[MacPorts] #22754: libsdl fails to build
MacPorts
noreply at macports.org
Mon Apr 18 00:45:01 PDT 2011
#22754: libsdl fails to build
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Reporter: keinstein_junior@… | Owner: nox@…
Type: defect | Status: reopened
Priority: Normal | Milestone:
Component: ports | Version: 1.8.1
Resolution: | Keywords:
Port: libsdl |
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Changes (by daniel.hornung@…):
* status: closed => reopened
* resolution: worksforme =>
Comment:
I don't think that this is fixed yet, even with a completely selfupdated
tree. As with the OP, this bug occured for me when changing to +universal
with universal_archs set to "i386 x86_64" (on OS X 10.5 here).
I found that apart from setting the compiler to gcc-4.2, applying the
patch from here
http://www.mail-archive.com/fink-users@lists.sourceforge.net/msg31222.html
made it compile again. This patch from Fink's repo may also work:
http://fink.cvs.sourceforge.net/viewvc/fink/dists/10.4/unstable/main/finkinfo/games/sdl.patch?revision=1.12&view=markup
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Ticket URL: <https://trac.macports.org/ticket/22754#comment:5>
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