform4fvARB(disp, glUniform4fvARB);
+-    SET_Uniform4iARB(disp, glUniform4iARB);
+-    SET_Uniform4ivARB(disp, glUniform4ivARB);
+-    SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB);
+-    SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB);
+-    SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB);
+-    SET_UseProgramObjectARB(disp, glUseProgramObjectARB);
+-    SET_ValidateProgramARB(disp, glValidateProgramARB);
+-#endif
+-
+-#if GL_ARB_texture_compression
+-    SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB);
+-    SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB);
+-    SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB);
+-    SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB);
+-    SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB);
+-    SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB);
+-    SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB);
+-#endif
+-
+-#if GL_ARB_transpose_matrix
+-    SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB);
+-    SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB);
+-    SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB);
+-    SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB);
+-#endif
+-
+-#if GL_ARB_vertex_buffer_object
+-    SET_BindBufferARB(disp, glBindBufferARB);
+-    SET_BufferDataARB(disp, glBufferDataARB);
+-    SET_BufferSubDataARB(disp, glBufferSubDataARB);
+-    SET_DeleteBuffersARB(disp, glDeleteBuffersARB);
+-    SET_GenBuffersARB(disp, glGenBuffersARB);
+-    SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB);
+-    SET_GetBufferPointervARB(disp, glGetBufferPointervARB);
+-    SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB);
+-    SET_IsBufferARB(disp, glIsBufferARB);
+-    SET_MapBufferARB(disp, glMapBufferARB);
+-    SET_UnmapBufferARB(disp, glUnmapBufferARB);
+-#endif
+-
+-#if GL_ARB_vertex_program
+-    SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB);
+-    SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB);
+-    SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB);
+-    SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB);
+-    SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB);
+-    SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB);
+-    SET_GetProgramStringARB(disp, glGetProgramStringARB);
+-    SET_GetProgramivARB(disp, glGetProgramivARB);
+-    SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB);
+-    SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB);
+-    SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB);
+-    SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB);
+-    SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB);
+-    SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB);
+-    SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB);
+-    SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB);
+-    SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB);
+-    SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB);
+-    SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB);
+-    SET_ProgramStringARB(disp, glProgramStringARB);
+-    SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB);
+-    SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB);
+-    SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB);
+-    SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB);
+-    SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB);
+-    SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB);
+-    SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB);
+-    SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB);
+-    SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB);
+-    SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB);
+-    SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB);
+-    SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB);
+-    SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB);
+-    SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB);
+-    SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB);
+-    SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB);
+-    SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB);
+-    SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB);
+-    SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB);
+-    SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB);
+-    SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB);
+-    SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB);
+-    SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB);
+-    SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB);
+-    SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB);
+-    SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB);
+-    SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB);
+-    SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB);
+-    SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB);
+-    SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB);
+-    SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB);
+-    SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB);
+-    SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB);
+-    SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB);
+-    SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB);
+-    SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB);
+-    SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB);
+-#endif
+-
+-#if GL_ARB_vertex_shader
+-    SET_BindAttribLocationARB(disp, glBindAttribLocationARB);
+-    SET_GetActiveAttribARB(disp, glGetActiveAttribARB);
+-    SET_GetAttribLocationARB(disp, glGetAttribLocationARB);
+-#endif
+-
+-#if GL_ARB_window_pos
+-    SET_WindowPos2dMESA(disp, glWindowPos2dARB);
+-    SET_WindowPos2dvMESA(disp, glWindowPos2dvARB);
+-    SET_WindowPos2fMESA(disp, glWindowPos2fARB);
+-    SET_WindowPos2fvMESA(disp, glWindowPos2fvARB);
+-    SET_WindowPos2iMESA(disp, glWindowPos2iARB);
+-    SET_WindowPos2ivMESA(disp, glWindowPos2ivARB);
+-    SET_WindowPos2sMESA(disp, glWindowPos2sARB);
+-    SET_WindowPos2svMESA(disp, glWindowPos2svARB);
+-    SET_WindowPos3dMESA(disp, glWindowPos3dARB);
+-    SET_WindowPos3dvMESA(disp, glWindowPos3dvARB);
+-    SET_WindowPos3fMESA(disp, glWindowPos3fARB);
+-    SET_WindowPos3fvMESA(disp, glWindowPos3fvARB);
+-    SET_WindowPos3iMESA(disp, glWindowPos3iARB);
+-    SET_WindowPos3ivMESA(disp, glWindowPos3ivARB);
+-    SET_WindowPos3sMESA(disp, glWindowPos3sARB);
+-    SET_WindowPos3svMESA(disp, glWindowPos3svARB);
+-#endif
+-
+-#if GL_ATI_fragment_shader
+-    SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI);
+-    SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI);
+-    SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI);
+-    SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI);
+-    SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI);
+-    SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI);
+-    SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI);
+-    SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI);
+-    SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI);
+-    SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI);
+-    SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI);
+-    SET_PassTexCoordATI(disp, glPassTexCoordATI);
+-    SET_SampleMapATI(disp, glSampleMapATI);
+-    SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI);
+-#elif GL_EXT_fragment_shader
+-    SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT);
+-    SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT);
+-    SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT);
+-    SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT);
+-    SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT);
+-    SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT);
+-    SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT);
+-    SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT);
+-    SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT);
+-    SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT);
+-    SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT);
+-    SET_PassTexCoordATI(disp, glPassTexCoordEXT);
+-    SET_SampleMapATI(disp, glSampleMapEXT);
+-    SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT);
+-#endif
+-
+-#if GL_ATI_separate_stencil
+-    SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI);
+-#endif
+-
+-#if GL_EXT_blend_equation_separate
+-    SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT);
+-#endif
+-
+-#if GL_EXT_blend_func_separate
+-    SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT);
+-#endif
+-
+-#if GL_EXT_depth_bounds_test
+-    SET_DepthBoundsEXT(disp, glDepthBoundsEXT);
+-#endif
+-
+-#if GL_EXT_compiled_vertex_array
+-    SET_LockArraysEXT(disp, glLockArraysEXT);
+-    SET_UnlockArraysEXT(disp, glUnlockArraysEXT);
+-#endif
+-
+-#if GL_EXT_cull_vertex
+-    SET_CullParameterdvEXT(disp, glCullParameterdvEXT);
+-    SET_CullParameterfvEXT(disp, glCullParameterfvEXT);
+-#endif
+-
+-#if GL_EXT_fog_coord
+-    SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT);
+-    SET_FogCoorddEXT(disp, glFogCoorddEXT);
+-    SET_FogCoorddvEXT(disp, glFogCoorddvEXT);
+-    SET_FogCoordfEXT(disp, glFogCoordfEXT);
+-    SET_FogCoordfvEXT(disp, glFogCoordfvEXT);
+-#endif
+-
+-#if GL_EXT_framebuffer_blit
+-    SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT);
+-#endif
+-
+-#if GL_EXT_framebuffer_object
+-    SET_BindFramebufferEXT(disp, glBindFramebufferEXT);
+-    SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT);
+-    SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT);
+-    SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT);
+-    SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT);
+-    SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT);
+-    SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT);
+-    SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT);
+-    SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT);
+-    SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT);
+-    SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT);
+-    SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT);
+-    SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT);
+-    SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT);
+-    SET_IsFramebufferEXT(disp, glIsFramebufferEXT);
+-    SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT);
+-    SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT);
+-#endif
++    SET_TexImage1D(disp, dlsym(RTLD_DEFAULT, "glTexImage1D"));
++    SET_TexImage2D(disp, dlsym(RTLD_DEFAULT, "glTexImage2D"));
++    SET_TexImage3D(disp, dlsym(RTLD_DEFAULT, "glTexImage3D"));
++    SET_TexParameterf(disp, dlsym(RTLD_DEFAULT, "glTexParameterf"));
++    SET_TexParameterfv(disp, dlsym(RTLD_DEFAULT, "glTexParameterfv"));
++    SET_TexParameteri(disp, dlsym(RTLD_DEFAULT, "glTexParameteri"));
++    SET_TexParameteriv(disp, dlsym(RTLD_DEFAULT, "glTexParameteriv"));
++    SET_TexSubImage1D(disp, dlsym(RTLD_DEFAULT, "glTexSubImage1D"));
++    SET_TexSubImage2D(disp, dlsym(RTLD_DEFAULT, "glTexSubImage2D"));
++    SET_TexSubImage3D(disp, dlsym(RTLD_DEFAULT, "glTexSubImage3D"));
++    SET_Translated(disp, dlsym(RTLD_DEFAULT, "glTranslated"));
++    SET_Translatef(disp, dlsym(RTLD_DEFAULT, "glTranslatef"));
++    SET_Vertex2d(disp, dlsym(RTLD_DEFAULT, "glVertex2d"));
++    SET_Vertex2dv(disp, dlsym(RTLD_DEFAULT, "glVertex2dv"));
++    SET_Vertex2f(disp, dlsym(RTLD_DEFAULT, "glVertex2f"));
++    SET_Vertex2fv(disp, dlsym(RTLD_DEFAULT, "glVertex2fv"));
++    SET_Vertex2i(disp, dlsym(RTLD_DEFAULT, "glVertex2i"));
++    SET_Vertex2iv(disp, dlsym(RTLD_DEFAULT, "glVertex2iv"));
++    SET_Vertex2s(disp, dlsym(RTLD_DEFAULT, "glVertex2s"));
++    SET_Vertex2sv(disp, dlsym(RTLD_DEFAULT, "glVertex2sv"));
++    SET_Vertex3d(disp, dlsym(RTLD_DEFAULT, "glVertex3d"));
++    SET_Vertex3dv(disp, dlsym(RTLD_DEFAULT, "glVertex3dv"));
++    SET_Vertex3f(disp, dlsym(RTLD_DEFAULT, "glVertex3f"));
++    SET_Vertex3fv(disp, dlsym(RTLD_DEFAULT, "glVertex3fv"));
++    SET_Vertex3i(disp, dlsym(RTLD_DEFAULT, "glVertex3i"));
++    SET_Vertex3iv(disp, dlsym(RTLD_DEFAULT, "glVertex3iv"));
