[MacPorts] #37453: *sdl* @ unknown Graphical glitches and image non-display in SDL based games

MacPorts noreply at macports.org
Sun Dec 30 11:12:15 PST 2012


#37453: *sdl* @ unknown Graphical glitches and image non-display in SDL based games
------------------------+--------------------------------
 Reporter:  macports@…  |      Owner:  macports-tickets@…
     Type:  defect      |     Status:  new
 Priority:  Normal      |  Milestone:
Component:  ports       |    Version:  2.1.2
 Keywords:              |       Port:  libsdl libsdl_img
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 I am encountering non-display of images (leaving black screens) and image
 display corruption in SDL based games. Text is displayed fine. Clean build
 of ports from a fresh MacPorts installation.

 MacOSX 10.5.8 / XCode 3.1.4.

 This was first seen in a build of widelands trunk, but is not widelands
 specific. SDLInvaders is a quick-to-compile easily seen example
 (screenshot attached of game after bypassing the wholly black menu).

 Macports tree r87590 is working fine.
 Macports tree r95100 and later have been confirmed as exhibiting the
 issues.

 I am narrowing down the point at which the breakage happens in order to
 identify specific port(s), but felt it was worth filing this ticket now.

-- 
Ticket URL: <https://trac.macports.org/ticket/37453>
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