[MacPorts] #15943: py-game 1.8.0 fails to build
MacPorts
noreply at macports.org
Sat Jul 12 14:39:09 PDT 2008
#15943: py-game 1.8.0 fails to build
-------------------------------------------+--------------------------------
Reporter: macosforge.org at zopatista.com | Owner: macports-tickets at lists.macosforge.org
Type: defect | Status: new
Priority: Normal | Milestone: Port Bugs
Component: ports | Version: 1.6.0
Resolution: | Keywords:
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Comment (by kurt at work.yoderhome.com):
I'm getting the same error on my Leopard machine (10.5.4, 2.4 GHz Intel
Core 2 Duo):
{{{
DEBUG: Executing org.macports.main (py-game)
---> Fetching py-game
DEBUG: Executing org.macports.fetch (py-game)
---> Verifying checksum(s) for py-game
DEBUG: Executing org.macports.checksum (py-game)
---> Checksumming pygame-1.8.0release.tar.gz
DEBUG: Correct (md5) checksum for pygame-1.8.0release.tar.gz
DEBUG: Correct (sha1) checksum for pygame-1.8.0release.tar.gz
DEBUG: Correct (rmd160) checksum for pygame-1.8.0release.tar.gz
---> Extracting py-game
DEBUG: Executing org.macports.extract (py-game)
---> Extracting pygame-1.8.0release.tar.gz
DEBUG: setting option extract.args to
/opt/local/var/macports/distfiles/python/pygame-1.8.0release.tar.gz
DEBUG: Environment:
DEBUG: Assembled command: 'cd
"/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
.org_release_ports_python_py-game/work" && gzip -dc
/opt/local/var/macports/distfiles/python/pygame-1.8.0release.tar.gz |
/usr/bin/gnutar --no-same-owner -xf -'
DEBUG: Executing org.macports.patch (py-game)
---> Applying patches to py-game
---> Applying
/opt/local/var/macports/sources/rsync.macports.org/release/ports/python
/py-game/files/patch-config_darwin.py.diff
DEBUG: Environment:
DEBUG: Assembled command: 'cd
"/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
.org_release_ports_python_py-game/work/pygame-1.8.0release" && patch -p0'
patching file config_darwin.py
---> Configuring py-game
DEBUG: Executing org.macports.configure (py-game)
DEBUG: Using compiler 'Mac OS X gcc 4.0'
DEBUG: Executing proc-post-org.macports.configure-configure-0
DEBUG: couldn't read file
"/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
.org_release_ports_python_py-game/work/pygame-1.8.0release/Setup": no such
file or directory
while executing
"exec /usr/bin/sed {s|-Ddarwin -lSDL|-Ddarwin -lSDL
-I/usr/X11R6/include|g} <
/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macp..."
("eval" body line 1)
invoked from within
"eval exec $cmdline"
Error: reinplace: couldn't read file
"/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
.org_release_ports_python_py-game/work/pygame-1.8.0release/Setup": no such
file or directory
Error: Target org.macports.configure returned: reinplace sed(1) failed
Warning: the following items did not execute (for py-game):
org.macports.activate org.macports.configure org.macports.build
org.macports.destroot org.macports.install
Error: Status 1 encountered during processing.
}}}
The workaround above also works for me. Note that the workaround did
'''not''' work if I used sudo. Reading more carefully, the instructions do
indeed say "run as root". So a heads-up for anyone else who uses the
workaround...
--
Ticket URL: <http://trac.macports.org/ticket/15943#comment:5>
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