++    SET_Vertex3s(disp, dlsym(RTLD_DEFAULT, "glVertex3s"));
++    SET_Vertex3sv(disp, dlsym(RTLD_DEFAULT, "glVertex3sv"));
++    SET_Vertex4d(disp, dlsym(RTLD_DEFAULT, "glVertex4d"));
++    SET_Vertex4dv(disp, dlsym(RTLD_DEFAULT, "glVertex4dv"));
++    SET_Vertex4f(disp, dlsym(RTLD_DEFAULT, "glVertex4f"));
++    SET_Vertex4fv(disp, dlsym(RTLD_DEFAULT, "glVertex4fv"));
++    SET_Vertex4i(disp, dlsym(RTLD_DEFAULT, "glVertex4i"));
++    SET_Vertex4iv(disp, dlsym(RTLD_DEFAULT, "glVertex4iv"));
++    SET_Vertex4s(disp, dlsym(RTLD_DEFAULT, "glVertex4s"));
++    SET_Vertex4sv(disp, dlsym(RTLD_DEFAULT, "glVertex4sv"));
++    SET_VertexPointer(disp, dlsym(RTLD_DEFAULT, "glVertexPointer"));
++    SET_Viewport(disp, dlsym(RTLD_DEFAULT, "glViewport"));
++
++    /* GL_VERSION_2_0 */
++    SET_AttachShader(disp, dlsym(RTLD_DEFAULT, "glAttachShader"));
++    SET_DeleteShader(disp, dlsym(RTLD_DEFAULT, "glDeleteShader"));
++    SET_DetachShader(disp, dlsym(RTLD_DEFAULT, "glDetachShader"));
++    SET_GetAttachedShaders(disp, dlsym(RTLD_DEFAULT, "glGetAttachedShaders"));
++    SET_GetProgramInfoLog(disp, dlsym(RTLD_DEFAULT, "glGetProgramInfoLog"));
++    SET_GetShaderInfoLog(disp, dlsym(RTLD_DEFAULT, "glGetShaderInfoLog"));
++    SET_GetShaderiv(disp, dlsym(RTLD_DEFAULT, "glGetShaderiv"));
++    SET_IsShader(disp, dlsym(RTLD_DEFAULT, "glIsShader"));
++    SET_StencilFuncSeparate(disp, dlsym(RTLD_DEFAULT, "glStencilFuncSeparate"));
++    SET_StencilMaskSeparate(disp, dlsym(RTLD_DEFAULT, "glStencilMaskSeparate"));
++    SET_StencilOpSeparate(disp, dlsym(RTLD_DEFAULT, "glStencilOpSeparate"));
++
++    /* GL_VERSION_2_1 */
++    SET_UniformMatrix2x3fv(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix2x3fv"));
++    SET_UniformMatrix2x4fv(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix2x4fv"));
++    SET_UniformMatrix3x2fv(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix3x2fv"));
++    SET_UniformMatrix3x4fv(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix3x4fv"));
++    SET_UniformMatrix4x2fv(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix4x2fv"));
++    SET_UniformMatrix4x3fv(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix4x3fv"));
++
++    /* GL_APPLE_vertex_array_object */
++    SET_BindVertexArrayAPPLE(disp, dlsym(RTLD_DEFAULT, "glBindVertexArrayAPPLE"));
++    SET_DeleteVertexArraysAPPLE(disp, dlsym(RTLD_DEFAULT, "glDeleteVertexArraysAPPLE"));
++    SET_GenVertexArraysAPPLE(disp, dlsym(RTLD_DEFAULT, "glGenVertexArraysAPPLE"));
++    SET_IsVertexArrayAPPLE(disp, dlsym(RTLD_DEFAULT, "glIsVertexArrayAPPLE"));
++
++    /* GL_ARB_draw_buffers */
++    SET_DrawBuffersARB(disp, dlsym(RTLD_DEFAULT, "glDrawBuffersARB"));
++
++    /* GL_ARB_multisample */
++    SET_SampleCoverageARB(disp, dlsym(RTLD_DEFAULT, "glSampleCoverageARB"));
++
++    /* GL_ARB_multitexture */
++    SET_ActiveTextureARB(disp, dlsym(RTLD_DEFAULT, "glActiveTextureARB"));
++    SET_ClientActiveTextureARB(disp, dlsym(RTLD_DEFAULT, "glClientActiveTextureARB"));
++    SET_MultiTexCoord1dARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1dARB"));
++    SET_MultiTexCoord1dvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1dvARB"));
++    SET_MultiTexCoord1fARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1fARB"));
++    SET_MultiTexCoord1fvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1fvARB"));
++    SET_MultiTexCoord1iARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1iARB"));
++    SET_MultiTexCoord1ivARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1ivARB"));
++    SET_MultiTexCoord1sARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1sARB"));
++    SET_MultiTexCoord1svARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord1svARB"));
++    SET_MultiTexCoord2dARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2dARB"));
++    SET_MultiTexCoord2dvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2dvARB"));
++    SET_MultiTexCoord2fARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2fARB"));
++    SET_MultiTexCoord2fvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2fvARB"));
++    SET_MultiTexCoord2iARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2iARB"));
++    SET_MultiTexCoord2ivARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2ivARB"));
++    SET_MultiTexCoord2sARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2sARB"));
++    SET_MultiTexCoord2svARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord2svARB"));
++    SET_MultiTexCoord3dARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3dARB"));
++    SET_MultiTexCoord3dvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3dvARB"));
++    SET_MultiTexCoord3fARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3fARB"));
++    SET_MultiTexCoord3fvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3fvARB"));
++    SET_MultiTexCoord3iARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3iARB"));
++    SET_MultiTexCoord3ivARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3ivARB"));
++    SET_MultiTexCoord3sARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3sARB"));
++    SET_MultiTexCoord3svARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord3svARB"));
++    SET_MultiTexCoord4dARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4dARB"));
++    SET_MultiTexCoord4dvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4dvARB"));
++    SET_MultiTexCoord4fARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4fARB"));
++    SET_MultiTexCoord4fvARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4fvARB"));
++    SET_MultiTexCoord4iARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4iARB"));
++    SET_MultiTexCoord4ivARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4ivARB"));
++    SET_MultiTexCoord4sARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4sARB"));
++    SET_MultiTexCoord4svARB(disp, dlsym(RTLD_DEFAULT, "glMultiTexCoord4svARB"));
++
++    /* GL_ARB_occlusion_query */
++    SET_BeginQueryARB(disp, dlsym(RTLD_DEFAULT, "glBeginQueryARB"));
++    SET_DeleteQueriesARB(disp, dlsym(RTLD_DEFAULT, "glDeleteQueriesARB"));
++    SET_EndQueryARB(disp, dlsym(RTLD_DEFAULT, "glEndQueryARB"));
++    SET_GenQueriesARB(disp, dlsym(RTLD_DEFAULT, "glGenQueriesARB"));
++    SET_GetQueryObjectivARB(disp, dlsym(RTLD_DEFAULT, "glGetQueryObjectivARB"));
++    SET_GetQueryObjectuivARB(disp, dlsym(RTLD_DEFAULT, "glGetQueryObjectuivARB"));
++    SET_GetQueryivARB(disp, dlsym(RTLD_DEFAULT, "glGetQueryivARB"));
++    SET_IsQueryARB(disp, dlsym(RTLD_DEFAULT, "glIsQueryARB"));
++
++    /* GL_ARB_shader_objects */
++    SET_AttachObjectARB(disp, dlsym(RTLD_DEFAULT, "glAttachObjectARB"));
++    SET_CompileShaderARB(disp, dlsym(RTLD_DEFAULT, "glCompileShaderARB"));
++    SET_DeleteObjectARB(disp, dlsym(RTLD_DEFAULT, "glDeleteObjectARB"));
++    SET_GetHandleARB(disp, dlsym(RTLD_DEFAULT, "glGetHandleARB"));
++    SET_DetachObjectARB(disp, dlsym(RTLD_DEFAULT, "glDetachObjectARB"));
++    SET_CreateProgramObjectARB(disp, dlsym(RTLD_DEFAULT, "glCreateProgramObjectARB"));
++    SET_CreateShaderObjectARB(disp, dlsym(RTLD_DEFAULT, "glCreateShaderObjectARB"));
++    SET_GetInfoLogARB(disp, dlsym(RTLD_DEFAULT, "glGetInfoLogARB"));
++    SET_GetActiveUniformARB(disp, dlsym(RTLD_DEFAULT, "glGetActiveUniformARB"));
++    SET_GetAttachedObjectsARB(disp, dlsym(RTLD_DEFAULT, "glGetAttachedObjectsARB"));
++    SET_GetObjectParameterfvARB(disp, dlsym(RTLD_DEFAULT, "glGetObjectParameterfvARB"));
++    SET_GetObjectParameterivARB(disp, dlsym(RTLD_DEFAULT, "glGetObjectParameterivARB"));
++    SET_GetShaderSourceARB(disp, dlsym(RTLD_DEFAULT, "glGetShaderSourceARB"));
++    SET_GetUniformLocationARB(disp, dlsym(RTLD_DEFAULT, "glGetUniformLocationARB"));
++    SET_GetUniformfvARB(disp, dlsym(RTLD_DEFAULT, "glGetUniformfvARB"));
++    SET_GetUniformivARB(disp, dlsym(RTLD_DEFAULT, "glGetUniformivARB"));
++    SET_LinkProgramARB(disp, dlsym(RTLD_DEFAULT, "glLinkProgramARB"));
++    SET_ShaderSourceARB(disp, dlsym(RTLD_DEFAULT, "glShaderSourceARB"));
++    SET_Uniform1fARB(disp, dlsym(RTLD_DEFAULT, "glUniform1fARB"));
++    SET_Uniform1fvARB(disp, dlsym(RTLD_DEFAULT, "glUniform1fvARB"));
++    SET_Uniform1iARB(disp, dlsym(RTLD_DEFAULT, "glUniform1iARB"));
++    SET_Uniform1ivARB(disp, dlsym(RTLD_DEFAULT, "glUniform1ivARB"));
++    SET_Uniform2fARB(disp, dlsym(RTLD_DEFAULT, "glUniform2fARB"));
++    SET_Uniform2fvARB(disp, dlsym(RTLD_DEFAULT, "glUniform2fvARB"));
++    SET_Uniform2iARB(disp, dlsym(RTLD_DEFAULT, "glUniform2iARB"));
++    SET_Uniform2ivARB(disp, dlsym(RTLD_DEFAULT, "glUniform2ivARB"));
++    SET_Uniform3fARB(disp, dlsym(RTLD_DEFAULT, "glUniform3fARB"));
++    SET_Uniform3fvARB(disp, dlsym(RTLD_DEFAULT, "glUniform3fvARB"));
++    SET_Uniform3iARB(disp, dlsym(RTLD_DEFAULT, "glUniform3iARB"));
++    SET_Uniform3ivARB(disp, dlsym(RTLD_DEFAULT, "glUniform3ivARB"));
++    SET_Uniform4fARB(disp, dlsym(RTLD_DEFAULT, "glUniform4fARB"));
++    SET_Uniform4fvARB(disp, dlsym(RTLD_DEFAULT, "glUniform4fvARB"));
++    SET_Uniform4iARB(disp, dlsym(RTLD_DEFAULT, "glUniform4iARB"));
++    SET_Uniform4ivARB(disp, dlsym(RTLD_DEFAULT, "glUniform4ivARB"));
++    SET_UniformMatrix2fvARB(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix2fvARB"));
++    SET_UniformMatrix3fvARB(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix3fvARB"));
++    SET_UniformMatrix4fvARB(disp, dlsym(RTLD_DEFAULT, "glUniformMatrix4fvARB"));
++    SET_UseProgramObjectARB(disp, dlsym(RTLD_DEFAULT, "glUseProgramObjectARB"));
++    SET_ValidateProgramARB(disp, dlsym(RTLD_DEFAULT, "glValidateProgramARB"));
++
++    /* GL_ARB_texture_compression */
++    SET_CompressedTexImage1DARB(disp, dlsym(RTLD_DEFAULT, "glCompressedTexImage1DARB"));
++    SET_CompressedTexImage2DARB(disp, dlsym(RTLD_DEFAULT, "glCompressedTexImage2DARB"));
++    SET_CompressedTexImage3DARB(disp, dlsym(RTLD_DEFAULT, "glCompressedTexImage3DARB"));
++    SET_CompressedTexSubImage1DARB(disp, dlsym(RTLD_DEFAULT, "glCompressedTexSubImage1DARB"));
++    SET_CompressedTexSubImage2DARB(disp, dlsym(RTLD_DEFAULT, "glCompressedTexSubImage2DARB"));
++    SET_CompressedTexSubImage3DARB(disp, dlsym(RTLD_DEFAULT, "glCompressedTexSubImage3DARB"));
++    SET_GetCompressedTexImageARB(disp, dlsym(RTLD_DEFAULT, "glGetCompressedTexImageARB"));
++
++    /* GL_ARB_transpose_matrix */
++    SET_LoadTransposeMatrixdARB(disp, dlsym(RTLD_DEFAULT, "glLoadTransposeMatrixdARB"));
++    SET_LoadTransposeMatrixfARB(disp, dlsym(RTLD_DEFAULT, "glLoadTransposeMatrixfARB"));
++    SET_MultTransposeMatrixdARB(disp, dlsym(RTLD_DEFAULT, "glMultTransposeMatrixdARB"));
++    SET_MultTransposeMatrixfARB(disp, dlsym(RTLD_DEFAULT, "glMultTransposeMatrixfARB"));
++
++    /* GL_ARB_vertex_buffer_object */
++    SET_BindBufferARB(disp, dlsym(RTLD_DEFAULT, "glBindBufferARB"));
++    SET_BufferDataARB(disp, dlsym(RTLD_DEFAULT, "glBufferDataARB"));
++    SET_BufferSubDataARB(disp, dlsym(RTLD_DEFAULT, "glBufferSubDataARB"));
++    SET_DeleteBuffersARB(disp, dlsym(RTLD_DEFAULT, "glDeleteBuffersARB"));
++    SET_GenBuffersARB(disp, dlsym(RTLD_DEFAULT, "glGenBuffersARB"));
++    SET_GetBufferParameterivARB(disp, dlsym(RTLD_DEFAULT, "glGetBufferParameterivARB"));
++    SET_GetBufferPointervARB(disp, dlsym(RTLD_DEFAULT, "glGetBufferPointervARB"));
++    SET_GetBufferSubDataARB(disp, dlsym(RTLD_DEFAULT, "glGetBufferSubDataARB"));
++    SET_IsBufferARB(disp, dlsym(RTLD_DEFAULT, "glIsBufferARB"));
++    SET_MapBufferARB(disp, dlsym(RTLD_DEFAULT, "glMapBufferARB"));
++    SET_UnmapBufferARB(disp, dlsym(RTLD_DEFAULT, "glUnmapBufferARB"));
++
++    /* GL_ARB_vertex_program */
++    SET_DisableVertexAttribArrayARB(disp, dlsym(RTLD_DEFAULT, "glDisableVertexAttribArrayARB"));
++    SET_EnableVertexAttribArrayARB(disp, dlsym(RTLD_DEFAULT, "glEnableVertexAttribArrayARB"));
++    SET_GetProgramEnvParameterdvARB(disp, dlsym(RTLD_DEFAULT, "glGetProgramEnvParameterdvARB"));
++    SET_GetProgramEnvParameterfvARB(disp, dlsym(RTLD_DEFAULT, "glGetProgramEnvParameterfvARB"));
++    SET_GetProgramLocalParameterdvARB(disp, dlsym(RTLD_DEFAULT, "glGetProgramLocalParameterdvARB"));
++    SET_GetProgramLocalParameterfvARB(disp, dlsym(RTLD_DEFAULT, "glGetProgramLocalParameterfvARB"));
++    SET_GetProgramStringARB(disp, dlsym(RTLD_DEFAULT, "glGetProgramStringARB"));
++    SET_GetProgramivARB(disp, dlsym(RTLD_DEFAULT, "glGetProgramivARB"));
++    SET_GetVertexAttribdvARB(disp, dlsym(RTLD_DEFAULT, "glGetVertexAttribdvARB"));
