[MacPorts] #35657: fortune @6.2.0-RELEASE_0 build failure if port "bsdmake" not present
MacPorts
noreply at macports.org
Mon Aug 13 12:33:29 PDT 2012
#35657: fortune @6.2.0-RELEASE_0 build failure if port "bsdmake" not present
-----------------------------+----------------------------------------------
Reporter: lukasz@… | Owner: cal@…
Type: defect | Status: assigned
Priority: Normal | Milestone:
Component: ports | Version: 2.1.2
Keywords: | Port: fortune
-----------------------------+----------------------------------------------
Changes (by cal@…):
* status: new => assigned
* owner: macports-tickets@… => cal@…
Old description:
> 1. What I was trying to do:
>
> sudo port install fortune
>
> 2. What I expected to happen:
>
> $ sudo port install fortune
> ---> Computing dependencies for fortune
> ---> Building fortune
> ---> Staging fortune into destroot
> ---> Installing fortune @6.2.0-RELEASE_0
> ---> Activating fortune @6.2.0-RELEASE_0
> ---> Cleaning fortune
> ---> Updating database of binaries: 100.0%
> ---> Scanning binaries for linking errors: 100.0%
> ---> No broken files found.
>
> 3. What happens instead:
>
> ---> Computing dependencies for fortune
> ---> Fetching archive for fortune
> ---> Attempting to fetch fortune-6.2.0-RELEASE_0.darwin_12.x86_64.tbz2
> from http://macports.packages.ionic.de/fortune
> ---> Attempting to fetch fortune-6.2.0-RELEASE_0.darwin_12.x86_64.tbz2
> from http://packages.macports.org/fortune
> ---> Fetching distfiles for fortune
> ---> Verifying checksum(s) for fortune
> ---> Extracting fortune
> ---> Applying patches to fortune
> ---> Configuring fortune
> ---> Building fortune
> Error: org.macports.build for port fortune returned: command execution
> failed
> Please see the log file for port fortune for details:
> /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_games_fortune/fortune/main.log
> To report a bug, follow the instructions in the guide:
> http://guide.macports.org/#project.tickets
> Error: Processing of port fortune failed
>
> Detailed log attached to this report.
>
> 4. Is there a workaround?
>
> Yes.
>
> $ sudo port install bsdmake
> ---> Fetching archive for bsdmake
> ---> Attempting to fetch bsdmake-24_0.darwin_12.x86_64.tbz2 from
> http://macports.packages.ionic.de/bsdmake
> ---> Attempting to fetch bsdmake-24_0.darwin_12.x86_64.tbz2 from
> http://packages.macports.org/bsdmake
> ---> Fetching distfiles for bsdmake
> ---> Verifying checksum(s) for bsdmake
> ---> Extracting bsdmake
> ---> Applying patches to bsdmake
> ---> Configuring bsdmake
> ---> Building bsdmake
> ---> Staging bsdmake into destroot
> ---> Installing bsdmake @24_0
> ---> Activating bsdmake @24_0
> ---> Cleaning bsdmake
> ---> Updating database of binaries: 100.0%
> ---> Scanning binaries for linking errors: 100.0%
> ---> No broken files found.
>
> $ sudo port install fortune
> ---> Computing dependencies for fortune
> ---> Building fortune
> ---> Staging fortune into destroot
> ---> Installing fortune @6.2.0-RELEASE_0
> ---> Activating fortune @6.2.0-RELEASE_0
> ---> Cleaning fortune
> ---> Updating database of binaries: 100.0%
> ---> Scanning binaries for linking errors: 100.0%
> ---> No broken files found.
New description:
1. What I was trying to do:
{{{
sudo port install fortune
}}}
2. What I expected to happen:
{{{
$ sudo port install fortune
---> Computing dependencies for fortune
---> Building fortune
---> Staging fortune into destroot
---> Installing fortune @6.2.0-RELEASE_0
---> Activating fortune @6.2.0-RELEASE_0
---> Cleaning fortune
---> Updating database of binaries: 100.0%
---> Scanning binaries for linking errors: 100.0%
---> No broken files found.
}}}
3. What happens instead:
{{{
---> Computing dependencies for fortune
---> Fetching archive for fortune
---> Attempting to fetch fortune-6.2.0-RELEASE_0.darwin_12.x86_64.tbz2
from http://macports.packages.ionic.de/fortune
---> Attempting to fetch fortune-6.2.0-RELEASE_0.darwin_12.x86_64.tbz2
from http://packages.macports.org/fortune
---> Fetching distfiles for fortune
---> Verifying checksum(s) for fortune
---> Extracting fortune
---> Applying patches to fortune
---> Configuring fortune
---> Building fortune
Error: org.macports.build for port fortune returned: command execution
failed
Please see the log file for port fortune for details:
/opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_games_fortune/fortune/main.log
To report a bug, follow the instructions in the guide:
http://guide.macports.org/#project.tickets
Error: Processing of port fortune failed
}}}
Detailed log attached to this report.
4. Is there a workaround?
Yes.
{{{
$ sudo port install bsdmake
---> Fetching archive for bsdmake
---> Attempting to fetch bsdmake-24_0.darwin_12.x86_64.tbz2 from
http://macports.packages.ionic.de/bsdmake
---> Attempting to fetch bsdmake-24_0.darwin_12.x86_64.tbz2 from
http://packages.macports.org/bsdmake
---> Fetching distfiles for bsdmake
---> Verifying checksum(s) for bsdmake
---> Extracting bsdmake
---> Applying patches to bsdmake
---> Configuring bsdmake
---> Building bsdmake
---> Staging bsdmake into destroot
---> Installing bsdmake @24_0
---> Activating bsdmake @24_0
---> Cleaning bsdmake
---> Updating database of binaries: 100.0%
---> Scanning binaries for linking errors: 100.0%
---> No broken files found.
$ sudo port install fortune
---> Computing dependencies for fortune
---> Building fortune
---> Staging fortune into destroot
---> Installing fortune @6.2.0-RELEASE_0
---> Activating fortune @6.2.0-RELEASE_0
---> Cleaning fortune
---> Updating database of binaries: 100.0%
---> Scanning binaries for linking errors: 100.0%
---> No broken files found.
}}}
--
Comment:
Please remember to use WikiFormatting.
Which version of OS X and Xcode do you have? Does `/usr/share/mk` exist?
What does `pkgutil --file-info /usr/bin/bsdmake` print?
--
Ticket URL: <https://trac.macports.org/ticket/35657#comment:1>
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