[MacPorts] #30079: 4Story port request (was: Port Needed For Game)

MacPorts noreply at macports.org
Thu Jul 7 21:12:53 PDT 2011


#30079: 4Story port request
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 Reporter:  xingmaster90@…          |       Owner:  macports-tickets@…                   
     Type:  request                 |      Status:  new                                  
 Priority:  Normal                  |   Milestone:                                       
Component:  ports                   |     Version:                                       
 Keywords:                          |        Port:  4Story                               
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Changes (by ryandesign@…):

  * port:  => 4Story


Comment:

 I assume you are talking about http://global.4story.com/

 We at MacPorts don't really "port" software (meaning: take software
 designed for one platform and rewrite it so it works on another platform).
 Rather, we take software that can already be built and installed on a Mac,
 and make it easy to install and update. If this is a Windows-only game,
 then there isn't really anything we can do. Ask the developers to make a
 Mac version. After they have done so, we can investigate whether making a
 port in MacPorts would help anything.

 If it is a Windows-only game, it is possible you could run it under Mac OS
 X using Wine (either the wine port, or the wine-devel port, or the wine-
 crossover-games port). No guarantee this will work though.

 Other alternatives include running the game in Windows in a virtual
 machine under Mac OS X, using a program such as VMware Fusion or Parallels
 Desktop. These cost money of course and you'll also need a Windows
 license, and performance usually suffers somewhat, in comparison to
 running Windows directly on the hardware using Boot Camp.

-- 
Ticket URL: <https://trac.macports.org/ticket/30079#comment:2>
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