[MacPorts] #41981: py32-game seems broken on 10.8.5

MacPorts noreply at macports.org
Tue Dec 31 04:32:27 PST 2013


#41981: py32-game seems broken on 10.8.5
--------------------+--------------------------------
 Reporter:  mark@…  |      Owner:  macports-tickets@…
     Type:  defect  |     Status:  new
 Priority:  Normal  |  Milestone:
Component:  ports   |    Version:  2.2.1
 Keywords:          |       Port:  py32-game
--------------------+--------------------------------
 I just did a fresh install of python3.2 and py32-game on MacOS 10.8.5.
 python3.2 fails to run "import pygame".


 {{{
 bash-3.2$ python3.2
 Python 3.2.5 (default, May 19 2013, 14:25:55)
 [GCC 4.2.1 Compatible Apple Clang 4.1 ((tags/Apple/clang-421.11.66))] on
 darwin
 Type "help", "copyright", "credits" or "license" for more information.
 >>> import pygame
 Traceback (most recent call last):
   File "<stdin>", line 1, in <module>
   File
 "/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
 /site-packages/pygame/__init__.py", line 95, in <module>
     from pygame.base import *
 ImportError:
 dlopen(/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
 /site-packages/pygame/base.so, 2): Symbol not found: _PyCObject_AsVoidPtr
   Referenced from:
 /opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
 /site-packages/pygame/base.so
   Expected in: flat namespace
  in
 /opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
 /site-packages/pygame/base.so
 >>>
 }}}

-- 
Ticket URL: <https://trac.macports.org/ticket/41981>
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