[MacPorts] #50041: Open GL errors after install of gr-fosphor
MacPorts
noreply at macports.org
Tue Dec 15 10:41:08 PST 2015
#50041: Open GL errors after install of gr-fosphor
------------------------------+-------------------------
Reporter: andre.neitzel@… | Owner: michaelld@…
Type: defect | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.3.4
Resolution: | Keywords:
Port: gr-fosphor |
------------------------------+-------------------------
Description changed by mf2k@…:
Old description:
> After a successful instal and launch of the normal osmosdr_fft when
> attempting to launch with the gr-fosphor graphics acceleration I receive
> errors and the python app window appears without FFT and will closing. In
> Terminal i see this error:
>
> ###################################################################
> imac:~ admin$ osmocom_fft -F
> Mac OS; Clang version 7.0.2 (clang-700.1.81); Boost_105900;
> UHD_003.009.001-MacPorts-Release
>
> gr-osmosdr v0.1.x-xxx-xunknown (0.1.5git) gnuradio 3.7.8.1
> built-in source types: file fcd rtl rtl_tcp uhd hackrf bladerf rfspace
> airspy
> Number of USB devices: 7
> USB device 1d50:6089: 000000000000000014d463dc2f391ee1 match
> Using HackRF One with firmware 2015.07.2
> [!] gl_cmap shader compile log :
> ERROR: 0:32: '' : version '130' is not supported
>
> [!] gl_cmap shader compilation failed (cmap_simple.glsl)
> [w] Color map shader 'simple' failed to load, will use fallback
> [!] gl_cmap shader compile log :
> ERROR: 0:32: '' : version '130' is not supported
>
> [!] gl_cmap shader compilation failed (cmap_bicubic.glsl)
> [w] Color map shader 'bicubic' failed to load, will use fallback
> [+] Selected device: GeForce GTX 780M
> Segmentation fault: 11
> ###################################################################
>
> I use a imac i7 3,4Ghz with 32GB RAM and 4GB Nvidia GTX 780. OS = El
> Captain. Osmocom-fft and other HackRF stuff running fine.
> Any hints? I thougt my imac should capable of OpenGL flawless...
New description:
After a successful instal and launch of the normal osmosdr_fft when
attempting to launch with the gr-fosphor graphics acceleration I receive
errors and the python app window appears without FFT and will closing. In
Terminal i see this error:
{{{
###################################################################
imac:~ admin$ osmocom_fft -F
Mac OS; Clang version 7.0.2 (clang-700.1.81); Boost_105900;
UHD_003.009.001-MacPorts-Release
gr-osmosdr v0.1.x-xxx-xunknown (0.1.5git) gnuradio 3.7.8.1
built-in source types: file fcd rtl rtl_tcp uhd hackrf bladerf rfspace
airspy
Number of USB devices: 7
USB device 1d50:6089: 000000000000000014d463dc2f391ee1 match
Using HackRF One with firmware 2015.07.2
[!] gl_cmap shader compile log :
ERROR: 0:32: '' : version '130' is not supported
[!] gl_cmap shader compilation failed (cmap_simple.glsl)
[w] Color map shader 'simple' failed to load, will use fallback
[!] gl_cmap shader compile log :
ERROR: 0:32: '' : version '130' is not supported
[!] gl_cmap shader compilation failed (cmap_bicubic.glsl)
[w] Color map shader 'bicubic' failed to load, will use fallback
[+] Selected device: GeForce GTX 780M
Segmentation fault: 11
###################################################################
}}}
I use a imac i7 3,4Ghz with 32GB RAM and 4GB Nvidia GTX 780. OS = El
Captain. Osmocom-fft and other HackRF stuff running fine.
Any hints? I thougt my imac should capable of OpenGL flawless...
--
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Ticket URL: <https://trac.macports.org/ticket/50041#comment:2>
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