OpenGL and X11
Mark Brethen
mark.brethen at gmail.com
Fri Aug 30 14:09:47 UTC 2019
I tried using macports libraries mesa and freeglut and patched the Makefile:
CFLAGS = -O2 -Wall \
-I./ \
-I/opt/local/include \
-I/opt/local/include/GL \
-I../../libSNL/src \
-I../../glut-3.5/src \
-I/opt/X11/include
LFLAGS = \
-L/opt/local/lib -lGL -lGLU \
-L/opt/X11/lib -lX11 -lXi -lXmu -lXext -lXt -lSM -lICE \
-lm -lpthread
# on 32bit systems change lib64 to lib
# -lpthread is needed if mesaGL is using threading, otherwhise it is not needed
# -L/usr/X11/lib64 -lpthread -lX11 -lXext -lXi -lXmu -lXt -lSM -lICE \
include Makefile.inc
ULIB = \
userFunction.c
SUTIL = \
uselibSNL.cpp \
generateTet.cpp \
../../libSNL/src/*.cpp
OLIB = $(SLIB:.c=.o)
OULIB = $(ULIB:.c=.o)
OUTIL = $(SUTIL:.c=.o)
cgx: $(OLIB) $(OUTIL) $(OULIB)
$(CXX) $(OULIB) $(OLIB) $(OUTIL) $(CFLAGS) $(LFLAGS) -o $@
But this failed to build with the following error
:info:build Undefined symbols for architecture x86_64:
:info:build "_glutVisibilityFunc", referenced from:
:info:build _main in cgx.o
:info:build ld: symbol(s) not found for architecture x86_64
:info:build clang: error: linker command failed with exit code 1 (use -v to see invocation)
So I’ll stick with using Apple’s framework OpenGL and GLUT.
Mark Brethen
mark.brethen at gmail.com
> On Aug 29, 2019, at 7:32 PM, Mark Brethen <mark.brethen at gmail.com> wrote:
>
> I'm using macports to install OpenGL (mesa) since High Sierra does not have the X11 parts of it. In the Makefile there are includes and LFLAGS that need to be patched:
>
> diff -ur cgx_2.13/src.orig/Makefile cgx_2.13/src/Makefile
> --- cgx_2.13/src.orig/Makefile 2018-04-05 13:32:06.000000000 -0500
> +++ cgx_2.13/src/Makefile 2018-12-11 20:50:49.000000000 -0600
> @@ -3,13 +3,13 @@
> -I/usr/include \
> -I/usr/include/GL \
> -I../../libSNL/src \
> -I../../glut-3.5/src \
> - -I/usr/X11/include
> + -I/opt/X11/include
>
> LFLAGS = \
> - -L/usr/lib64 -lGL -lGLU \
> - -L/usr/X11R6/lib64 -lX11 -lXi -lXmu -lXext -lXt -lSM -lICE \
> - -lm -lpthread -lrt
> + -framework OpenGL -framework GLUT \
> + -lX11 -lXi -lXmu -lXext -lXt -lSM -lICE \
> + -lm -lpthread
>
> This seems to work but I’m not sure it's proper.
>
> Mark Brethen
> mark.brethen at gmail.com
>
>
>
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