Re: [MacPorts] #37237: widelands: error: ‘void Widelands::Ship::set_fleet(Widelands::Fleet*)’ is private (was: Widelands does not build on my PowerBook G4 with Mac OS X 10.5.8)
MacPorts
noreply at macports.org
Fri Dec 7 15:44:01 PST 2012
#37237: widelands: error: ‘void Widelands::Ship::set_fleet(Widelands::Fleet*)’ is
private
-----------------------------+--------------------------------
Reporter: gilles.risch@… | Owner: macports-tickets@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.1.2
Resolution: | Keywords: tiger leopard
Port: widelands |
-----------------------------+--------------------------------
Changes (by ryandesign@…):
* keywords: ppc leopard => tiger leopard
Comment:
Replying to [comment:2 gilles.risch@…]:
> building the game manually as it is described on the widelands wiki page
(http://wl.widelands.org/wiki/BuildingWidelands/#building_under_mac_os_x)
isn´t successful either.
Then it's not a MacPorts-specific problem, and should be reported to the
developers of widelands to be fixed.
{{{
error: ‘void Widelands::Ship::set_fleet(Widelands::Fleet*)’ is private
}}}
This reminds me of
[http://lists.freedesktop.org/archives/harfbuzz/2012-October/002592.html
an error I saw with harfbuzz 0.9.5] which was also only occurring with gcc
4.0.1 and other older compilers. That problem was
[http://lists.freedesktop.org/archives/harfbuzz/2012-December/002732.html
""fixed""] in harfbuzz 0.9.6. I have not yet investigated what they
changed to make it work.
--
Ticket URL: <https://trac.macports.org/ticket/37237#comment:3>
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