[MacPorts] #18129: Cannot build F-Script 1.3.5 on Mac OSX Leopard 10.5.6 with XCode 3
MacPorts
noreply at macports.org
Tue Jan 20 20:33:05 PST 2009
#18129: Cannot build F-Script 1.3.5 on Mac OSX Leopard 10.5.6 with XCode 3
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Reporter: trier@… | Owner: macports-tickets@…
Type: defect | Status: new
Priority: Normal | Milestone: Port Bugs
Component: ports | Version: 1.7.0
Keywords: | Port: FScript
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I have noticed that previous F-Script build errors have been reported
(#17130, #16580), but I seem to be getting a different type of compilation
error:
--------------------------------
In file included from
/Volumes/NetworkDrive/opt/local/var/macports/build/_Volumes_NetworkDrive_opt_local_var_macports_sources_rsync.macports.org_release_ports_aqua_FScript/work/FScriptSources-20070421/FScript/JGAdditions/FSServicesProvider.m:6:
/Volumes/NetworkDrive/opt/local/var/macports/build/_Volumes_NetworkDrive_opt_local_var_macports_sources_rsync.macports.org_release_ports_aqua_FScript/work/FScriptSources-20070421/FScript/F-Script/FScriptAppController.h:4:24:
error: Cocoa/cocoa.h: No such file or directory
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This seems to be a more basic type of error. The compiler cannot even
find cocoa.h. I installed XCode3, and I notice that on my machine, I
have:
/Developer/SDKs/MacOSX10.5.sdk/System/Library/Fameworks/Cocoa.framework
in place.
I am not familiar enough with Cocoa and Objective-C to figure out which
directory and which header file it is looking for, so I am uncertain if
that is the correct path for the compiler to be looking.
Has anyone else encountered this error, or do I have something missing on
my system?
Thanks.
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Ticket URL: <http://trac.macports.org/ticket/18129>
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