++    SET_GetVertexAttribfvARB(disp, dlsym(RTLD_DEFAULT, "glGetVertexAttribfvARB"));
++    SET_GetVertexAttribivARB(disp, dlsym(RTLD_DEFAULT, "glGetVertexAttribivARB"));
++    SET_ProgramEnvParameter4dARB(disp, dlsym(RTLD_DEFAULT, "glProgramEnvParameter4dARB"));
++    SET_ProgramEnvParameter4dvARB(disp, dlsym(RTLD_DEFAULT, "glProgramEnvParameter4dvARB"));
++    SET_ProgramEnvParameter4fARB(disp, dlsym(RTLD_DEFAULT, "glProgramEnvParameter4fARB"));
++    SET_ProgramEnvParameter4fvARB(disp, dlsym(RTLD_DEFAULT, "glProgramEnvParameter4fvARB"));
++    SET_ProgramLocalParameter4dARB(disp, dlsym(RTLD_DEFAULT, "glProgramLocalParameter4dARB"));
++    SET_ProgramLocalParameter4dvARB(disp, dlsym(RTLD_DEFAULT, "glProgramLocalParameter4dvARB"));
++    SET_ProgramLocalParameter4fARB(disp, dlsym(RTLD_DEFAULT, "glProgramLocalParameter4fARB"));
++    SET_ProgramLocalParameter4fvARB(disp, dlsym(RTLD_DEFAULT, "glProgramLocalParameter4fvARB"));
++    SET_ProgramStringARB(disp, dlsym(RTLD_DEFAULT, "glProgramStringARB"));
++    SET_VertexAttrib1dARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1dARB"));
++    SET_VertexAttrib1dvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1dvARB"));
++    SET_VertexAttrib1fARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1fARB"));
++    SET_VertexAttrib1fvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1fvARB"));
++    SET_VertexAttrib1sARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1sARB"));
++    SET_VertexAttrib1svARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1svARB"));
++    SET_VertexAttrib2dARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2dARB"));
++    SET_VertexAttrib2dvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2dvARB"));
++    SET_VertexAttrib2fARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2fARB"));
++    SET_VertexAttrib2fvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2fvARB"));
++    SET_VertexAttrib2sARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2sARB"));
++    SET_VertexAttrib2svARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2svARB"));
++    SET_VertexAttrib3dARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3dARB"));
++    SET_VertexAttrib3dvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3dvARB"));
++    SET_VertexAttrib3fARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3fARB"));
++    SET_VertexAttrib3fvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3fvARB"));
++    SET_VertexAttrib3sARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3sARB"));
++    SET_VertexAttrib3svARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3svARB"));
++    SET_VertexAttrib4NbvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4NbvARB"));
++    SET_VertexAttrib4NivARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4NivARB"));
++    SET_VertexAttrib4NsvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4NsvARB"));
++    SET_VertexAttrib4NubARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4NubARB"));
++    SET_VertexAttrib4NubvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4NubvARB"));
++    SET_VertexAttrib4NuivARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4NuivARB"));
++    SET_VertexAttrib4NusvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4NusvARB"));
++    SET_VertexAttrib4bvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4bvARB"));
++    SET_VertexAttrib4dARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4dARB"));
++    SET_VertexAttrib4dvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4dvARB"));
++    SET_VertexAttrib4fARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4fARB"));
++    SET_VertexAttrib4fvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4fvARB"));
++    SET_VertexAttrib4ivARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4ivARB"));
++    SET_VertexAttrib4sARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4sARB"));
++    SET_VertexAttrib4svARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4svARB"));
++    SET_VertexAttrib4ubvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4ubvARB"));
++    SET_VertexAttrib4uivARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4uivARB"));
++    SET_VertexAttrib4usvARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4usvARB"));
++    SET_VertexAttribPointerARB(disp, dlsym(RTLD_DEFAULT, "glVertexAttribPointerARB"));
++
++    /* GL_ARB_vertex_shader */
++    SET_BindAttribLocationARB(disp, dlsym(RTLD_DEFAULT, "glBindAttribLocationARB"));
++    SET_GetActiveAttribARB(disp, dlsym(RTLD_DEFAULT, "glGetActiveAttribARB"));
++    SET_GetAttribLocationARB(disp, dlsym(RTLD_DEFAULT, "glGetAttribLocationARB"));
++
++    /* GL_ARB_window_pos */
++    SET_WindowPos2dMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2dARB"));
++    SET_WindowPos2dvMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2dvARB"));
++    SET_WindowPos2fMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2fARB"));
++    SET_WindowPos2fvMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2fvARB"));
++    SET_WindowPos2iMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2iARB"));
++    SET_WindowPos2ivMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2ivARB"));
++    SET_WindowPos2sMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2sARB"));
++    SET_WindowPos2svMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos2svARB"));
++    SET_WindowPos3dMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3dARB"));
++    SET_WindowPos3dvMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3dvARB"));
++    SET_WindowPos3fMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3fARB"));
++    SET_WindowPos3fvMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3fvARB"));
++    SET_WindowPos3iMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3iARB"));
++    SET_WindowPos3ivMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3ivARB"));
++    SET_WindowPos3sMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3sARB"));
++    SET_WindowPos3svMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos3svARB"));
++
++    /* GL_ATI_fragment_shader / GL_EXT_fragment_shader */
++    if(dlsym(RTLD_DEFAULT, "glAlphaFragmentOp1ATI")) {
++        /* GL_ATI_fragment_shader */
++        SET_AlphaFragmentOp1ATI(disp, dlsym(RTLD_DEFAULT, "glAlphaFragmentOp1ATI"));
++        SET_AlphaFragmentOp2ATI(disp, dlsym(RTLD_DEFAULT, "glAlphaFragmentOp2ATI"));
++        SET_AlphaFragmentOp3ATI(disp, dlsym(RTLD_DEFAULT, "glAlphaFragmentOp3ATI"));
++        SET_BeginFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glBeginFragmentShaderATI"));
++        SET_BindFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glBindFragmentShaderATI"));
++        SET_ColorFragmentOp1ATI(disp, dlsym(RTLD_DEFAULT, "glColorFragmentOp1ATI"));
++        SET_ColorFragmentOp2ATI(disp, dlsym(RTLD_DEFAULT, "glColorFragmentOp2ATI"));
++        SET_ColorFragmentOp3ATI(disp, dlsym(RTLD_DEFAULT, "glColorFragmentOp3ATI"));
++        SET_DeleteFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glDeleteFragmentShaderATI"));
++        SET_EndFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glEndFragmentShaderATI"));
++        SET_GenFragmentShadersATI(disp, dlsym(RTLD_DEFAULT, "glGenFragmentShadersATI"));
++        SET_PassTexCoordATI(disp, dlsym(RTLD_DEFAULT, "glPassTexCoordATI"));
++        SET_SampleMapATI(disp, dlsym(RTLD_DEFAULT, "glSampleMapATI"));
++        SET_SetFragmentShaderConstantATI(disp, dlsym(RTLD_DEFAULT, "glSetFragmentShaderConstantATI"));
++    } else {
++        /* GL_EXT_fragment_shader */
++        SET_AlphaFragmentOp1ATI(disp, dlsym(RTLD_DEFAULT, "glAlphaFragmentOp1EXT"));
++        SET_AlphaFragmentOp2ATI(disp, dlsym(RTLD_DEFAULT, "glAlphaFragmentOp2EXT"));
++        SET_AlphaFragmentOp3ATI(disp, dlsym(RTLD_DEFAULT, "glAlphaFragmentOp3EXT"));
++        SET_BeginFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glBeginFragmentShaderEXT"));
++        SET_BindFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glBindFragmentShaderEXT"));
++        SET_ColorFragmentOp1ATI(disp, dlsym(RTLD_DEFAULT, "glColorFragmentOp1EXT"));
++        SET_ColorFragmentOp2ATI(disp, dlsym(RTLD_DEFAULT, "glColorFragmentOp2EXT"));
++        SET_ColorFragmentOp3ATI(disp, dlsym(RTLD_DEFAULT, "glColorFragmentOp3EXT"));
++        SET_DeleteFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glDeleteFragmentShaderEXT"));
++        SET_EndFragmentShaderATI(disp, dlsym(RTLD_DEFAULT, "glEndFragmentShaderEXT"));
++        SET_GenFragmentShadersATI(disp, dlsym(RTLD_DEFAULT, "glGenFragmentShadersEXT"));
++        SET_PassTexCoordATI(disp, dlsym(RTLD_DEFAULT, "glPassTexCoordEXT"));
++        SET_SampleMapATI(disp, dlsym(RTLD_DEFAULT, "glSampleMapEXT"));
++        SET_SetFragmentShaderConstantATI(disp, dlsym(RTLD_DEFAULT, "glSetFragmentShaderConstantEXT"));
++    }
+ 
+-#if GL_EXT_gpu_program_parameters
+-    SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT);
+-    SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT);
+-#endif
++    /* GL_ATI_separate_stencil */
++    SET_StencilFuncSeparateATI(disp, dlsym(RTLD_DEFAULT, "glStencilFuncSeparateATI"));
++
++    /* GL_EXT_blend_equation_separate */
++    SET_BlendEquationSeparateEXT(disp, dlsym(RTLD_DEFAULT, "glBlendEquationSeparateEXT"));
++
++    /* GL_EXT_blend_func_separate */
++    SET_BlendFuncSeparateEXT(disp, dlsym(RTLD_DEFAULT, "glBlendFuncSeparateEXT"));
++
++    /* GL_EXT_depth_bounds_test */
++    SET_DepthBoundsEXT(disp, dlsym(RTLD_DEFAULT, "glDepthBoundsEXT"));
++
++    /* GL_EXT_compiled_vertex_array */
++    SET_LockArraysEXT(disp, dlsym(RTLD_DEFAULT, "glLockArraysEXT"));
++    SET_UnlockArraysEXT(disp, dlsym(RTLD_DEFAULT, "glUnlockArraysEXT"));
++
++    /* GL_EXT_cull_vertex */
++    SET_CullParameterdvEXT(disp, dlsym(RTLD_DEFAULT, "glCullParameterdvEXT"));
++    SET_CullParameterfvEXT(disp, dlsym(RTLD_DEFAULT, "glCullParameterfvEXT"));
++
++    /* GL_EXT_fog_coord */
++    SET_FogCoordPointerEXT(disp, dlsym(RTLD_DEFAULT, "glFogCoordPointerEXT"));
++    SET_FogCoorddEXT(disp, dlsym(RTLD_DEFAULT, "glFogCoorddEXT"));
++    SET_FogCoorddvEXT(disp, dlsym(RTLD_DEFAULT, "glFogCoorddvEXT"));
++    SET_FogCoordfEXT(disp, dlsym(RTLD_DEFAULT, "glFogCoordfEXT"));
++    SET_FogCoordfvEXT(disp, dlsym(RTLD_DEFAULT, "glFogCoordfvEXT"));
++
++    /* GL_EXT_framebuffer_blit */
++    SET_BlitFramebufferEXT(disp, dlsym(RTLD_DEFAULT, "glBlitFramebufferEXT"));
++
++    /* GL_EXT_framebuffer_object */
++    SET_BindFramebufferEXT(disp, dlsym(RTLD_DEFAULT, "glBindFramebufferEXT"));
++    SET_BindRenderbufferEXT(disp, dlsym(RTLD_DEFAULT, "glBindRenderbufferEXT"));
++    SET_CheckFramebufferStatusEXT(disp, dlsym(RTLD_DEFAULT, "glCheckFramebufferStatusEXT"));
++    SET_DeleteFramebuffersEXT(disp, dlsym(RTLD_DEFAULT, "glDeleteFramebuffersEXT"));
++    SET_DeleteRenderbuffersEXT(disp, dlsym(RTLD_DEFAULT, "glDeleteRenderbuffersEXT"));
++    SET_FramebufferRenderbufferEXT(disp, dlsym(RTLD_DEFAULT, "glFramebufferRenderbufferEXT"));
++    SET_FramebufferTexture1DEXT(disp, dlsym(RTLD_DEFAULT, "glFramebufferTexture1DEXT"));
++    SET_FramebufferTexture2DEXT(disp, dlsym(RTLD_DEFAULT, "glFramebufferTexture2DEXT"));
++    SET_FramebufferTexture3DEXT(disp, dlsym(RTLD_DEFAULT, "glFramebufferTexture3DEXT"));
++    SET_GenerateMipmapEXT(disp, dlsym(RTLD_DEFAULT, "glGenerateMipmapEXT"));
++    SET_GenFramebuffersEXT(disp, dlsym(RTLD_DEFAULT, "glGenFramebuffersEXT"));
++    SET_GenRenderbuffersEXT(disp, dlsym(RTLD_DEFAULT, "glGenRenderbuffersEXT"));
++    SET_GetFramebufferAttachmentParameterivEXT(disp, dlsym(RTLD_DEFAULT, "glGetFramebufferAttachmentParameterivEXT"));
++    SET_GetRenderbufferParameterivEXT(disp, dlsym(RTLD_DEFAULT, "glGetRenderbufferParameterivEXT"));
++    SET_IsFramebufferEXT(disp, dlsym(RTLD_DEFAULT, "glIsFramebufferEXT"));
++    SET_IsRenderbufferEXT(disp, dlsym(RTLD_DEFAULT, "glIsRenderbufferEXT"));
++    SET_RenderbufferStorageEXT(disp, dlsym(RTLD_DEFAULT, "glRenderbufferStorageEXT"));
++
++    /* GL_EXT_gpu_program_parameters */
++    SET_ProgramEnvParameters4fvEXT(disp, dlsym(RTLD_DEFAULT, "glProgramEnvParameters4fvEXT"));
++    SET_ProgramLocalParameters4fvEXT(disp, dlsym(RTLD_DEFAULT, "glProgramLocalParameters4fvEXT"));
+ 
+-#if GL_EXT_multi_draw_arrays
+     /* Pointer Incompatability:
+      * This warning can be safely ignored.  OpenGL.framework adds const to the
+      * two pointers.
