[MacPorts] #31701: Mac Lion py26-game build error

MacPorts noreply at macports.org
Fri Oct 21 06:46:16 PDT 2011


#31701: Mac Lion py26-game build error
-------------------------------------+--------------------------------------
 Reporter:  melb-roscoe@…            |       Owner:  jmr@…           
     Type:  defect                   |      Status:  new             
 Priority:  Normal                   |   Milestone:                  
Component:  ports                    |     Version:  2.0.3           
 Keywords:                           |        Port:  py26-game       
-------------------------------------+--------------------------------------

Comment(by melb-roscoe@…):

 Replying to [comment:1 macsforever2000@…]:
 > Please attach the log mentioned so we can see the problem.
 version:1
 :debug:main changing euid/egid - current euid: 0 - current egid: 0
 :debug:main egid changed to: 501
 :debug:main euid changed to: 502
 :debug:main Executing org.macports.main (py26-game)
 :debug:main Privilege de-escalation not attempted as not running as root.
 :debug:main Skipping completed org.macports.archivefetch (py26-game)
 :debug:main Privilege de-escalation not attempted as not running as root.
 :debug:main Skipping completed org.macports.fetch (py26-game)
 :debug:main Privilege de-escalation not attempted as not running as root.
 :debug:main Skipping completed org.macports.checksum (py26-game)
 :debug:main Privilege de-escalation not attempted as not running as root.
 :debug:main Skipping completed org.macports.extract (py26-game)
 :debug:main Privilege de-escalation not attempted as not running as root.
 :debug:main Skipping completed org.macports.patch (py26-game)
 :debug:main Privilege de-escalation not attempted as not running as root.
 :debug:main Skipping completed org.macports.configure (py26-game)
 :debug:main Privilege de-escalation not attempted as not running as root.
 :debug:build build phase started at Fri Oct 21 23:56:47 EST 2011
 :notice:build --->  Building py26-game
 :debug:build Executing proc-pre-org.macports.build-build-0
 :debug:build Executing org.macports.build (py26-game)
 :debug:build Environment: CFLAGS='-arch x86_64' CXXFLAGS='-arch x86_64'
 CPATH='/opt/local/include' MACOSX_DEPLOYMENT_TARGET='10.7'
 LIBRARY_PATH='/opt/local/lib' F90FLAGS='-m64'
 CC_PRINT_OPTIONS_FILE='/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_tarballs_ports_python_py-
 game/py26-game/work/.CC_PRINT_OPTIONS' LDFLAGS='-arch x86_64'
 FCFLAGS='-m64' OBJCFLAGS='-arch x86_64' FFLAGS='-m64'
 CC_PRINT_OPTIONS='YES'
 :debug:build Assembled command: 'cd
 "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_tarballs_ports_python_py-
 game/py26-game/work/pygame-1.9.1release" &&
 /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/python2.6
 setup.py --no-user-cfg build'
 :debug:build Executing command line:  cd
 "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_tarballs_ports_python_py-
 game/py26-game/work/pygame-1.9.1release" &&
 /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/python2.6
 setup.py --no-user-cfg build
 :info:build running build
 :info:build running build_py
 :info:build running build_ext
 :info:build building 'pygame.transform' extension
 :info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-
 prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64
 -I/opt/local/include/SDL
 -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6
 -c src/transform.c -o build/temp.macosx-10.7-x86_64-2.6/src/transform.o
 :info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-
 prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64
 -I/opt/local/include/SDL
 -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6
 -c src/rotozoom.c -o build/temp.macosx-10.7-x86_64-2.6/src/rotozoom.o
 :info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-
 prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64
 -I/opt/local/include/SDL
 -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6
 -c src/scale2x.c -o build/temp.macosx-10.7-x86_64-2.6/src/scale2x.o
 :info:build /Developer/usr/bin/clang -DNDEBUG -g -O3 -Wall -Wstrict-
 prototypes -arch x86_64 -Ddarwin -D_NO_MMX_FOR_X86_64
