[MacPorts] Migration modified

Ryan Schmidt ryandesign at macports.org
Wed Oct 23 23:42:02 PDT 2013


On Oct 23, 2013, at 04:37, MacPorts <noreply at macports.org> wrote:

> Page "Migration" was changed by raimue at macports.org
> Diff URL: <https://trac.macports.org/wiki/Migration?action=diff&version=58>
> Revision 58
> Comment: Be more verbose on what to do for each OS X release
> Changes:
> -------8<------8<------8<------8<------8<------8<------8<------8<--------
> Index: Migration
> =========================================================================
> --- Migration (version: 57)
> +++ Migration (version: 58)
> @@ -3,11 +3,28 @@
> An installation of MacPorts and the ports installed by it are only designed to work on a single OS release and a single CPU architecture. If you upgrade to a new OS version (e.g. from Leopard to Snow Leopard) or migrate to a new machine with a different type of CPU (e.g. PowerPC to Intel), you may get lucky and have your ports keep working, but in general, things will break.
> If you are only upgrading Xcode (e.g. 4.1 to 4.2 on Lion) but not the major OS version or CPU architecture, you do not need to reinstall ports as described below.
> 
> -=== Reinstall Xcode and MacPorts ===
> +=== Reinstall Xcode ===
> 
> -After performing either of these types of system upgrades, you will first need to [https://www.macports.org/install.php install the base MacPorts system] again, either from the appropriate disk image or from source. If you are upgrading from a prior version of Mac OS X, install the latest version of Xcode for your new OS. This will not be done for you automatically; Xcode is not updated by Software Update, so you must update it manually. For Lion, Xcode is available for free on the Mac App Store (after install you may also need to install "Command Line Tools": XCode->Preferences->Downloads; if upgrading from previous version of xcode you may also need to do 'sudo xcode-select -switch /Applications/Xcode.app', [http://stackoverflow.com/questions/9849034/how-to-run-install-xcodebuild see this SO article]). For earlier OS versions, you will find the Xcode installer on the Mac OS X installation DVD or on the Apple Developer web site.
> +After performing either of these types of system upgrades, you will need to update the development tools. If you are upgrading from a prior version of Mac OS X, install the latest version of Xcode for your new OS. This will not be done for you automatically; Xcode is not updated by Software Update, so you must update it manually. 
> 
> -=== Update macports.conf ===
> +==== Mac OS X 10.6 Snow Leopard and earlier ====
> +
> +You will find the Xcode installer on the Mac OS X installation DVD or on the Apple Developer web site.
> +
> +==== Mac OS X 10.7 Lion and OS X 10.8 Mountain Lion ====
> +
> +Xcode is available for free on the Mac App Store (after install you may also need to install "Command Line Tools": XCode->Preferences->Downloads; if upgrading from previous version of xcode you may also need to do 'sudo xcode-select -switch /Applications/Xcode.app', [http://stackoverflow.com/questions/9849034/how-to-run-install-xcodebuild see this SO article]).
> +
> +==== Mac OS X 10.9 Mavericks ====
> +
> +For minimum support of MacPorts, you need the Command Line Tools, which can be installed using `xcode-select --install`. Note that some ports will require a full Xcode installation, which is available for free on the Mac App Store.
> +

This is not the right place to explain how to install Xcode. We have a section in the Guide on how to do that; this page should just refer users there.



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