Re: [MacPorts] #37237: widelands: error: ‘void Widelands::Ship::set_fleet(Widelands::Fleet*)’ is private (was: Widelands does not build on my PowerBook G4 with Mac OS X 10.5.8)

MacPorts noreply at macports.org
Fri Dec 7 15:44:01 PST 2012


#37237: widelands: error: ‘void Widelands::Ship::set_fleet(Widelands::Fleet*)’ is
private
-----------------------------+--------------------------------
  Reporter:  gilles.risch@…  |      Owner:  macports-tickets@…
      Type:  defect          |     Status:  new
  Priority:  Normal          |  Milestone:
 Component:  ports           |    Version:  2.1.2
Resolution:                  |   Keywords:  tiger leopard
      Port:  widelands       |
-----------------------------+--------------------------------
Changes (by ryandesign@…):

 * keywords:  ppc leopard => tiger leopard


Comment:

 Replying to [comment:2 gilles.risch@…]:
 > building the game manually as it is described on the widelands wiki page
 (http://wl.widelands.org/wiki/BuildingWidelands/#building_under_mac_os_x)
 isn´t successful either.

 Then it's not a MacPorts-specific problem, and should be reported to the
 developers of widelands to be fixed.

 {{{
 error: ‘void Widelands::Ship::set_fleet(Widelands::Fleet*)’ is private
 }}}

 This reminds me of
 [http://lists.freedesktop.org/archives/harfbuzz/2012-October/002592.html
 an error I saw with harfbuzz 0.9.5] which was also only occurring with gcc
 4.0.1 and other older compilers. That problem was
 [http://lists.freedesktop.org/archives/harfbuzz/2012-December/002732.html
 ""fixed""] in harfbuzz 0.9.6. I have not yet investigated what they
 changed to make it work.

-- 
Ticket URL: <https://trac.macports.org/ticket/37237#comment:3>
MacPorts <http://www.macports.org/>
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