[122239] trunk/dports/games/gnubg/Portfile
dtakahashi at macports.org
dtakahashi at macports.org
Thu Jul 17 23:52:18 PDT 2014
Revision: 122239
https://trac.macports.org/changeset/122239
Author: dtakahashi at macports.org
Date: 2014-07-17 23:52:17 -0700 (Thu, 17 Jul 2014)
Log Message:
-----------
gnubg: whitespace and minor fixes pointed by Ryan
Modified Paths:
--------------
trunk/dports/games/gnubg/Portfile
Modified: trunk/dports/games/gnubg/Portfile
===================================================================
--- trunk/dports/games/gnubg/Portfile 2014-07-18 06:49:19 UTC (rev 122238)
+++ trunk/dports/games/gnubg/Portfile 2014-07-18 06:52:17 UTC (rev 122239)
@@ -48,27 +48,26 @@
--infodir=${prefix}/share/info \
--sysconfdir=${prefix}/etc \
--libdir=${prefix}/lib \
- --with-python=${prefix}/bin/python \
+ --with-python=${prefix}/bin/python2.7 \
--without-board3d \
- --with-gtk2
+ --with-gtk
notes \
"Recommended ports:
- py27-mysql provides the MySQL backend of a game database
- py27-pygersql provides the PostgreSQL backend of a game database"
+ py27-mysql provides the MySQL backend of a game database
+ py27-pygresql provides the PostgreSQL backend of a game database"
variant board3d description enable OpenGL board {
- depends_lib-append port:gtkglext
- ## disable 3D board on the quartz variants
- ## because of the display issue
- ## see also https://mail.gnome.org/archives/gtkglext-list/2009-December/msg00023.html
- require_active_variants port:gtkglext {} quartz
+ depends_lib-append port:gtkglext
+ ## disable 3D board on the quartz variants
+ ## because of the display issue
+ ## see also https://mail.gnome.org/archives/gtkglext-list/2009-December/msg00023.html
+ require_active_variants port:gtkglext {} quartz
- configure.args-delete --without-board3d
- configure.args-append --with-board3d
+ configure.args-replace --without-board3d --with-board3d
- ## gtkglext+x11 links to libgl that is provided by macports.
- ## Therefore, it should include macports' opengl headers
- ## instead of the ones provided by OSX
- configure.cflags-append -I${prefix}/include/GL
+ ## gtkglext+x11 links to libgl that is provided by macports.
+ ## Therefore, it should include macports' opengl headers
+ ## instead of the ones provided by OSX
+ configure.cflags-append -I${prefix}/include/GL
}
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