[MacPorts] #40388: codeblocks: create an app bundle also for wxgtk-based installation

MacPorts noreply at macports.org
Sun Sep 8 10:28:24 PDT 2013


#40388: codeblocks: create an app bundle also for wxgtk-based installation
-------------------------+----------------------
  Reporter:  mojca@…     |      Owner:  afb@…
      Type:  defect      |     Status:  reopened
  Priority:  Normal      |  Milestone:
 Component:  ports       |    Version:
Resolution:              |   Keywords:
      Port:  codeblocks  |
-------------------------+----------------------
Changes (by mojca@…):

 * status:  closed => reopened
 * resolution:  wontfix =>


Comment:

 I don't understand the response. I don't know how GTK works under linux,
 but I'm not talking about {{{.desktop}}} applications. I'm not talking
 about non-X11 GTK either.

 One can easily create an app bundle from an X11 application. A typical
 example is Gimp (excluding the recent quartz-based GTK). Gimp comes as
 Gimp.app, clicking it launches X11 in the background and starts the
 application just fine.

 I know because I experimented with a bunch of other wxWidgets dependencies
 and I created app bundles for some even if they didn't support wxWidgets
 2.9. If you want to see a simple example you can do a tiny modification to
 the xCHM port to link against wxgtk-2.8 instead of wxWidgets-2.9 and
 you'll see.

 I would have done it myself already, but the app making process for
 Code::Blocks seemed relatively complicated and I had to be done with some
 40 ports, so I left it alone for a while as it didn't seem urgent.

 If you don't want to check it out yourself, you can re-assign this
 particular ticket to me and I'll take a look once I'm over the pressing
 deadline.

-- 
Ticket URL: <https://trac.macports.org/ticket/40388#comment:2>
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