[MacPorts] #36146: octave-devel build: no graphics display found
MacPorts
noreply at macports.org
Sat Sep 15 05:47:38 PDT 2012
#36146: octave-devel build: no graphics display found
---------------------------+-------------------------
Reporter: vic@… | Owner: michaelld@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.1.2
Resolution: | Keywords:
Port: octave-devel |
---------------------------+-------------------------
Comment (by vic@…):
Replying to [comment:2 michaelld@…]:
> I'll look into this, but it's not a high priority I think. You can
always create an octave configuration startup file that sets the graphics
front end to use, such that it's ready to go from the first command line
prompt.
I have put
{{{
gnuplot_binary ("/opt/local/bin/gnuplot");
}}}
in ~/.octaverc. Now my MacPorts Octave executes "sombrero" beautifully in
Aquaterm, as does my Homebrew Octave.
Both Octave versions are 3.6.2. The differences in the initial boilerplate
are
MacPorts:
{{{
Octave was configured for "x86_64-apple-darwin12.1.0".
warning: no graphical display found
}}}
Homebrew:
{{{
Octave was configured for "x86_64-apple-darwin11.4.0".
}}}
The "no graphical display found" has only appeared since the rebuild of
octave-devel after the gcc fiasco.
This is certainly no problem for me. I generally don't use Octave
graphics; I use gnuplot directly. But I do believe Octave should be
"finding" gnuplot by default.
--
Ticket URL: <https://trac.macports.org/ticket/36146#comment:4>
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