plans to mitigate the OpenGL depreciation?

Jack Howarth howarth.at.macports at gmail.com
Fri Jun 22 22:43:00 UTC 2018


Won't we have to play games by downgrading the targeted OS from 10.14 to
10.13 on Mojave in order to avoid tripping on the new
'OPENGL_DEPRECATED(10.0, 10.14);' in GL framework headers?

On Fri, Jun 22, 2018 at 3:39 PM, Jeremy Huddleston Sequoia <
jeremyhu at macports.org> wrote:

> I don't expect any change in MacPorts.  They're deprecated, not removed.
> "Native" ports should transition to Metal, and X11 ports will continue to
> use mesa for GLX.
>
> > On Jun 20, 2018, at 6:26 AM, Jack Howarth <howarth.at.macports at gmail.com>
> wrote:
> >
> >       Since the 10.14 SDK fully depreciates building against the OpenGL
> API, what are the plans going forward for OpenGL support in MacPorts? More
> importantly, what will be the performance impacts on 10.14? I have the
> impression that the video card drivers have to provide hardware level
> OpenGL support for the current performance levels in 10.13 and earlier, no?
> If so. how much can than be mitigated on the user land side?
> >       Also, I assume for now the Mesa OpenGL libraries will be the
> alternative for 10.14 users. However I am wondering what the prospects are
> for using MoltenVK as a substitute for Mesa long term?
> >                   Jack
>
>
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