[MacPorts] #14999: gd2 does not see fonts

MacPorts noreply at macports.org
Wed Feb 25 03:46:46 PST 2009


#14999: gd2 does not see fonts
--------------------------------+-------------------------------------------
 Reporter:  iqgrande@…          |       Owner:  ryandesign@…           
     Type:  defect              |      Status:  new                    
 Priority:  Normal              |   Milestone:  Port Bugs              
Component:  ports               |     Version:  1.6.0                  
 Keywords:  gd2 font            |        Port:  gd2                    
--------------------------------+-------------------------------------------
Changes (by ryandesign@…):

  * port:  => gd2


Old description:

> When I was using Port "gnuplot" to create some PNG and JPEG figures,
> which uses Port "gd2" for this, I was getting errors about the fonts not
> being found. A few lines of these errors are shown below.
>
> $ gnuplot gnuplot.commands
> gdImageStringFT: Could not find/open font while printing string  0 with
> font arial
> gdImageStringFT: Could not find/open font while printing string  10 with
> font arial
> ...
>
> If this helps, the site
> http://www.groupsrv.com/computers/about265948.html mentions that
> GDFONTPATH may not be setup properly.
>
> My environment:
> MacBook Pro (1st gen)
> Mac OS X 10.5.2 (fully up-to-date)
> Xcode 3.0 (latest AFAIK without iPhone dev)
> XQuartz 2.1.4 (latest)
> Latest MacPorts & Ports

New description:

 When I was using Port "gnuplot" to create some PNG and JPEG figures, which
 uses Port "gd2" for this, I was getting errors about the fonts not being
 found. A few lines of these errors are shown below.

 {{{
 $ gnuplot gnuplot.commands
 gdImageStringFT: Could not find/open font while printing string  0 with
 font arial
 gdImageStringFT: Could not find/open font while printing string  10 with
 font arial
 ...
 }}}

 If this helps, the site http://www.groupsrv.com/computers/about265948.html
 mentions that GDFONTPATH may not be setup properly.

 My environment:
  * MacBook Pro (1st gen)
  * Mac OS X 10.5.2 (fully up-to-date)
  * Xcode 3.0 (latest AFAIK without iPhone dev)
  * XQuartz 2.1.4 (latest)
  * Latest MacPorts & Ports

--

-- 
Ticket URL: <http://trac.macports.org/ticket/14999#comment:3>
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