[MacPorts] #29942: qemu @0.14.1_0 Dependency on libsdl not in portfile
MacPorts
noreply at macports.org
Wed Jun 29 13:32:30 PDT 2011
#29942: qemu @0.14.1_0 Dependency on libsdl not in portfile
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Reporter: keybounce@… | Owner: macports-tickets@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 1.9.2
Keywords: | Port: qemu
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Comment(by keybounce@…):
Replying to [comment:2 keybounce@…]:
> Alright, I have played around with it a little more.
>
> It has the ability to work with SDL.
> It also has a partial native cocoa interface.
>
> According to the docs, the cocoa interface is not complete, "see mailing
list archive for details".
>
> Linking with SDL prevents the sound error, but makes the graphics update
much slower.
Now I've done some more playing around. And a big update.
First: Cocoa mode is faster for text display. Dos mode text is nice, fast,
crisp, and pleasant.
Graphics mode, however, is different. Tested with XCom (with the 1.4
patch, and xcomutil).
Text mode is slow. But graphics are fast under sdl, and horrendously slow
under cocoa.
For game playing, the faster graphics makes the sdl version much, much
nicer.
For text work, the cocoa version is better.
(But other than testing and preliminary checking, who uses text mode in
dos?)
The bottom line:
SDL displays graphics faster, avoid sound errors, and seems to have fewer
bugs / is more complete.
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Ticket URL: <https://trac.macports.org/ticket/29942#comment:4>
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