[MacPorts] #15943: py-game 1.8.0 fails to build

MacPorts noreply at macports.org
Sat Jul 12 14:39:09 PDT 2008


#15943: py-game 1.8.0 fails to build
-------------------------------------------+--------------------------------
  Reporter:  macosforge.org at zopatista.com  |       Owner:  macports-tickets at lists.macosforge.org
      Type:  defect                        |      Status:  new                                  
  Priority:  Normal                        |   Milestone:  Port Bugs                            
 Component:  ports                         |     Version:  1.6.0                                
Resolution:                                |    Keywords:                                       
-------------------------------------------+--------------------------------
Comment (by kurt at work.yoderhome.com):

 I'm getting the same error on my Leopard machine (10.5.4, 2.4 GHz Intel
 Core 2 Duo):

 {{{
 DEBUG: Executing org.macports.main (py-game)
 --->  Fetching py-game
 DEBUG: Executing org.macports.fetch (py-game)
 --->  Verifying checksum(s) for py-game
 DEBUG: Executing org.macports.checksum (py-game)
 --->  Checksumming pygame-1.8.0release.tar.gz
 DEBUG: Correct (md5) checksum for pygame-1.8.0release.tar.gz
 DEBUG: Correct (sha1) checksum for pygame-1.8.0release.tar.gz
 DEBUG: Correct (rmd160) checksum for pygame-1.8.0release.tar.gz
 --->  Extracting py-game
 DEBUG: Executing org.macports.extract (py-game)
 --->  Extracting pygame-1.8.0release.tar.gz
 DEBUG: setting option extract.args to
 /opt/local/var/macports/distfiles/python/pygame-1.8.0release.tar.gz
 DEBUG: Environment:
 DEBUG: Assembled command: 'cd
 "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_ports_python_py-game/work" && gzip -dc
 /opt/local/var/macports/distfiles/python/pygame-1.8.0release.tar.gz |
 /usr/bin/gnutar --no-same-owner -xf -'
 DEBUG: Executing org.macports.patch (py-game)
 --->  Applying patches to py-game
 --->  Applying
 /opt/local/var/macports/sources/rsync.macports.org/release/ports/python
 /py-game/files/patch-config_darwin.py.diff
 DEBUG: Environment:
 DEBUG: Assembled command: 'cd
 "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_ports_python_py-game/work/pygame-1.8.0release" && patch -p0'
 patching file config_darwin.py
 --->  Configuring py-game
 DEBUG: Executing org.macports.configure (py-game)
 DEBUG: Using compiler 'Mac OS X gcc 4.0'
 DEBUG: Executing proc-post-org.macports.configure-configure-0
 DEBUG: couldn't read file
 "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_ports_python_py-game/work/pygame-1.8.0release/Setup": no such
 file or directory
     while executing
 "exec /usr/bin/sed {s|-Ddarwin  -lSDL|-Ddarwin -lSDL
 -I/usr/X11R6/include|g} <
 /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macp..."
     ("eval" body line 1)
     invoked from within
 "eval exec $cmdline"
 Error: reinplace: couldn't read file
 "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_ports_python_py-game/work/pygame-1.8.0release/Setup": no such
 file or directory
 Error: Target org.macports.configure returned: reinplace sed(1) failed
 Warning: the following items did not execute (for py-game):
 org.macports.activate org.macports.configure org.macports.build
 org.macports.destroot org.macports.install
 Error: Status 1 encountered during processing.
 }}}



 The workaround above also works for me. Note that the workaround did
 '''not''' work if I used sudo. Reading more carefully, the instructions do
 indeed say "run as root". So a heads-up for anyone else who uses the
 workaround...

-- 
Ticket URL: <http://trac.macports.org/ticket/15943#comment:5>
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