+@@ -1414,206 +1311,193 @@ static void setup_dispatch_table(void) {
+      *
+      * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
+      */
+-    SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT);
+-    SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT);
+-#endif
+-
+-#if GL_EXT_point_parameters
+-    SET_PointParameterfEXT(disp, glPointParameterfEXT);
+-    SET_PointParameterfvEXT(disp, glPointParameterfvEXT);
+-#elif GL_ARB_point_parameters
+-    SET_PointParameterfEXT(disp, glPointParameterfARB);
+-    SET_PointParameterfvEXT(disp, glPointParameterfvARB);
+-#endif
+-
+-#if GL_EXT_polygon_offset
+-    SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT);
+-#endif
+ 
+-#if GL_EXT_secondary_color
+-    SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT);
+-    SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT);
+-    SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT);
+-    SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT);
+-    SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT);
+-    SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT);
+-    SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT);
+-    SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT);
+-    SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT);
+-    SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT);
+-    SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT);
+-    SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT);
+-    SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT);
+-    SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT);
+-    SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT);
+-    SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT);
+-    SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT);
+-#endif
+-
+-#if GL_EXT_stencil_two_side
+-    SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT);
+-#endif
+-
+-#if GL_EXT_timer_query
+-    SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT);
+-    SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT);
+-#endif
+-
+-#if GL_EXT_vertex_array
+-    SET_ColorPointerEXT(disp, glColorPointerEXT);
+-    SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT);
+-    SET_IndexPointerEXT(disp, glIndexPointerEXT);
+-    SET_NormalPointerEXT(disp, glNormalPointerEXT);
+-    SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT);
+-    SET_VertexPointerEXT(disp, glVertexPointerEXT);
+-#endif
+-
+-#if GL_IBM_multimode_draw_arrays
+-    SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM);
+-    SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM);
+-#endif
+-
+-#if GL_MESA_resize_buffers
+-    SET_ResizeBuffersMESA(disp, glResizeBuffersMESA);
+-#endif
+-
+-#if GL_MESA_window_pos
+-    SET_WindowPos4dMESA(disp, glWindowPos4dMESA);
+-    SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA);
+-    SET_WindowPos4fMESA(disp, glWindowPos4fMESA);
+-    SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA);
+-    SET_WindowPos4iMESA(disp, glWindowPos4iMESA);
+-    SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA);
+-    SET_WindowPos4sMESA(disp, glWindowPos4sMESA);
+-    SET_WindowPos4svMESA(disp, glWindowPos4svMESA);
+-#endif
+-
+-#if GL_NV_fence
+-    SET_DeleteFencesNV(disp, glDeleteFencesNV);
+-    SET_FinishFenceNV(disp, glFinishFenceNV);
+-    SET_GenFencesNV(disp, glGenFencesNV);
+-    SET_GetFenceivNV(disp, glGetFenceivNV);
+-    SET_IsFenceNV(disp, glIsFenceNV);
+-    SET_SetFenceNV(disp, glSetFenceNV);
+-    SET_TestFenceNV(disp, glTestFenceNV);
+-#endif
+-
+-#if GL_NV_fragment_program
+-    SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV);
+-    SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV);
+-    SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV);
+-    SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV);
+-    SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV);
+-    SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV);
+-#endif
+-
+-#if GL_NV_geometry_program4
+-    SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT);
+-#endif
+-
+-#if GL_NV_point_sprite
+-    SET_PointParameteriNV(disp, glPointParameteriNV);
+-    SET_PointParameterivNV(disp, glPointParameterivNV);
+-#endif
+-
+-#if GL_NV_register_combiners
+-    SET_CombinerInputNV(disp, glCombinerInputNV);
+-    SET_CombinerOutputNV(disp, glCombinerOutputNV);
+-    SET_CombinerParameterfNV(disp, glCombinerParameterfNV);
+-    SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV);
+-    SET_CombinerParameteriNV(disp, glCombinerParameteriNV);
+-    SET_CombinerParameterivNV(disp, glCombinerParameterivNV);
+-    SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV);
+-    SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV);
+-    SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV);
+-    SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV);
+-    SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV);
+-    SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV);
+-    SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV);
+-#endif
+-
+-#if GL_NV_vertex_array_range
+-    SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV);
+-    SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV);
+-#endif
+-
+-#if GL_NV_vertex_program
+-    SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV);
+-    SET_BindProgramNV(disp, glBindProgramNV);
+-    SET_DeleteProgramsNV(disp, glDeleteProgramsNV);
+-    SET_ExecuteProgramNV(disp, glExecuteProgramNV);
+-    SET_GenProgramsNV(disp, glGenProgramsNV);
+-    SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV);
+-    SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV);
+-    SET_GetProgramStringNV(disp, glGetProgramStringNV);
+-    SET_GetProgramivNV(disp, glGetProgramivNV);
+-    SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV);
+-    SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV);
+-    SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV);
+-    SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV);
+-    SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV);
+-    SET_IsProgramNV(disp, glIsProgramNV);
+-    SET_LoadProgramNV(disp, glLoadProgramNV);
+-    SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV);
+-    SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV);
+-    SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV);
+-    SET_TrackMatrixNV(disp, glTrackMatrixNV);
+-    SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV)
+-    SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV)
+-    SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV)
+-    SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV)
+-    SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV)
+-    SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV)
+-    SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV)
+-    SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV)
+-    SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV)
+-    SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV)
+-    SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV)
+-    SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV)
+-    SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV)
+-    SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV)
+-    SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV)
+-    SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV)
+-    SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV)
+-    SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV)
+-    SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV)
+-    SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV)
+-    SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV)
+-    SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV)
+-    SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV)
+-    SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV)
+-    SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV)
+-    SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV)
+-    SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV)
+-    SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV)
+-    SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV)
+-    SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV)
+-    SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV)
+-    SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV)
+-    SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV)
+-    SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV)
+-    SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV)
+-    SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV)
+-    SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV)
+-    SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV)
+-    SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV)
+-    SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV)
+-#endif
+-
+-#if GL_SGIS_multisample
+-    SET_SampleMaskSGIS(disp, glSampleMaskSGIS);
+-    SET_SamplePatternSGIS(disp, glSamplePatternSGIS);
+-#endif
++    /* GL_EXT_multi_draw_arrays */
++    SET_MultiDrawArraysEXT(disp, (void *)dlsym(RTLD_DEFAULT, "glMultiDrawArraysEXT"));
++    SET_MultiDrawElementsEXT(disp, dlsym(RTLD_DEFAULT, "glMultiDrawElementsEXT"));
++
++    /* GL_EXT_point_parameters / GL_ARB_point_parameters */
++    if(dlsym(RTLD_DEFAULT, "glPointParameterfEXT")) {
++        /* GL_EXT_point_parameters */
++        SET_PointParameterfEXT(disp, dlsym(RTLD_DEFAULT, "glPointParameterfEXT"));
++        SET_PointParameterfvEXT(disp, dlsym(RTLD_DEFAULT, "glPointParameterfvEXT"));
++    } else {
++        /* GL_ARB_point_parameters */
++        SET_PointParameterfEXT(disp, dlsym(RTLD_DEFAULT, "glPointParameterfARB"));
++        SET_PointParameterfvEXT(disp, dlsym(RTLD_DEFAULT, "glPointParameterfvARB"));
++    }
+ 
+-#if GL_SGIS_pixel_texture
+-    SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS);
+-    SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS);
+-    SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS);
+-    SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS);
+-    SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS);
+-    SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS);
+-    SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX);
+-#endif
++    /* GL_EXT_polygon_offset */
++    SET_PolygonOffsetEXT(disp, dlsym(RTLD_DEFAULT, "glPolygonOffsetEXT"));
++
++    /* GL_EXT_secondary_color */
++    SET_SecondaryColor3bEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3bEXT"));
++    SET_SecondaryColor3bvEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3bvEXT"));
++    SET_SecondaryColor3dEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3dEXT"));
++    SET_SecondaryColor3dvEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3dvEXT"));
++    SET_SecondaryColor3fEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3fEXT"));
++    SET_SecondaryColor3fvEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3fvEXT"));
++    SET_SecondaryColor3iEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3iEXT"));
++    SET_SecondaryColor3ivEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3ivEXT"));
++    SET_SecondaryColor3sEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3sEXT"));
++    SET_SecondaryColor3svEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3svEXT"));
++    SET_SecondaryColor3ubEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3ubEXT"));
++    SET_SecondaryColor3ubvEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3ubvEXT"));
++    SET_SecondaryColor3uiEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3uiEXT"));
++    SET_SecondaryColor3uivEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3uivEXT"));
++    SET_SecondaryColor3usEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3usEXT"));
++    SET_SecondaryColor3usvEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColor3usvEXT"));
++    SET_SecondaryColorPointerEXT(disp, dlsym(RTLD_DEFAULT, "glSecondaryColorPointerEXT"));
++
++    /* GL_EXT_stencil_two_side */
++    SET_ActiveStencilFaceEXT(disp, dlsym(RTLD_DEFAULT, "glActiveStencilFaceEXT"));
++
++    /* GL_EXT_timer_query */
++    SET_GetQueryObjecti64vEXT(disp, dlsym(RTLD_DEFAULT, "glGetQueryObjecti64vEXT"));
++    SET_GetQueryObjectui64vEXT(disp, dlsym(RTLD_DEFAULT, "glGetQueryObjectui64vEXT"));
++
++    /* GL_EXT_vertex_array */
++    SET_ColorPointerEXT(disp, dlsym(RTLD_DEFAULT, "glColorPointerEXT"));
++    SET_EdgeFlagPointerEXT(disp, dlsym(RTLD_DEFAULT, "glEdgeFlagPointerEXT"));
++    SET_IndexPointerEXT(disp, dlsym(RTLD_DEFAULT, "glIndexPointerEXT"));
++    SET_NormalPointerEXT(disp, dlsym(RTLD_DEFAULT, "glNormalPointerEXT"));
++    SET_TexCoordPointerEXT(disp, dlsym(RTLD_DEFAULT, "glTexCoordPointerEXT"));
++    SET_VertexPointerEXT(disp, dlsym(RTLD_DEFAULT, "glVertexPointerEXT"));
++
++    /* GL_IBM_multimode_draw_arrays */
++    SET_MultiModeDrawArraysIBM(disp, dlsym(RTLD_DEFAULT, "glMultiModeDrawArraysIBM"));
