[MacPorts] #42098: gr-fosphor can't find OpenGL

MacPorts noreply at macports.org
Wed Jan 15 06:10:19 PST 2014


#42098: gr-fosphor can't find OpenGL
-------------------------+-------------------------
  Reporter:  darius@…    |      Owner:  michaelld@…
      Type:  defect      |     Status:  new
  Priority:  Normal      |  Milestone:
 Component:  ports       |    Version:  2.2.1
Resolution:              |   Keywords:  mavericks
      Port:  gr-fosphor  |
-------------------------+-------------------------

Comment (by michaelld@…):

 On my 10.9 install (backup, clear drive, install from scratch, restore
 just my login & related data), all of these files and symlinks for OpenGL
 are properly in place.  So, either your install got messed up; or, these
 files were overwritten or not property written in the first place.

 In your Xcode.app, did you install the command line tools & related stuff?
 Xcode -> Preferences -> Downloads -> Command Line Tools (check)

 I always to this manually instead of trying to use the command line; I've
 heard unsubstantiated reports of folks using the command line and having
 missing files and such.  Can't prove that manually is best, but then I've
 never had an issue :)

 As a possible solution, you can always just copy the files from
 {{{
 /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks/OpenGL.framework/
 }}}
 into /System/Library/Frameworks/OpenGL.framework/ and see if/how that
 works ...

-- 
Ticket URL: <https://trac.macports.org/ticket/42098#comment:13>
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