[MacPorts] #41981: py32-game seems broken on 10.8.5
MacPorts
noreply at macports.org
Tue Dec 31 04:32:27 PST 2013
#41981: py32-game seems broken on 10.8.5
--------------------+--------------------------------
Reporter: mark@… | Owner: macports-tickets@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.2.1
Keywords: | Port: py32-game
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I just did a fresh install of python3.2 and py32-game on MacOS 10.8.5.
python3.2 fails to run "import pygame".
{{{
bash-3.2$ python3.2
Python 3.2.5 (default, May 19 2013, 14:25:55)
[GCC 4.2.1 Compatible Apple Clang 4.1 ((tags/Apple/clang-421.11.66))] on
darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import pygame
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File
"/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
/site-packages/pygame/__init__.py", line 95, in <module>
from pygame.base import *
ImportError:
dlopen(/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
/site-packages/pygame/base.so, 2): Symbol not found: _PyCObject_AsVoidPtr
Referenced from:
/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
/site-packages/pygame/base.so
Expected in: flat namespace
in
/opt/local/Library/Frameworks/Python.framework/Versions/3.2/lib/python3.2
/site-packages/pygame/base.so
>>>
}}}
--
Ticket URL: <https://trac.macports.org/ticket/41981>
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