++    SET_MultiModeDrawElementsIBM(disp, dlsym(RTLD_DEFAULT, "glMultiModeDrawElementsIBM"));
++
++    /* GL_MESA_resize_buffers */
++    SET_ResizeBuffersMESA(disp, dlsym(RTLD_DEFAULT, "glResizeBuffersMESA"));
++
++    /* GL_MESA_window_pos */
++    SET_WindowPos4dMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4dMESA"));
++    SET_WindowPos4dvMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4dvMESA"));
++    SET_WindowPos4fMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4fMESA"));
++    SET_WindowPos4fvMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4fvMESA"));
++    SET_WindowPos4iMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4iMESA"));
++    SET_WindowPos4ivMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4ivMESA"));
++    SET_WindowPos4sMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4sMESA"));
++    SET_WindowPos4svMESA(disp, dlsym(RTLD_DEFAULT, "glWindowPos4svMESA"));
++
++    /* GL_NV_fence */
++    SET_DeleteFencesNV(disp, dlsym(RTLD_DEFAULT, "glDeleteFencesNV"));
++    SET_FinishFenceNV(disp, dlsym(RTLD_DEFAULT, "glFinishFenceNV"));
++    SET_GenFencesNV(disp, dlsym(RTLD_DEFAULT, "glGenFencesNV"));
++    SET_GetFenceivNV(disp, dlsym(RTLD_DEFAULT, "glGetFenceivNV"));
++    SET_IsFenceNV(disp, dlsym(RTLD_DEFAULT, "glIsFenceNV"));
++    SET_SetFenceNV(disp, dlsym(RTLD_DEFAULT, "glSetFenceNV"));
++    SET_TestFenceNV(disp, dlsym(RTLD_DEFAULT, "glTestFenceNV"));
++
++    /* GL_NV_fragment_program */
++    SET_GetProgramNamedParameterdvNV(disp, dlsym(RTLD_DEFAULT, "glGetProgramNamedParameterdvNV"));
++    SET_GetProgramNamedParameterfvNV(disp, dlsym(RTLD_DEFAULT, "glGetProgramNamedParameterfvNV"));
++    SET_ProgramNamedParameter4dNV(disp, dlsym(RTLD_DEFAULT, "glProgramNamedParameter4dNV"));
++    SET_ProgramNamedParameter4dvNV(disp, dlsym(RTLD_DEFAULT, "glProgramNamedParameter4dvNV"));
++    SET_ProgramNamedParameter4fNV(disp, dlsym(RTLD_DEFAULT, "glProgramNamedParameter4fNV"));
++    SET_ProgramNamedParameter4fvNV(disp, dlsym(RTLD_DEFAULT, "glProgramNamedParameter4fvNV"));
++
++    /* GL_NV_geometry_program4 */
++    SET_FramebufferTextureLayerEXT(disp, dlsym(RTLD_DEFAULT, "glFramebufferTextureLayerEXT"));
++
++    /* GL_NV_point_sprite */
++    SET_PointParameteriNV(disp, dlsym(RTLD_DEFAULT, "glPointParameteriNV"));
++    SET_PointParameterivNV(disp, dlsym(RTLD_DEFAULT, "glPointParameterivNV"));
++
++    /* GL_NV_register_combiners */
++    SET_CombinerInputNV(disp, dlsym(RTLD_DEFAULT, "glCombinerInputNV"));
++    SET_CombinerOutputNV(disp, dlsym(RTLD_DEFAULT, "glCombinerOutputNV"));
++    SET_CombinerParameterfNV(disp, dlsym(RTLD_DEFAULT, "glCombinerParameterfNV"));
++    SET_CombinerParameterfvNV(disp, dlsym(RTLD_DEFAULT, "glCombinerParameterfvNV"));
++    SET_CombinerParameteriNV(disp, dlsym(RTLD_DEFAULT, "glCombinerParameteriNV"));
++    SET_CombinerParameterivNV(disp, dlsym(RTLD_DEFAULT, "glCombinerParameterivNV"));
++    SET_FinalCombinerInputNV(disp, dlsym(RTLD_DEFAULT, "glFinalCombinerInputNV"));
++    SET_GetCombinerInputParameterfvNV(disp, dlsym(RTLD_DEFAULT, "glGetCombinerInputParameterfvNV"));
++    SET_GetCombinerInputParameterivNV(disp, dlsym(RTLD_DEFAULT, "glGetCombinerInputParameterivNV"));
++    SET_GetCombinerOutputParameterfvNV(disp, dlsym(RTLD_DEFAULT, "glGetCombinerOutputParameterfvNV"));
++    SET_GetCombinerOutputParameterivNV(disp, dlsym(RTLD_DEFAULT, "glGetCombinerOutputParameterivNV"));
++    SET_GetFinalCombinerInputParameterfvNV(disp, dlsym(RTLD_DEFAULT, "glGetFinalCombinerInputParameterfvNV"));
++    SET_GetFinalCombinerInputParameterivNV(disp, dlsym(RTLD_DEFAULT, "glGetFinalCombinerInputParameterivNV"));
++
++    /* GL_NV_vertex_array_range */
++    SET_FlushVertexArrayRangeNV(disp, dlsym(RTLD_DEFAULT, "glFlushVertexArrayRangeNV"));
++    SET_VertexArrayRangeNV(disp, dlsym(RTLD_DEFAULT, "glVertexArrayRangeNV"));
++
++    /* GL_NV_vertex_program */
++    SET_AreProgramsResidentNV(disp, dlsym(RTLD_DEFAULT, "glAreProgramsResidentNV"));
++    SET_BindProgramNV(disp, dlsym(RTLD_DEFAULT, "glBindProgramNV"));
++    SET_DeleteProgramsNV(disp, dlsym(RTLD_DEFAULT, "glDeleteProgramsNV"));
++    SET_ExecuteProgramNV(disp, dlsym(RTLD_DEFAULT, "glExecuteProgramNV"));
++    SET_GenProgramsNV(disp, dlsym(RTLD_DEFAULT, "glGenProgramsNV"));
++    SET_GetProgramParameterdvNV(disp, dlsym(RTLD_DEFAULT, "glGetProgramParameterdvNV"));
++    SET_GetProgramParameterfvNV(disp, dlsym(RTLD_DEFAULT, "glGetProgramParameterfvNV"));
++    SET_GetProgramStringNV(disp, dlsym(RTLD_DEFAULT, "glGetProgramStringNV"));
++    SET_GetProgramivNV(disp, dlsym(RTLD_DEFAULT, "glGetProgramivNV"));
++    SET_GetTrackMatrixivNV(disp, dlsym(RTLD_DEFAULT, "glGetTrackMatrixivNV"));
++    SET_GetVertexAttribPointervNV(disp, dlsym(RTLD_DEFAULT, "glGetVertexAttribPointervNV"));
++    SET_GetVertexAttribdvNV(disp, dlsym(RTLD_DEFAULT, "glGetVertexAttribdvNV"));
++    SET_GetVertexAttribfvNV(disp, dlsym(RTLD_DEFAULT, "glGetVertexAttribfvNV"));
++    SET_GetVertexAttribivNV(disp, dlsym(RTLD_DEFAULT, "glGetVertexAttribivNV"));
++    SET_IsProgramNV(disp, dlsym(RTLD_DEFAULT, "glIsProgramNV"));
++    SET_LoadProgramNV(disp, dlsym(RTLD_DEFAULT, "glLoadProgramNV"));
++    SET_ProgramParameters4dvNV(disp, dlsym(RTLD_DEFAULT, "glProgramParameters4dvNV"));
++    SET_ProgramParameters4fvNV(disp, dlsym(RTLD_DEFAULT, "glProgramParameters4fvNV"));
++    SET_RequestResidentProgramsNV(disp, dlsym(RTLD_DEFAULT, "glRequestResidentProgramsNV"));
++    SET_TrackMatrixNV(disp, dlsym(RTLD_DEFAULT, "glTrackMatrixNV"));
++    SET_VertexAttrib1dNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1dNV"));
++    SET_VertexAttrib1dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1dvNV"));
++    SET_VertexAttrib1fNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1fNV"));
++    SET_VertexAttrib1fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1fvNV"));
++    SET_VertexAttrib1sNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1sNV"));
++    SET_VertexAttrib1svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib1svNV"));
++    SET_VertexAttrib2dNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2dNV"));
++    SET_VertexAttrib2dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2dvNV"));
++    SET_VertexAttrib2fNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2fNV"));
++    SET_VertexAttrib2fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2fvNV"));
++    SET_VertexAttrib2sNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2sNV"));
++    SET_VertexAttrib2svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib2svNV"));
++    SET_VertexAttrib3dNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3dNV"));
++    SET_VertexAttrib3dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3dvNV"));
++    SET_VertexAttrib3fNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3fNV"));
++    SET_VertexAttrib3fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3fvNV"));
++    SET_VertexAttrib3sNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3sNV"));
++    SET_VertexAttrib3svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib3svNV"));
++    SET_VertexAttrib4dNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4dNV"));
++    SET_VertexAttrib4dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4dvNV"));
++    SET_VertexAttrib4fNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4fNV"));
++    SET_VertexAttrib4fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4fvNV"));
++    SET_VertexAttrib4sNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4sNV"));
++    SET_VertexAttrib4svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4svNV"));
++    SET_VertexAttrib4ubNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4ubNV"));
++    SET_VertexAttrib4ubvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttrib4ubvNV"));
++    SET_VertexAttribPointerNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribPointerNV"));
++    SET_VertexAttribs1dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs1dvNV"));
++    SET_VertexAttribs1fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs1fvNV"));
++    SET_VertexAttribs1svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs1svNV"));
++    SET_VertexAttribs2dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs2dvNV"));
++    SET_VertexAttribs2fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs2fvNV"));
++    SET_VertexAttribs2svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs2svNV"));
++    SET_VertexAttribs3dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs3dvNV"));
++    SET_VertexAttribs3fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs3fvNV"));
++    SET_VertexAttribs3svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs3svNV"));
++    SET_VertexAttribs4dvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs4dvNV"));
++    SET_VertexAttribs4fvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs4fvNV"));
++    SET_VertexAttribs4svNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs4svNV"));
++    SET_VertexAttribs4ubvNV(disp, dlsym(RTLD_DEFAULT, "glVertexAttribs4ubvNV"));
++
++    /* GL_SGIS_multisample */
++    SET_SampleMaskSGIS(disp, dlsym(RTLD_DEFAULT, "glSampleMaskSGIS"));
++    SET_SamplePatternSGIS(disp, dlsym(RTLD_DEFAULT, "glSamplePatternSGIS"));
++
++    /* GL_SGIS_pixel_texture */
++    SET_GetPixelTexGenParameterfvSGIS(disp, dlsym(RTLD_DEFAULT, "glGetPixelTexGenParameterfvSGIS"));
++    SET_GetPixelTexGenParameterivSGIS(disp, dlsym(RTLD_DEFAULT, "glGetPixelTexGenParameterivSGIS"));
++    SET_PixelTexGenParameterfSGIS(disp, dlsym(RTLD_DEFAULT, "glPixelTexGenParameterfSGIS"));
++    SET_PixelTexGenParameterfvSGIS(disp, dlsym(RTLD_DEFAULT, "glPixelTexGenParameterfvSGIS"));
++    SET_PixelTexGenParameteriSGIS(disp, dlsym(RTLD_DEFAULT, "glPixelTexGenParameteriSGIS"));
++    SET_PixelTexGenParameterivSGIS(disp, dlsym(RTLD_DEFAULT, "glPixelTexGenParameterivSGIS"));
++    SET_PixelTexGenSGIX(disp, dlsym(RTLD_DEFAULT, "glPixelTexGenSGIX"));
+ 
+     _glapi_set_dispatch(disp);
+ }
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/0013-XQuartz-AIGLX-Remove-unnecessary-includes-in-indirec.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/0013-XQuartz-AIGLX-Remove-unnecessary-includes-in-indirec.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/0013-XQuartz-AIGLX-Remove-unnecessary-includes-in-indirec.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,76 @@
+From 0ec78a0cda64453bba2d69abc0c779803a62ba50 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Fri, 3 Jun 2011 02:50:40 -0400
+Subject: [PATCH 13/16] XQuartz: AIGLX: Remove unnecessary includes in
+ indirect.c
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ hw/xquartz/GL/indirect.c |   32 +++++++++-----------------------
+ 1 files changed, 9 insertions(+), 23 deletions(-)
+
+diff --git xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+index 40f1e93..ca25e73 100644
+--- xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
++++ xorg-server-1.10.99.901/hw/xquartz/GL/indirect.c
+@@ -35,48 +35,34 @@
+ #include <dix-config.h>
+ #endif
+ 
+-#include "dri.h"
+-
+ #include <AvailabilityMacros.h>
+ 
+ #include <dlfcn.h>
+ 
+-#define GL_GLEXT_WUNDEF_SUPPORT
+-
+ #include <OpenGL/OpenGL.h>
+-#include <OpenGL/CGLContext.h>
++#include <OpenGL/gl.h>     /* Just to prevent glxserver.h from loading mesa's and colliding with OpenGL.h */
+ 
++#include <X11/Xproto.h>
+ #include <GL/glxproto.h>
+-#include <windowstr.h>
+-#include <resource.h>
+-#include <GL/glxint.h>
+-#include <GL/glxtokens.h>
+-#include <scrnintstr.h>
++
+ #include <glxserver.h>
+-#include <glxscreens.h>
+-#include <glxdrawable.h>
+-#include <glxcontext.h>
+-#include <glxext.h>
+ #include <glxutil.h>
+-#include <GL/internal/glcore.h>
+-#include "x-hash.h"
+-#include "x-list.h"
+-
+-//#include "capabilities.h"
+-#include "visualConfigs.h"
+ 
+ typedef unsigned long long GLuint64EXT;
+ typedef long long GLint64EXT;
+ #include <dispatch.h>
+-#include <Xplugin.h>
+ #include <glapi.h>
+-#include <glapitable.h>
+ 
+-__GLXprovider * GlxGetDRISWrastProvider (void);
++#include "x-hash.h"
++
++#include "visualConfigs.h"
++#include "dri.h"
+ 
+ #include "darwin.h"
+ #define GLAQUA_DEBUG_MSG(msg, args...) ASL_LOG(ASL_LEVEL_DEBUG, "GLXAqua", msg, ##args)
+ 
++__GLXprovider * GlxGetDRISWrastProvider (void);
++
+ static void setup_dispatch_table(void);
+ GLuint __glFloorLog2(GLuint val);
+ void warn_func(void * p1, char *format, ...);
+-- 
+1.7.5.2
+

Deleted: trunk/dports/x11/xorg-server-devel/files/5001-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/5001-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch	2011-06-03 16:03:42 UTC (rev 79155)
+++ trunk/dports/x11/xorg-server-devel/files/5001-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -1,164 +0,0 @@
-From 8dbbbfd7d241ba0e19eb892810f02eedb4f50a63 Mon Sep 17 00:00:00 2001
-From: Jeremy Huddleston <jeremyhu at apple.com>
-Date: Fri, 30 Apr 2010 13:08:25 -0700
-Subject: [PATCH 1/3] Workaround the GC clipping problem in miPaintWindow and add some debugging output.
