[MacPorts] #36146: octave-devel build: no graphics display found

MacPorts noreply at macports.org
Sat Sep 15 05:47:38 PDT 2012


#36146: octave-devel build: no graphics display found
---------------------------+-------------------------
  Reporter:  vic@…         |      Owner:  michaelld@…
      Type:  defect        |     Status:  new
  Priority:  Normal        |  Milestone:
 Component:  ports         |    Version:  2.1.2
Resolution:                |   Keywords:
      Port:  octave-devel  |
---------------------------+-------------------------

Comment (by vic@…):

 Replying to [comment:2 michaelld@…]:
 > I'll look into this, but it's not a high priority I think.  You can
 always create an octave configuration startup file that sets the graphics
 front end to use, such that it's ready to go from the first command line
 prompt.

 I have put
 {{{
 gnuplot_binary ("/opt/local/bin/gnuplot");
 }}}
 in ~/.octaverc. Now my MacPorts Octave executes "sombrero" beautifully in
 Aquaterm, as does my Homebrew Octave.

 Both Octave versions are 3.6.2. The differences in the initial boilerplate
 are

 MacPorts:
 {{{
 Octave was configured for "x86_64-apple-darwin12.1.0".
 warning: no graphical display found
 }}}

 Homebrew:
 {{{
 Octave was configured for "x86_64-apple-darwin11.4.0".
 }}}
 The "no graphical display found" has only appeared since the rebuild of
 octave-devel after the gcc fiasco.

 This is certainly no problem for me. I generally don't use Octave
 graphics; I use gnuplot directly. But I do believe Octave should be
 "finding" gnuplot by default.

-- 
Ticket URL: <https://trac.macports.org/ticket/36146#comment:4>
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