[MacPorts] #37453: *sdl* @ unknown Graphical glitches and image non-display in SDL based games
MacPorts
noreply at macports.org
Sun Dec 30 11:12:15 PST 2012
#37453: *sdl* @ unknown Graphical glitches and image non-display in SDL based games
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Reporter: macports@… | Owner: macports-tickets@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.1.2
Keywords: | Port: libsdl libsdl_img
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I am encountering non-display of images (leaving black screens) and image
display corruption in SDL based games. Text is displayed fine. Clean build
of ports from a fresh MacPorts installation.
MacOSX 10.5.8 / XCode 3.1.4.
This was first seen in a build of widelands trunk, but is not widelands
specific. SDLInvaders is a quick-to-compile easily seen example
(screenshot attached of game after bypassing the wholly black menu).
Macports tree r87590 is working fine.
Macports tree r95100 and later have been confirmed as exhibiting the
issues.
I am narrowing down the point at which the breakage happens in order to
identify specific port(s), but felt it was worth filing this ticket now.
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Ticket URL: <https://trac.macports.org/ticket/37453>
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