-
-Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
----
- mi/miexpose.c |  105 +++++++++++++++++++++++++++++++++++++++++++++++++++------
- 1 files changed, 94 insertions(+), 11 deletions(-)
-
-diff --git xorg-server-1.10.1/mi/miexpose.c xorg-server-1.10.1/mi/miexpose.c
-index 94258b8..4f25c23 100644
---- xorg-server-1.10.1/mi/miexpose.c
-+++ xorg-server-1.10.1/mi/miexpose.c
-@@ -521,6 +521,7 @@ void RootlessSetPixmapOfAncestors(WindowPtr pWin);
- void RootlessStartDrawing(WindowPtr pWin);
- void RootlessDamageRegion(WindowPtr pWin, RegionPtr prgn);
- Bool IsFramedWindow(WindowPtr pWin);
-+#include "../fb/fb.h"
- #endif 
- 
- void
-@@ -548,24 +549,37 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
-     Bool	solid = TRUE;
-     DrawablePtr	drawable = &pWin->drawable;
- 
-+#ifdef XQUARTZ_CLIP_DEBUG
-+    ErrorF("START %d BS %d (pR = %ld)\n", what, pWin->backgroundState, ParentRelative);
-+    ErrorF("      Rgn: %d %d %d %d\n", prgn->extents.x1, prgn->extents.y1,
-+	                               prgn->extents.x2 - prgn->extents.x1,
-+	                               prgn->extents.y2 - prgn->extents.y1);
-+    ErrorF("      Win: %d %d (%d %d) %d %d\n", pWin->origin.x, pWin->origin.y,
-+	                                       pWin->winSize.extents.x1, pWin->winSize.extents.y1,
-+	                                       pWin->winSize.extents.x2 - pWin->winSize.extents.x1,
-+					       pWin->winSize.extents.y2 - pWin->winSize.extents.y1);
-+    ErrorF("     Draw: %d %d %d %d\n", pWin->drawable.x, pWin->drawable.y,
-+				       pWin->drawable.width, pWin->drawable.height);
-+#endif
-+
- #ifdef ROOTLESS
-     if(!drawable || drawable->type == UNDRAWABLE_WINDOW)
- 	return;
--
--    if(IsFramedWindow(pWin)) {
--        RootlessStartDrawing(pWin);
--        RootlessDamageRegion(pWin, prgn);
--    
--        if(pWin->backgroundState == ParentRelative) {
--            if((what == PW_BACKGROUND) || 
--               (what == PW_BORDER && !pWin->borderIsPixel))
--                RootlessSetPixmapOfAncestors(pWin);
--        }
--    }
- #endif
-     
-     if (what == PW_BACKGROUND)
-     {
-+#ifdef ROOTLESS
-+	if(IsFramedWindow(pWin)) {
-+	    RootlessStartDrawing(pWin);
-+	    RootlessDamageRegion(pWin, prgn);
-+
-+	    if(pWin->backgroundState == ParentRelative) {
-+		RootlessSetPixmapOfAncestors(pWin);
-+	    }
-+	}
-+#endif
-+
- 	while (pWin->backgroundState == ParentRelative)
- 	    pWin = pWin->parent;
- 
-@@ -587,6 +601,18 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
-     {
- 	PixmapPtr   pixmap;
- 
-+#ifdef ROOTLESS
-+	if(IsFramedWindow(pWin)) {
-+	    RootlessStartDrawing(pWin);
-+	    RootlessDamageRegion(pWin, prgn);
-+	    
-+	    if(!pWin->borderIsPixel &&
-+		pWin->backgroundState == ParentRelative) {
-+		RootlessSetPixmapOfAncestors(pWin);
-+	    }
-+	}
-+#endif
-+
- 	tile_x_off = drawable->x;
- 	tile_y_off = drawable->y;
- 	
-@@ -595,6 +621,12 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
- 	    return;
- 	pixmap = (*pScreen->GetWindowPixmap) ((WindowPtr) drawable);
- 	drawable = &pixmap->drawable;
-+
-+#ifdef XQUARTZ_CLIP_DEBUG
-+	ErrorF("     Draw: %d %d %d %d\n",
-+	       drawable->x, drawable->y, drawable->width, drawable->height);    
-+#endif
-+	
- #ifdef COMPOSITE
- 	draw_x_off = pixmap->screen_x;
- 	draw_y_off = pixmap->screen_y;
-@@ -657,6 +689,57 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
-     ChangeGC (NullClient, pGC, gcmask, gcval);
-     ValidateGC (drawable, pGC);
- 
-+#ifdef XQUARTZ_CLIP_DEBUG
-+    ErrorF("       GC: %d %d %d %d\n",
-+	   pGC->pCompositeClip->extents.x1, pGC->pCompositeClip->extents.y1,
-+	   pGC->pCompositeClip->extents.x2 - pGC->pCompositeClip->extents.x1,
-+	   pGC->pCompositeClip->extents.y2 - pGC->pCompositeClip->extents.y1);
-+#endif
-+    
-+#ifdef XQUARTZ
-+    /* Looks like our clipping isn't set right for some reason:
-+     * http://xquartz.macosforge.org/trac/ticket/290
-+     */
-+    if(what == PW_BORDER) {
-+
-+#if 0
-+	if(solid) {
-+#if 1
-+	    fbFillRegionSolid(&pWin->drawable,
-+			      prgn,
-+			      0,
-+			      fbReplicatePixel(fill.pixel,
-+					       pWin->drawable.bitsPerPixel));
-+#else
-+	    fbFillRegionSolid(drawable,
-+			      prgn,
-+			      0,
-+			      fbReplicatePixel(fill.pixel,
-+					       drawable->bitsPerPixel));
-+#endif
-+	    return;
-+	}
-+#endif
-+    
-+	pGC->pCompositeClip->extents.x1 += prgn->extents.x1;
-+	pGC->pCompositeClip->extents.y1 += prgn->extents.y1;
-+	pGC->pCompositeClip->extents.x2 += prgn->extents.x1;
-+	pGC->pCompositeClip->extents.y2 += prgn->extents.y1;
-+	
-+	if(pGC->pCompositeClip->extents.x2 > drawable->pScreen->width)
-+	    pGC->pCompositeClip->extents.x2 = drawable->pScreen->width;
-+	if(pGC->pCompositeClip->extents.y2 > drawable->pScreen->height)
-+	    pGC->pCompositeClip->extents.y2 = drawable->pScreen->height;
-+    }
-+#endif
-+
-+#ifdef XQUARTZ_CLIP_DEBUG
-+    ErrorF("       GC: %d %d %d %d\n",
-+	   pGC->pCompositeClip->extents.x1, pGC->pCompositeClip->extents.y1,
-+	   pGC->pCompositeClip->extents.x2 - pGC->pCompositeClip->extents.x1,
-+	   pGC->pCompositeClip->extents.y2 - pGC->pCompositeClip->extents.y1);    
-+#endif
-+
-     numRects = RegionNumRects(prgn);
-     pbox = RegionRects(prgn);
-     for (i= numRects; --i >= 0; pbox++, prect++)
--- 
-1.7.4.1
-

Added: trunk/dports/x11/xorg-server-devel/files/5001-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/5001-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/5001-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,32 @@
+From 5b328c442b7816187780a52988b385e5c2fc148b Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Sat, 30 Oct 2010 14:55:06 -0700
+Subject: [PATCH 14/16] configure.ac: Add -fno-strict-aliasing to CFLAGS
+
+This should address https://bugs.freedesktop.org/show_bug.cgi?id=31238
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ configure.ac |    6 ++++++
+ 1 files changed, 6 insertions(+), 0 deletions(-)
+
+diff --git xorg-server-1.10.99.901/configure.ac xorg-server-1.10.99.901/configure.ac
+index 22566c9..f3f298e 100644
+--- xorg-server-1.10.99.901/configure.ac
++++ xorg-server-1.10.99.901/configure.ac
+@@ -87,6 +87,12 @@ XORG_PROG_RAWCPP
+ # easier overrides at build time.
+ XSERVER_CFLAGS='$(CWARNFLAGS)'
+ 
++dnl Explicitly add -fno-strict-aliasing since this option should disappear
++dnl from util-macros CWARNFLAGS
++if  test "x$GCC" = xyes ; then
++    XSERVER_CFLAGS="$XSERVER_CFLAGS -fno-strict-aliasing"
++fi
++
+ dnl Check for dtrace program (needed to build Xserver dtrace probes)
+ dnl Also checks for <sys/sdt.h>, since some Linux distros have an 
+ dnl ISDN trace program named dtrace
+-- 
+1.7.5.2
+

Added: trunk/dports/x11/xorg-server-devel/files/5002-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/5002-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/5002-Workaround-the-GC-clipping-problem-in-miPaintWindow-.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,165 @@
+From a7e35ac35ed6d7dc1bcf4252c3dbc3ed7764f261 Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Fri, 30 Apr 2010 13:08:25 -0700
+Subject: [PATCH 15/16] Workaround the GC clipping problem in miPaintWindow
+ and add some debugging output.
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ mi/miexpose.c |  105 +++++++++++++++++++++++++++++++++++++++++++++++++++------
+ 1 files changed, 94 insertions(+), 11 deletions(-)
+
+diff --git xorg-server-1.10.99.901/mi/miexpose.c xorg-server-1.10.99.901/mi/miexpose.c
+index 94258b8..4f25c23 100644
+--- xorg-server-1.10.99.901/mi/miexpose.c
++++ xorg-server-1.10.99.901/mi/miexpose.c
+@@ -521,6 +521,7 @@ void RootlessSetPixmapOfAncestors(WindowPtr pWin);
+ void RootlessStartDrawing(WindowPtr pWin);
+ void RootlessDamageRegion(WindowPtr pWin, RegionPtr prgn);
+ Bool IsFramedWindow(WindowPtr pWin);
++#include "../fb/fb.h"
+ #endif 
+ 
+ void
+@@ -548,24 +549,37 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
+     Bool	solid = TRUE;
+     DrawablePtr	drawable = &pWin->drawable;
+ 
++#ifdef XQUARTZ_CLIP_DEBUG
++    ErrorF("START %d BS %d (pR = %ld)\n", what, pWin->backgroundState, ParentRelative);
++    ErrorF("      Rgn: %d %d %d %d\n", prgn->extents.x1, prgn->extents.y1,
++	                               prgn->extents.x2 - prgn->extents.x1,
++	                               prgn->extents.y2 - prgn->extents.y1);
++    ErrorF("      Win: %d %d (%d %d) %d %d\n", pWin->origin.x, pWin->origin.y,
++	                                       pWin->winSize.extents.x1, pWin->winSize.extents.y1,
++	                                       pWin->winSize.extents.x2 - pWin->winSize.extents.x1,
++					       pWin->winSize.extents.y2 - pWin->winSize.extents.y1);
++    ErrorF("     Draw: %d %d %d %d\n", pWin->drawable.x, pWin->drawable.y,
++				       pWin->drawable.width, pWin->drawable.height);
++#endif
++
+ #ifdef ROOTLESS
+     if(!drawable || drawable->type == UNDRAWABLE_WINDOW)
+ 	return;
+-
+-    if(IsFramedWindow(pWin)) {
+-        RootlessStartDrawing(pWin);
+-        RootlessDamageRegion(pWin, prgn);
+-    
+-        if(pWin->backgroundState == ParentRelative) {
+-            if((what == PW_BACKGROUND) || 
+-               (what == PW_BORDER && !pWin->borderIsPixel))
+-                RootlessSetPixmapOfAncestors(pWin);
+-        }
+-    }
+ #endif
+     
+     if (what == PW_BACKGROUND)
+     {
++#ifdef ROOTLESS
++	if(IsFramedWindow(pWin)) {
++	    RootlessStartDrawing(pWin);
++	    RootlessDamageRegion(pWin, prgn);
++
++	    if(pWin->backgroundState == ParentRelative) {
++		RootlessSetPixmapOfAncestors(pWin);
++	    }
++	}
++#endif
++
+ 	while (pWin->backgroundState == ParentRelative)
+ 	    pWin = pWin->parent;
+ 
+@@ -587,6 +601,18 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
+     {
+ 	PixmapPtr   pixmap;
+ 
++#ifdef ROOTLESS
++	if(IsFramedWindow(pWin)) {
++	    RootlessStartDrawing(pWin);
++	    RootlessDamageRegion(pWin, prgn);
++	    
++	    if(!pWin->borderIsPixel &&
++		pWin->backgroundState == ParentRelative) {
++		RootlessSetPixmapOfAncestors(pWin);
++	    }
++	}
++#endif
++
+ 	tile_x_off = drawable->x;
+ 	tile_y_off = drawable->y;
+ 	
+@@ -595,6 +621,12 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
+ 	    return;
+ 	pixmap = (*pScreen->GetWindowPixmap) ((WindowPtr) drawable);
+ 	drawable = &pixmap->drawable;
++
++#ifdef XQUARTZ_CLIP_DEBUG
++	ErrorF("     Draw: %d %d %d %d\n",
++	       drawable->x, drawable->y, drawable->width, drawable->height);    
++#endif
++	
+ #ifdef COMPOSITE
+ 	draw_x_off = pixmap->screen_x;
+ 	draw_y_off = pixmap->screen_y;
+@@ -657,6 +689,57 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
+     ChangeGC (NullClient, pGC, gcmask, gcval);
+     ValidateGC (drawable, pGC);
+ 
++#ifdef XQUARTZ_CLIP_DEBUG
++    ErrorF("       GC: %d %d %d %d\n",
++	   pGC->pCompositeClip->extents.x1, pGC->pCompositeClip->extents.y1,
++	   pGC->pCompositeClip->extents.x2 - pGC->pCompositeClip->extents.x1,
++	   pGC->pCompositeClip->extents.y2 - pGC->pCompositeClip->extents.y1);
++#endif
++    
++#ifdef XQUARTZ
++    /* Looks like our clipping isn't set right for some reason:
++     * http://xquartz.macosforge.org/trac/ticket/290
++     */
++    if(what == PW_BORDER) {
++
++#if 0
++	if(solid) {
++#if 1
++	    fbFillRegionSolid(&pWin->drawable,
++			      prgn,
++			      0,
++			      fbReplicatePixel(fill.pixel,
++					       pWin->drawable.bitsPerPixel));
++#else
++	    fbFillRegionSolid(drawable,
++			      prgn,
++			      0,
++			      fbReplicatePixel(fill.pixel,
++					       drawable->bitsPerPixel));
++#endif
++	    return;
++	}
++#endif
++    
++	pGC->pCompositeClip->extents.x1 += prgn->extents.x1;
++	pGC->pCompositeClip->extents.y1 += prgn->extents.y1;
++	pGC->pCompositeClip->extents.x2 += prgn->extents.x1;
++	pGC->pCompositeClip->extents.y2 += prgn->extents.y1;
++	
++	if(pGC->pCompositeClip->extents.x2 > drawable->pScreen->width)
++	    pGC->pCompositeClip->extents.x2 = drawable->pScreen->width;
++	if(pGC->pCompositeClip->extents.y2 > drawable->pScreen->height)
++	    pGC->pCompositeClip->extents.y2 = drawable->pScreen->height;
++    }
++#endif
++
++#ifdef XQUARTZ_CLIP_DEBUG
++    ErrorF("       GC: %d %d %d %d\n",
++	   pGC->pCompositeClip->extents.x1, pGC->pCompositeClip->extents.y1,
++	   pGC->pCompositeClip->extents.x2 - pGC->pCompositeClip->extents.x1,
++	   pGC->pCompositeClip->extents.y2 - pGC->pCompositeClip->extents.y1);    
++#endif
++
+     numRects = RegionNumRects(prgn);
+     pbox = RegionRects(prgn);
+     for (i= numRects; --i >= 0; pbox++, prect++)
+-- 
+1.7.5.2
+

Deleted: trunk/dports/x11/xorg-server-devel/files/5002-fb-Revert-fb-changes-that-broke-XQuartz.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/5002-fb-Revert-fb-changes-that-broke-XQuartz.patch	2011-06-03 16:03:42 UTC (rev 79155)
+++ trunk/dports/x11/xorg-server-devel/files/5002-fb-Revert-fb-changes-that-broke-XQuartz.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -1,245 +0,0 @@
-From 3f0fc2f1f27cc427bcbda618a7cb5844c61f5d3b Mon Sep 17 00:00:00 2001
-From: Jeremy Huddleston <jeremyhu at apple.com>
-Date: Fri, 12 Feb 2010 19:48:52 -0800
-Subject: [PATCH 2/3] fb: Revert fb changes that broke XQuartz
-
-http://bugs.freedesktop.org/show_bug.cgi?id=26124
-
-Revert "Fix source pictures getting random transforms after 2d6a8f668342a5190cdf43b5."
