[MacPorts] #41930: py-game: cannot initialize pygame screen (was: cannot initialize pygame screen)
MacPorts
noreply at macports.org
Wed Dec 25 23:03:14 PST 2013
#41930: py-game: cannot initialize pygame screen
-------------------------+-------------------
Reporter: boloomka@… | Owner: jmr@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.2.1
Resolution: | Keywords:
Port: py27-game |
-------------------------+-------------------
Changes (by ryandesign@…):
* owner: macports-tickets@… => jmr@…
Old description:
> When I try to initialize screen using "screen =
> pygame.display.set_mode((640, 480))", it aborts with error:
>
> Fatal Python error: (pygame parachute) Segmentation Fault
> Abort trap: 6
>
> I have only simple program with "init" and "set_mode" in it. Note that
> even pygame examples (from pygame.examples.alien import main; main())
> doesn't work. Here is traceback that OS X shows:
> [http://pastebin.com/wqck7yd3].
New description:
When I try to initialize screen using "screen =
pygame.display.set_mode((640, 480))", it aborts with error:
{{{
Fatal Python error: (pygame parachute) Segmentation Fault
Abort trap: 6
}}}
I have only simple program with "init" and "set_mode" in it. Note that
even pygame examples (from pygame.examples.alien import main; main())
doesn't work. Here is traceback that OS X shows:
[http://pastebin.com/wqck7yd3].
--
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Ticket URL: <https://trac.macports.org/ticket/41930#comment:1>
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