[MacPorts] #30079: 4Story port request (was: Port Needed For Game)
MacPorts
noreply at macports.org
Thu Jul 7 21:12:53 PDT 2011
#30079: 4Story port request
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Reporter: xingmaster90@… | Owner: macports-tickets@…
Type: request | Status: new
Priority: Normal | Milestone:
Component: ports | Version:
Keywords: | Port: 4Story
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Changes (by ryandesign@…):
* port: => 4Story
Comment:
I assume you are talking about http://global.4story.com/
We at MacPorts don't really "port" software (meaning: take software
designed for one platform and rewrite it so it works on another platform).
Rather, we take software that can already be built and installed on a Mac,
and make it easy to install and update. If this is a Windows-only game,
then there isn't really anything we can do. Ask the developers to make a
Mac version. After they have done so, we can investigate whether making a
port in MacPorts would help anything.
If it is a Windows-only game, it is possible you could run it under Mac OS
X using Wine (either the wine port, or the wine-devel port, or the wine-
crossover-games port). No guarantee this will work though.
Other alternatives include running the game in Windows in a virtual
machine under Mac OS X, using a program such as VMware Fusion or Parallels
Desktop. These cost money of course and you'll also need a Windows
license, and performance usually suffers somewhat, in comparison to
running Windows directly on the hardware using Boot Camp.
--
Ticket URL: <https://trac.macports.org/ticket/30079#comment:2>
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