-Revert "fb: Adjust transform or composite coordinates for pixman operations"
-
-http://bugs.freedesktop.org/26124
-
-This reverts commit a72c65e9176c51de95db2fdbf4c5d946a4911695.
-This reverts commit a6bd5d2e482a5aa84acb3d4932e2a166d8670ef1.
-
-Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
----
- fb/fb.h     |    7 +----
- fb/fbpict.c |   78 +++++++++++++++++++----------------------------------------
- fb/fbtrap.c |    6 +---
- 3 files changed, 29 insertions(+), 62 deletions(-)
-
-diff --git xorg-server-1.10.1/fb/fb.h xorg-server-1.10.1/fb/fb.h
-index 021a940..0b248e1 100644
---- xorg-server-1.10.1/fb/fb.h
-+++ xorg-server-1.10.1/fb/fb.h
-@@ -2079,11 +2079,8 @@ fbFillRegionSolid (DrawablePtr	pDrawable,
- 		   FbBits	xor);
- 
- extern _X_EXPORT pixman_image_t *
--image_from_pict (PicturePtr	pict,
--		 Bool		has_clip,
--		 int		*xoff,
--		 int		*yoff);
--
-+image_from_pict (PicturePtr pict,
-+		 Bool       has_clip);
- extern _X_EXPORT void free_pixman_pict (PicturePtr, pixman_image_t *);
- 
- #endif /* _FB_H_ */
-diff --git xorg-server-1.10.1/fb/fbpict.c xorg-server-1.10.1/fb/fbpict.c
-index 7636040..af1920b 100644
---- xorg-server-1.10.1/fb/fbpict.c
-+++ xorg-server-1.10.1/fb/fbpict.c
-@@ -50,24 +50,19 @@ fbComposite (CARD8      op,
- 	     CARD16     height)
- {
-     pixman_image_t *src, *mask, *dest;
--    int src_xoff, src_yoff;
--    int msk_xoff, msk_yoff;
--    int dst_xoff, dst_yoff;
-     
-     miCompositeSourceValidate (pSrc, xSrc - xDst, ySrc - yDst, width, height);
-     if (pMask)
- 	miCompositeSourceValidate (pMask, xMask - xDst, yMask - yDst, width, height);
-     
--    src = image_from_pict (pSrc, FALSE, &src_xoff, &src_yoff);
--    mask = image_from_pict (pMask, FALSE, &msk_xoff, &msk_yoff);
--    dest = image_from_pict (pDst, TRUE, &dst_xoff, &dst_yoff);
-+    src = image_from_pict (pSrc, TRUE);
-+    mask = image_from_pict (pMask, TRUE);
-+    dest = image_from_pict (pDst, TRUE);
- 
-     if (src && dest && !(pMask && !mask))
-     {
- 	pixman_image_composite (op, src, mask, dest,
--				xSrc + src_xoff, ySrc + src_yoff,
--				xMask + msk_xoff, yMask + msk_yoff,
--				xDst + dst_xoff, yDst + dst_yoff,
-+				xSrc, ySrc, xMask, yMask, xDst, yDst,
- 				width, height);
-     }
- 
-@@ -146,22 +141,22 @@ create_conical_gradient_image (PictGradient *gradient)
- 
- static pixman_image_t *
- create_bits_picture (PicturePtr pict,
--		     Bool       has_clip,
--		     int	*xoff,
--		     int	*yoff)
-+		     Bool       has_clip)
- {
--    PixmapPtr pixmap;
-     FbBits *bits;
-     FbStride stride;
--    int bpp;
-+    int bpp, xoff, yoff;
-     pixman_image_t *image;
-     
--    fbGetDrawablePixmap (pict->pDrawable, pixmap, *xoff, *yoff);
--    fbGetPixmapBitsData(pixmap, bits, stride, bpp);
-+    fbGetDrawable (pict->pDrawable, bits, stride, bpp, xoff, yoff);
-+
-+    bits = (FbBits*)((CARD8*)bits +
-+		     (pict->pDrawable->y + yoff) * stride * sizeof(FbBits) +
-+		     (pict->pDrawable->x + xoff) * (bpp / 8));
- 
-     image = pixman_image_create_bits (
- 	pict->format,
--	pixmap->drawable.width, pixmap->drawable.height,
-+	pict->pDrawable->width, pict->pDrawable->height,
- 	(uint32_t *)bits, stride * sizeof (FbStride));
-     
-     
-@@ -187,55 +182,33 @@ create_bits_picture (PicturePtr pict,
- 	if (pict->clientClipType != CT_NONE)
- 	    pixman_image_set_has_client_clip (image, TRUE);
- 
--	if (*xoff || *yoff)
--	    pixman_region_translate (pict->pCompositeClip, *xoff, *yoff);
-+	pixman_region_translate (pict->pCompositeClip, - pict->pDrawable->x, - pict->pDrawable->y);
- 
- 	pixman_image_set_clip_region (image, pict->pCompositeClip);
- 
--	if (*xoff || *yoff)
--	    pixman_region_translate (pict->pCompositeClip, -*xoff, -*yoff);
-+	pixman_region_translate (pict->pCompositeClip, pict->pDrawable->x, pict->pDrawable->y);
-     }
-     
-     /* Indexed table */
-     if (pict->pFormat->index.devPrivate)
- 	pixman_image_set_indexed (image, pict->pFormat->index.devPrivate);
- 
--    /* Add in drawable origin to position within the image */
--    *xoff += pict->pDrawable->x;
--    *yoff += pict->pDrawable->y;
--
-     return image;
- }
- 
- static pixman_image_t *
--image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff, Bool is_alpha_map);
-+image_from_pict_internal (PicturePtr pict, Bool has_clip, Bool is_alpha_map);
- 
- static void
--set_image_properties (pixman_image_t *image, PicturePtr pict, Bool has_clip, int *xoff, int *yoff, Bool is_alpha_map)
-+set_image_properties (pixman_image_t *image, PicturePtr pict, Bool is_alpha_map)
- {
-     pixman_repeat_t repeat;
-     pixman_filter_t filter;
-     
-     if (pict->transform)
-     {
--	/* For source images, adjust the transform to account
--	 * for the drawable offset within the pixman image,
--	 * then set the offset to 0 as it will be used
--	 * to compute positions within the transformed image.
--	 */
--	if (!has_clip) {
--	    struct pixman_transform	adjusted;
--
--	    adjusted = *pict->transform;
--	    pixman_transform_translate(&adjusted,
--				       NULL,
--				       pixman_int_to_fixed(*xoff),
--				       pixman_int_to_fixed(*yoff));
--	    pixman_image_set_transform (image, &adjusted);
--	    *xoff = 0;
--	    *yoff = 0;
--	} else
--	    pixman_image_set_transform (image, pict->transform);
-+	pixman_image_set_transform (
-+	    image, (pixman_transform_t *)pict->transform);
-     }
-     
-     switch (pict->repeatType)
-@@ -265,8 +238,7 @@ set_image_properties (pixman_image_t *image, PicturePtr pict, Bool has_clip, int
-      */
-     if (pict->alphaMap && !is_alpha_map)
-     {
--	int alpha_xoff, alpha_yoff;
--	pixman_image_t *alpha_map = image_from_pict_internal (pict->alphaMap, FALSE, &alpha_xoff, &alpha_yoff, TRUE);
-+	pixman_image_t *alpha_map = image_from_pict_internal (pict->alphaMap, TRUE, TRUE);
- 	
- 	pixman_image_set_alpha_map (
- 	    image, alpha_map, pict->alphaOrigin.x, pict->alphaOrigin.y);
-@@ -299,7 +271,8 @@ set_image_properties (pixman_image_t *image, PicturePtr pict, Bool has_clip, int
- }
- 
- static pixman_image_t *
--image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff, Bool is_alpha_map)
-+image_from_pict_internal (PicturePtr pict,
-+		 Bool has_clip, Bool is_alpha_map)
- {
-     pixman_image_t *image = NULL;
- 
-@@ -308,7 +281,7 @@ image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff,
- 
-     if (pict->pDrawable)
-     {
--	image = create_bits_picture (pict, has_clip, xoff, yoff);
-+	image = create_bits_picture (pict, has_clip);
-     }
-     else if (pict->pSourcePict)
-     {
-@@ -329,19 +302,18 @@ image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff,
- 	    else if (sp->type == SourcePictTypeConical)
- 		image = create_conical_gradient_image (gradient);
- 	}
--	*xoff = *yoff = 0;
-     }
-     
-     if (image)
--	set_image_properties (image, pict, has_clip, xoff, yoff, is_alpha_map);
-+	set_image_properties (image, pict, is_alpha_map);
-     
-     return image;
- }
- 
- pixman_image_t *
--image_from_pict (PicturePtr pict, Bool has_clip, int *xoff, int *yoff)
-+image_from_pict (PicturePtr pict, Bool has_clip)
- {
--    return image_from_pict_internal (pict, has_clip, xoff, yoff, FALSE);
-+    return image_from_pict_internal (pict, has_clip, FALSE);
- }
- 
- void
-diff --git xorg-server-1.10.1/fb/fbtrap.c xorg-server-1.10.1/fb/fbtrap.c
-index c309ceb..40cffd9 100644
---- xorg-server-1.10.1/fb/fbtrap.c
-+++ xorg-server-1.10.1/fb/fbtrap.c
-@@ -37,8 +37,7 @@ fbAddTraps (PicturePtr	pPicture,
- 	    int		ntrap,
- 	    xTrap	*traps)
- {
--    int image_xoff, image_yoff;
--    pixman_image_t *image = image_from_pict (pPicture, FALSE, &image_xoff, &image_yoff);
-+    pixman_image_t *image = image_from_pict (pPicture, FALSE);
- 
-     if (!image)
- 	return;
-@@ -54,8 +53,7 @@ fbRasterizeTrapezoid (PicturePtr    pPicture,
- 		      int	    x_off,
- 		      int	    y_off)
- {
--    int	mask_xoff, mask_yoff;
--    pixman_image_t *image = image_from_pict (pPicture, FALSE, &mask_xoff, &mask_yoff);
-+    pixman_image_t *image = image_from_pict (pPicture, FALSE);
- 
-     if (!image)
- 	return;
--- 
-1.7.4.1
-

Deleted: trunk/dports/x11/xorg-server-devel/files/5003-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/5003-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch	2011-06-03 16:03:42 UTC (rev 79155)
+++ trunk/dports/x11/xorg-server-devel/files/5003-configure.ac-Add-fno-strict-aliasing-to-CFLAGS.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -1,32 +0,0 @@
-From 2c50f1784445d55d4c4c91eb901c3da12b4becb7 Mon Sep 17 00:00:00 2001
-From: Jeremy Huddleston <jeremyhu at apple.com>
-Date: Sat, 30 Oct 2010 14:55:06 -0700
-Subject: [PATCH 3/3] configure.ac: Add -fno-strict-aliasing to CFLAGS
-
-This should address https://bugs.freedesktop.org/show_bug.cgi?id=31238
-
-Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
----
- configure.ac |    6 ++++++
- 1 files changed, 6 insertions(+), 0 deletions(-)
-
-diff --git xorg-server-1.10.1/configure.ac xorg-server-1.10.1/configure.ac
-index 756733e..72fc979 100644
---- xorg-server-1.10.1/configure.ac
-+++ xorg-server-1.10.1/configure.ac
-@@ -80,6 +80,12 @@ XORG_PROG_RAWCPP
- # easier overrides at build time.
- XSERVER_CFLAGS='$(CWARNFLAGS)'
- 
-+dnl Explicitly add -fno-strict-aliasing since this option should disappear
-+dnl from util-macros CWARNFLAGS
-+if  test "x$GCC" = xyes ; then
-+    XSERVER_CFLAGS="$XSERVER_CFLAGS -fno-strict-aliasing"
-+fi
-+
- dnl Check for dtrace program (needed to build Xserver dtrace probes)
- dnl Also checks for <sys/sdt.h>, since some Linux distros have an 
- dnl ISDN trace program named dtrace
--- 
-1.7.4.1
-

Added: trunk/dports/x11/xorg-server-devel/files/5003-fb-Revert-fb-changes-that-broke-XQuartz.patch
===================================================================
--- trunk/dports/x11/xorg-server-devel/files/5003-fb-Revert-fb-changes-that-broke-XQuartz.patch	                        (rev 0)
+++ trunk/dports/x11/xorg-server-devel/files/5003-fb-Revert-fb-changes-that-broke-XQuartz.patch	2011-06-03 16:11:33 UTC (rev 79156)
@@ -0,0 +1,320 @@
+From 9dfac85c5dccd63a0b97659898e0a06b6ac6079c Mon Sep 17 00:00:00 2001
+From: Jeremy Huddleston <jeremyhu at apple.com>
+Date: Fri, 12 Feb 2010 19:48:52 -0800
+Subject: [PATCH 16/16] fb: Revert fb changes that broke XQuartz
+
+http://bugs.freedesktop.org/show_bug.cgi?id=26124
+
+Revert "Fix source pictures getting random transforms after 2d6a8f668342a5190cdf43b5."