 -I/opt/local/include/SDL
 -I/opt/local/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6
 -c src/scale_mmx.c -o build/temp.macosx-10.7-x86_64-2.6/src/scale_mmx.o
 :info:build In file included from src/scale_mmx.c:33:
 :info:build src/scale_mmx64.c:424:27: error: invalid instruction mnemonic
 'movsxl'
 :info:build         asm __volatile__( " /* MMX code for inner loop of X
 bilinear filter */ "
 :info:build                           ^
 :info:build <inline asm>:1:191: note: instantiated into assembly here
 :info:build          /* MMX code for inner loop of X bilinear filter */
 movl             -44(%rbp),      %ecx;            pxor          %mm0,
 %mm0;           1:                                           movsxl
 (%rdi),      %rax;            add              $4,         %rdi;
 movq           (%r10),      %mm1;            add              $8,
 %r10;            movq           (%r11),      %mm2;            add
 $8,         %r11;            movd   (%r8,%rax,4),      %mm4;
 movd  4(%r8,%rax,4),      %mm5;            punpcklbw     %mm0,      %mm4;
 punpcklbw     %mm0,      %mm5;            pmullw        %mm1,      %mm4;
 pmullw        %mm2,      %mm5;            paddw         %mm4,      %mm5;
 psrlw            $8,      %mm5;            packuswb      %mm0,      %mm5;
 movd          %mm5,       (%r9);            add              $4,
 %r9;            decl          %ecx;                        jne
 1b;                        emms;
 :info:build
 ^
 :info:build In file included from src/scale_mmx.c:33:
 :info:build src/scale_mmx64.c:499:27: error: invalid instruction mnemonic
 'movsxl'
 :info:build         asm __volatile__( " /* MMX code for inner loop of X
 bilinear filter */ "
 :info:build                           ^
 :info:build <inline asm>:1:191: note: instantiated into assembly here
 :info:build          /* MMX code for inner loop of X bilinear filter */
 movl             -44(%rbp),      %ecx;            pxor          %mm0,
 %mm0;           1:                                           movsxl
 (%rdi),      %rax;            add              $4,         %rdi;
 movq           (%r10),      %mm1;            add              $8,
 %r10;            movq           (%r11),      %mm2;            add
 $8,         %r11;            movd   (%r8,%rax,4),      %mm4;
 movd  4(%r8,%rax,4),      %mm5;            punpcklbw     %mm0,      %mm4;
 punpcklbw     %mm0,      %mm5;            pmullw        %mm1,      %mm4;
 pmullw        %mm2,      %mm5;            paddw         %mm4,      %mm5;
 psrlw            $8,      %mm5;            packuswb      %mm0,      %mm5;
 movd          %mm5,       (%r9);            add              $4,
 %r9;            decl          %ecx;                        jne
 1b;                        emms;
 :info:build
 ^
 :info:build 2 errors generated.
 :info:build error: command '/Developer/usr/bin/clang' failed with exit
 status 1
 :info:build shell command " cd
 "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports
 .org_release_tarballs_ports_python_py-
 game/py26-game/work/pygame-1.9.1release" &&
 /opt/local/Library/Frameworks/Python.framework/Versions/2.6/bin/python2.6
 setup.py --no-user-cfg build " returned error 1
 :error:build Target org.macports.build returned: shell command failed (see
 log for details)
 :debug:build Backtrace: shell command failed (see log for details)
     while executing
 "command_exec build"
     (procedure "portbuild::build_main" line 8)
     invoked from within
 "$procedure $targetname"
 :info:build Warning: the following items did not execute (for py26-game):
 org.macports.activate org.macports.build org.macports.destroot
 org.macports.install
 :error:build Failed to install py26-game
 :debug:build couldn't open
 "/System/Library/Frameworks/Tcl.framework/Versions/8.5/Resources/tclIndex":
 no such file or directory
     while executing
 "open [file join $dir tclIndex]"
 :notice:build Log for py26-game is at:
 /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports
 .org_release_tarballs_ports_python_py-game/py26-game/main.log

-- 
Ticket URL: <https://trac.macports.org/ticket/31701#comment:2>
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