[MacPorts] #41930: py-game: cannot initialize pygame screen (was: cannot initialize pygame screen)

MacPorts noreply at macports.org
Wed Dec 25 23:03:14 PST 2013


#41930: py-game: cannot initialize pygame screen
-------------------------+-------------------
  Reporter:  boloomka@…  |      Owner:  jmr@…
      Type:  defect      |     Status:  new
  Priority:  Normal      |  Milestone:
 Component:  ports       |    Version:  2.2.1
Resolution:              |   Keywords:
      Port:  py27-game   |
-------------------------+-------------------
Changes (by ryandesign@…):

 * owner:  macports-tickets@… => jmr@…


Old description:

> When I try to initialize screen using "screen =
> pygame.display.set_mode((640, 480))", it aborts with error:
>
> Fatal Python error: (pygame parachute) Segmentation Fault
> Abort trap: 6
>
> I have only simple program with "init" and "set_mode" in it. Note that
> even pygame examples (from pygame.examples.alien import main; main())
> doesn't work. Here is traceback that OS X shows:
> [http://pastebin.com/wqck7yd3].

New description:

 When I try to initialize screen using "screen =
 pygame.display.set_mode((640, 480))", it aborts with error:

 {{{
 Fatal Python error: (pygame parachute) Segmentation Fault
 Abort trap: 6
 }}}

 I have only simple program with "init" and "set_mode" in it. Note that
 even pygame examples (from pygame.examples.alien import main; main())
 doesn't work. Here is traceback that OS X shows:
 [http://pastebin.com/wqck7yd3].

--

-- 
Ticket URL: <https://trac.macports.org/ticket/41930#comment:1>
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