+Revert "fb: Adjust transform or composite coordinates for pixman operations"
+
+http://bugs.freedesktop.org/26124
+
+This reverts commit a72c65e9176c51de95db2fdbf4c5d946a4911695.
+This reverts commit a6bd5d2e482a5aa84acb3d4932e2a166d8670ef1.
+
+Signed-off-by: Jeremy Huddleston <jeremyhu at apple.com>
+---
+ fb/fb.h     |    7 +----
+ fb/fbpict.c |   78 +++++++++++++++++++----------------------------------------
+ fb/fbtrap.c |   39 +++++++++++++----------------
+ 3 files changed, 44 insertions(+), 80 deletions(-)
+
+diff --git xorg-server-1.10.99.901/fb/fb.h xorg-server-1.10.99.901/fb/fb.h
+index eaa21ad..e65a1c0 100644
+--- xorg-server-1.10.99.901/fb/fb.h
++++ xorg-server-1.10.99.901/fb/fb.h
+@@ -2049,11 +2049,8 @@ fbFillRegionSolid (DrawablePtr	pDrawable,
+ 		   FbBits	xor);
+ 
+ extern _X_EXPORT pixman_image_t *
+-image_from_pict (PicturePtr	pict,
+-		 Bool		has_clip,
+-		 int		*xoff,
+-		 int		*yoff);
+-
++image_from_pict (PicturePtr pict,
++		 Bool       has_clip);
+ extern _X_EXPORT void free_pixman_pict (PicturePtr, pixman_image_t *);
+ 
+ #endif /* _FB_H_ */
+diff --git xorg-server-1.10.99.901/fb/fbpict.c xorg-server-1.10.99.901/fb/fbpict.c
+index d1fd0cb..d2986c8 100644
+--- xorg-server-1.10.99.901/fb/fbpict.c
++++ xorg-server-1.10.99.901/fb/fbpict.c
+@@ -50,24 +50,19 @@ fbComposite (CARD8      op,
+ 	     CARD16     height)
+ {
+     pixman_image_t *src, *mask, *dest;
+-    int src_xoff, src_yoff;
+-    int msk_xoff, msk_yoff;
+-    int dst_xoff, dst_yoff;
+     
+     miCompositeSourceValidate (pSrc);
+     if (pMask)
+ 	miCompositeSourceValidate (pMask);
+     
+-    src = image_from_pict (pSrc, FALSE, &src_xoff, &src_yoff);
+-    mask = image_from_pict (pMask, FALSE, &msk_xoff, &msk_yoff);
+-    dest = image_from_pict (pDst, TRUE, &dst_xoff, &dst_yoff);
++    src = image_from_pict (pSrc, TRUE);
++    mask = image_from_pict (pMask, TRUE);
++    dest = image_from_pict (pDst, TRUE);
+ 
+     if (src && dest && !(pMask && !mask))
+     {
+ 	pixman_image_composite (op, src, mask, dest,
+-				xSrc + src_xoff, ySrc + src_yoff,
+-				xMask + msk_xoff, yMask + msk_yoff,
+-				xDst + dst_xoff, yDst + dst_yoff,
++				xSrc, ySrc, xMask, yMask, xDst, yDst,
+ 				width, height);
+     }
+ 
+@@ -146,22 +141,22 @@ create_conical_gradient_image (PictGradient *gradient)
+ 
+ static pixman_image_t *
+ create_bits_picture (PicturePtr pict,
+-		     Bool       has_clip,
+-		     int	*xoff,
+-		     int	*yoff)
++		     Bool       has_clip)
+ {
+-    PixmapPtr pixmap;
+     FbBits *bits;
+     FbStride stride;
+-    int bpp;
++    int bpp, xoff, yoff;
+     pixman_image_t *image;
+     
+-    fbGetDrawablePixmap (pict->pDrawable, pixmap, *xoff, *yoff);
+-    fbGetPixmapBitsData(pixmap, bits, stride, bpp);
++    fbGetDrawable (pict->pDrawable, bits, stride, bpp, xoff, yoff);
++
++    bits = (FbBits*)((CARD8*)bits +
++		     (pict->pDrawable->y + yoff) * stride * sizeof(FbBits) +
++		     (pict->pDrawable->x + xoff) * (bpp / 8));
+ 
+     image = pixman_image_create_bits (
+ 	(pixman_format_code_t)pict->format,
+-	pixmap->drawable.width, pixmap->drawable.height,
++	pict->pDrawable->width, pict->pDrawable->height,
+ 	(uint32_t *)bits, stride * sizeof (FbStride));
+     
+     
+@@ -187,55 +182,33 @@ create_bits_picture (PicturePtr pict,
+ 	if (pict->clientClipType != CT_NONE)
+ 	    pixman_image_set_has_client_clip (image, TRUE);
+ 
+-	if (*xoff || *yoff)
+-	    pixman_region_translate (pict->pCompositeClip, *xoff, *yoff);
++	pixman_region_translate (pict->pCompositeClip, - pict->pDrawable->x, - pict->pDrawable->y);
+ 
+ 	pixman_image_set_clip_region (image, pict->pCompositeClip);
+ 
+-	if (*xoff || *yoff)
+-	    pixman_region_translate (pict->pCompositeClip, -*xoff, -*yoff);
++	pixman_region_translate (pict->pCompositeClip, pict->pDrawable->x, pict->pDrawable->y);
+     }
+     
+     /* Indexed table */
+     if (pict->pFormat->index.devPrivate)
+ 	pixman_image_set_indexed (image, pict->pFormat->index.devPrivate);
+ 
+-    /* Add in drawable origin to position within the image */
+-    *xoff += pict->pDrawable->x;
+-    *yoff += pict->pDrawable->y;
+-
+     return image;
+ }
+ 
+ static pixman_image_t *
+-image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff, Bool is_alpha_map);
++image_from_pict_internal (PicturePtr pict, Bool has_clip, Bool is_alpha_map);
+ 
+ static void
+-set_image_properties (pixman_image_t *image, PicturePtr pict, Bool has_clip, int *xoff, int *yoff, Bool is_alpha_map)
++set_image_properties (pixman_image_t *image, PicturePtr pict, Bool is_alpha_map)
+ {
+     pixman_repeat_t repeat;
+     pixman_filter_t filter;
+     
+     if (pict->transform)
+     {
+-	/* For source images, adjust the transform to account
+-	 * for the drawable offset within the pixman image,
+-	 * then set the offset to 0 as it will be used
+-	 * to compute positions within the transformed image.
+-	 */
+-	if (!has_clip) {
+-	    struct pixman_transform	adjusted;
+-
+-	    adjusted = *pict->transform;
+-	    pixman_transform_translate(&adjusted,
+-				       NULL,
+-				       pixman_int_to_fixed(*xoff),
+-				       pixman_int_to_fixed(*yoff));
+-	    pixman_image_set_transform (image, &adjusted);
+-	    *xoff = 0;
+-	    *yoff = 0;
+-	} else
+-	    pixman_image_set_transform (image, pict->transform);
++	pixman_image_set_transform (
++	    image, (pixman_transform_t *)pict->transform);
+     }
+     
+     switch (pict->repeatType)
+@@ -265,8 +238,7 @@ set_image_properties (pixman_image_t *image, PicturePtr pict, Bool has_clip, int
+      */
+     if (pict->alphaMap && !is_alpha_map)
+     {
+-	int alpha_xoff, alpha_yoff;
+-	pixman_image_t *alpha_map = image_from_pict_internal (pict->alphaMap, FALSE, &alpha_xoff, &alpha_yoff, TRUE);
++	pixman_image_t *alpha_map = image_from_pict_internal (pict->alphaMap, TRUE, TRUE);
+ 	
+ 	pixman_image_set_alpha_map (
+ 	    image, alpha_map, pict->alphaOrigin.x, pict->alphaOrigin.y);
+@@ -299,7 +271,8 @@ set_image_properties (pixman_image_t *image, PicturePtr pict, Bool has_clip, int
+ }
+ 
+ static pixman_image_t *
+-image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff, Bool is_alpha_map)
++image_from_pict_internal (PicturePtr pict,
++		 Bool has_clip, Bool is_alpha_map)
+ {
+     pixman_image_t *image = NULL;
+ 
+@@ -308,7 +281,7 @@ image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff,
+ 
+     if (pict->pDrawable)
+     {
+-	image = create_bits_picture (pict, has_clip, xoff, yoff);
++	image = create_bits_picture (pict, has_clip);
+     }
+     else if (pict->pSourcePict)
+     {
+@@ -329,19 +302,18 @@ image_from_pict_internal (PicturePtr pict, Bool has_clip, int *xoff, int *yoff,
+ 	    else if (sp->type == SourcePictTypeConical)
+ 		image = create_conical_gradient_image (gradient);
+ 	}
+-	*xoff = *yoff = 0;
+     }
+     
+     if (image)
+-	set_image_properties (image, pict, has_clip, xoff, yoff, is_alpha_map);
++	set_image_properties (image, pict, is_alpha_map);
+     
+     return image;
+ }
+ 
+ pixman_image_t *
+-image_from_pict (PicturePtr pict, Bool has_clip, int *xoff, int *yoff)
++image_from_pict (PicturePtr pict, Bool has_clip)
+ {
+-    return image_from_pict_internal (pict, has_clip, xoff, yoff, FALSE);
++    return image_from_pict_internal (pict, has_clip, FALSE);
+ }
+ 
+ void
+diff --git xorg-server-1.10.99.901/fb/fbtrap.c xorg-server-1.10.99.901/fb/fbtrap.c
+index 0b5a638..fbe2647 100644
+--- xorg-server-1.10.99.901/fb/fbtrap.c
++++ xorg-server-1.10.99.901/fb/fbtrap.c
+@@ -39,12 +39,11 @@ fbAddTraps (PicturePtr	pPicture,
+ 	    xTrap	*traps)
+ {
+     pixman_image_t *image;
+-    int dst_xoff, dst_yoff;
+ 
+-    if (!(image = image_from_pict (pPicture, FALSE, &dst_xoff, &dst_yoff)))
++    if (!(image = image_from_pict (pPicture, FALSE)))
+ 	return;
+     
+-    pixman_add_traps (image, x_off + dst_xoff, y_off + dst_yoff,
++    pixman_add_traps (image, x_off, y_off,
+ 		      ntrap, (pixman_trap_t *)traps);
+ 
+     free_pixman_pict (pPicture, image);
+@@ -57,14 +56,13 @@ fbRasterizeTrapezoid (PicturePtr    pPicture,
+ 		      int	    y_off)
+ {
+     pixman_image_t *image;
+-    int	dst_xoff, dst_yoff;
+ 
+-    if (!(image = image_from_pict (pPicture, FALSE, &dst_xoff, &dst_yoff)))
++    if (!(image = image_from_pict (pPicture, FALSE)))
+ 	return;
+ 
+     pixman_rasterize_trapezoid (image, (pixman_trapezoid_t *)trap,
+-				x_off + dst_xoff,
+-				y_off + dst_yoff);
++				x_off,
++				y_off);
+ 
+     free_pixman_pict (pPicture, image);
+ }
+@@ -77,13 +75,12 @@ fbAddTriangles (PicturePtr  pPicture,
+ 		xTriangle *tris)
+ {
+     pixman_image_t *image;
+-    int dst_xoff, dst_yoff;
+ 
+-    if (!(image = image_from_pict (pPicture, FALSE, &dst_xoff, &dst_yoff)))
++    if (!(image = image_from_pict (pPicture, FALSE)))
+ 	return;
+     
+     pixman_add_triangles (image,
+-			  dst_xoff + x_off, dst_yoff + y_off,
++			  x_off, y_off,
+ 			  ntri, (pixman_triangle_t *)tris);
+ 
+     free_pixman_pict (pPicture, image);
+@@ -110,13 +107,11 @@ fbShapes (CompositeShapesFunc	composite,
+ 	  const uint8_t *	shapes)
+ {
+     pixman_image_t *src, *dst;
+-    int src_xoff, src_yoff;
+-    int dst_xoff, dst_yoff;
+ 
+     miCompositeSourceValidate (pSrc);
+ 
+-    src = image_from_pict (pSrc, FALSE, &src_xoff, &src_yoff);
+-    dst = image_from_pict (pDst, TRUE, &dst_xoff, &dst_yoff);
++    src = image_from_pict (pSrc, FALSE);
++    dst = image_from_pict (pDst, TRUE);
+ 
+     if (src && dst)
+     {
+@@ -136,10 +131,10 @@ fbShapes (CompositeShapesFunc	composite,
+ 	    for (i = 0; i < nshapes; ++i)
+ 	    {
+ 		composite (op, src, dst, format,
+-			   xSrc + src_xoff,
+-			   ySrc + src_yoff,
+-			   dst_xoff,
+-			   dst_yoff,
++			   xSrc,
++			   ySrc,
++			   0,
++			   0,
+ 			   1, shapes + i * shape_size);
+ 	    }
+ 	}
+@@ -162,10 +157,10 @@ fbShapes (CompositeShapesFunc	composite,
+ 	    }
+ 	    
+ 	    composite (op, src, dst, format,
+-		       xSrc + src_xoff,
+-		       ySrc + src_yoff,
+-		       dst_xoff,
+-		       dst_yoff,
++		       xSrc,
++		       ySrc,
++		       0,
++		       0,
+ 		       nshapes, shapes);
+ 	}
+ 
+-- 
+1.7.5.2
+
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