[MacPorts] #23670: Pygame is not built with PyPortMidi support

MacPorts noreply at macports.org
Thu Feb 11 10:35:17 PST 2010


#23670: Pygame is not built with PyPortMidi support
--------------------------------+-------------------------------------------
 Reporter:  gchaynes@…          |       Owner:  macports-tickets@…                   
     Type:  defect              |      Status:  new                                  
 Priority:  Normal              |   Milestone:                                       
Component:  ports               |     Version:  1.8.2                                
 Keywords:  pygame midi         |        Port:  py26-game                            
--------------------------------+-------------------------------------------
 The current build on py26-game does not seem to be built with Midi
 support, as has been added in recent versions.  The Python portion of the
 MIDI support is correctly there.  I just did a fresh install of py26-game,
 which installed 1.9.1 correctly.  If I then open python, and type:


 {{{
 >>> import pygame.midi
 }}}

 This command works fine.  If I then call:

 {{{
 >>> pygame.midi.init()
 }}}

 I get the following error:

 {{{
 Traceback (most recent call last):
   File "<stdin>", line 1, in <module>
   File
 "/opt/local/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6
 /site-packages/pygame/midi.py", line 71, in init
     import pygame.pypm
 ImportError: No module named pypm
 }}}

 The current Mac OS X build of PyGame, available on the PyGame website,
 provides the pypm build (it's a .so file that gets dynamically linked into
 pygame at run-time).

 This is on Mac OS X Snow Leopard, in 64-bit mode.  (The build of PyGame
 available on their website is 32-bit).

-- 
Ticket URL: <http://trac.macports.org/ticket/23670>
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