[MacPorts] #48278: MyPaint-devel: build brush engine library with optional GEGL support, libmypaint subport
MacPorts
noreply at macports.org
Sun Jul 12 13:43:36 PDT 2015
#48278: MyPaint-devel: build brush engine library with optional GEGL support,
libmypaint subport
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Reporter: devans@… | Owner: ryandesign@…
Type: enhancement | Status: new
Priority: Normal | Milestone:
Component: ports | Version: 2.3.3
Resolution: | Keywords:
Port: MyPaint-devel |
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Comment (by ryandesign@…):
I did try to make a libmypaint port at one point, however mypaint and
libmypaint appear to be in rapid concurrent development, since several
years; they probably need to be updated simultaneously. There are no tags
or releases for libmypaint, so until such a time it would be a libmypaint-
devel port.
I'm also not sure how much effort it would be to build libmypaint
separately, and then tell mypaint to use a separate libmypaint rather than
its bundled copy. I don't remember if I had looked into these issues
already.
--
Ticket URL: <https://trac.macports.org/ticket/48278#comment:3>
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