[92670] trunk/dports/aqua/FScript/Portfile
Christoph Iserlohn
ciserlohn at macports.org
Fri May 4 12:14:12 PDT 2012
Am 03.05.12 16:52, schrieb Ryan Schmidt:
> On May 3, 2012, at 09:47, ciserlohn at macports.org wrote:
>
>> Revision: 92670
>> https://trac.macports.org/changeset/92670
>> Author: ciserlohn at macports.org
>> Date: 2012-05-03 07:47:00 -0700 (Thu, 03 May 2012)
>> Log Message:
>> -----------
>> FScript: there is no 10.6 SDK on the buildbot therefore revert r92669
>>
>> Revision Links:
>> --------------
>> https://trac.macports.org/changeset/92669
>>
>> Modified Paths:
>> --------------
>> trunk/dports/aqua/FScript/Portfile
>>
>> Modified: trunk/dports/aqua/FScript/Portfile
>> ===================================================================
>> --- trunk/dports/aqua/FScript/Portfile 2012-05-03 14:27:16 UTC (rev 92669)
>> +++ trunk/dports/aqua/FScript/Portfile 2012-05-03 14:47:00 UTC (rev 92670)
>> @@ -42,7 +42,6 @@
>> xcode.target FScriptFramework F-Script
>> xcode.destroot.settings SKIP_INSTALL=NO
>> xcode.destroot.type ""
>> -xcode.build.settings SDKROOT=macosx10.6
> Surely both the Snow Leopard and the Lion buildbots have the 10.6 SDK available.
Are you sure that the lion buildbot has the 10.6 SDK available? The
buildbot error message:
"error: There is no SDK with the name or path '/Volumes/work/macports/var/macports/build/_Volumes_work_mports_dports_aqua_FScript/FScript/work/FScript-2.1/macosx10.6"
indicates that xcodebuild interprets 'SDKROOT=macosx10.6' as a path
which means that xcodebuild does not know about the 10.6 SDK. This would
also
explain why setting the 'macosx_deployment_target' to 10.6 has no effect
on the lion buildbot (as opposed to my local machine).
Coud anyone with access to the lion buildbot verify that the 10.6 SDK is
available ($ xcodebuild -showsdks)?
Kind Regards,
Christoph
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