[129140] trunk/dports/games/rocksndiamonds/Portfile

petr at macports.org petr at macports.org
Sun Dec 7 10:21:51 PST 2014


Revision: 129140
          https://trac.macports.org/changeset/129140
Author:   petr at macports.org
Date:     2014-12-07 10:21:51 -0800 (Sun, 07 Dec 2014)
Log Message:
-----------
rocksndiamonds: reformating

Modified Paths:
--------------
    trunk/dports/games/rocksndiamonds/Portfile

Modified: trunk/dports/games/rocksndiamonds/Portfile
===================================================================
--- trunk/dports/games/rocksndiamonds/Portfile	2014-12-07 18:16:05 UTC (rev 129139)
+++ trunk/dports/games/rocksndiamonds/Portfile	2014-12-07 18:21:51 UTC (rev 129140)
@@ -1,65 +1,64 @@
 # -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
 # $Id$
 
-PortSystem 1.0
-PortGroup		app 1.0
+PortSystem          1.0
+PortGroup           app 1.0
 
-name			rocksndiamonds
-version			3.3.0.1
-revision		1
-categories		games
-platforms		darwin
-maintainers		phw openmaintainer
-license			GPL-2+
+name                rocksndiamonds
+version             3.3.0.1
+revision            1
+categories          games
+platforms           darwin
+maintainers         phw openmaintainer
+license             GPL-2+
 
-description		Arcade style game Boulderdash or Emerald Mine clone
-long_description	Arcade style game Boulderdash (C64) or Emerald Mine \
-				(Amiga) clone. Included are many levels known from the \
-				games Boulderdash, Emerald Mine, Sokoban, Supaplex and \
-				DX-Boulderdash, level elements for Diamond Caves II \
-				style games and a lot of new levels designed by others.
+description         Arcade style game Boulderdash or Emerald Mine clone
+long_description    Arcade style game Boulderdash (C64) or Emerald Mine \
+                    (Amiga) clone. Included are many levels known from the \
+                    games Boulderdash, Emerald Mine, Sokoban, Supaplex and \
+                    DX-Boulderdash, level elements for Diamond Caves II \
+                    style games and a lot of new levels designed by others.
 
-homepage		http://www.artsoft.org/rocksndiamonds/
-master_sites	http://www.artsoft.org/RELEASES/unix/${name}
-checksums       md5     813ced99d54f89db7c593c518d197d18 \
-                sha1    529612c95355292fb76d0b954ce51f7cb54dc22a \
-                rmd160  44f8bec6be74ce0346ec6826844d923cc69069a6
+homepage            http://www.artsoft.org/rocksndiamonds/
+master_sites        http://www.artsoft.org/RELEASES/unix/${name}
+checksums           md5     813ced99d54f89db7c593c518d197d18 \
+                    sha1    529612c95355292fb76d0b954ce51f7cb54dc22a \
+                    rmd160  44f8bec6be74ce0346ec6826844d923cc69069a6
 
+patchfiles          patch-Makefile.diff
 
-patchfiles		patch-Makefile.diff
+depends_lib         port:libsdl \
+                    port:libsdl_image \
+                    port:libsdl_mixer \
+                    port:libsdl_net
 
-depends_lib		port:libsdl \
-				port:libsdl_image \
-				port:libsdl_mixer \
-				port:libsdl_net
-
 post-patch {
-	reinplace "s|_PREFIX_|${prefix}|g" ${worksrcpath}/Makefile
+    reinplace "s|_PREFIX_|${prefix}|g" ${worksrcpath}/Makefile
 }
 
-use_configure	no
+use_configure       no
 
 # ranlib: archive member: game_sp.a(main.o) size too large (archive member extends past the end of the file)
-use_parallel_build	no
+use_parallel_build  no
 
-build.target	sdl
-build.args		CC="${configure.cc} [get_canonical_archflags]"
+build.target        sdl
+build.args          CC="${configure.cc} [get_canonical_archflags]"
 
-destroot	{
-	xinstall -s -m 755 ${worksrcpath}/rocksndiamonds ${destroot}${prefix}/bin
-	file mkdir ${destroot}${prefix}/share/games/rocksndiamonds
-	file copy ${worksrcpath}/graphics ${worksrcpath}/levels \
-		${worksrcpath}/music ${worksrcpath}/sounds \
-		${destroot}${prefix}/share/games/rocksndiamonds
+destroot {
+    xinstall -s -m 755 ${worksrcpath}/rocksndiamonds ${destroot}${prefix}/bin
+    file mkdir ${destroot}${prefix}/share/games/rocksndiamonds
+    file copy ${worksrcpath}/graphics ${worksrcpath}/levels \
+        ${worksrcpath}/music ${worksrcpath}/sounds \
+        ${destroot}${prefix}/share/games/rocksndiamonds
 }
 
-app.name		Rocks'n'Diamonds
-#app.icon		graphics/gfx_classic/rocks_icon_32x32.pcx
-app.icon		${filespath}/rocks_icon_32x32.png
+app.name            Rocks'n'Diamonds
+#app.icon           graphics/gfx_classic/rocks_icon_32x32.pcx
+app.icon            ${filespath}/rocks_icon_32x32.png
 
 # convert work/rocksndiamonds-*/graphics/gfx_classic/rocks_icon_32x32.pcx -transparent '#000000' /tmp/rocks.png
 # pngcrush /tmp/rocks.png files/rocks_icon_32x32.png
 
-livecheck.type  regex
-livecheck.url   ${homepage}/download.html
-livecheck.regex           "Rocks'n'Diamonds (\\d+(?:\\.\\d+)*)"
+livecheck.type      regex
+livecheck.url       ${homepage}/download.html
+livecheck.regex     "Rocks'n'Diamonds (\\d+(?:\\.\\d+)*)"
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