[MacPorts] #42098: gr-fosphor can't find OpenGL
MacPorts
noreply at macports.org
Wed Jan 15 06:10:19 PST 2014
#42098: gr-fosphor can't find OpenGL
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Reporter: darius@… | Owner: michaelld@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.2.1
Resolution: | Keywords: mavericks
Port: gr-fosphor |
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Comment (by michaelld@…):
On my 10.9 install (backup, clear drive, install from scratch, restore
just my login & related data), all of these files and symlinks for OpenGL
are properly in place. So, either your install got messed up; or, these
files were overwritten or not property written in the first place.
In your Xcode.app, did you install the command line tools & related stuff?
Xcode -> Preferences -> Downloads -> Command Line Tools (check)
I always to this manually instead of trying to use the command line; I've
heard unsubstantiated reports of folks using the command line and having
missing files and such. Can't prove that manually is best, but then I've
never had an issue :)
As a possible solution, you can always just copy the files from
{{{
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks/OpenGL.framework/
}}}
into /System/Library/Frameworks/OpenGL.framework/ and see if/how that
works ...
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Ticket URL: <https://trac.macports.org/ticket/42098#comment:13>
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